Index of ftp.funet.fi:/pub/cbm - all files

Welcome to the Commodore 8-bit file area at http://www.nic.funet.fi/pub/cbm/!
This site is located in Finland, Europe. It is mirrored at http://sunsite.unc.edu/pub/micro/commodore/, located at Chapel Hill, North Carolina, USA.
Other major Commodore sites include:
- ftp://ftp.giga.or.at/pub/c64/ (Austria, Europe)
- ftp://ftp.jbrain.com/ (United States of America)
See the FTP site list in the faq/ directory for more sites.
ALLDIRS
Index of all directories under the /pub/cbm tree, text version.
ALLDIRS.html
Index of all directories under the /pub/cbm tree, HTML version (http://www.nic.funet.fi/pub/cbm/ALLDIRS.html).
ALLFILES
Index of all files under the /pub/cbm tree, text version. (around 400 kilobytes)
ALLFILES.html
Index of all files under the /pub/cbm tree, HTML version (http://www.nic.funet.fi/pub/cbm/ALLFILES.html). Warning, HUGE file! (around 700 kilobytes)
README
General information. READ THIS FIRST!
README.FILETYPES
Information about archiving formats used on this area.
ls-lR
A directory listing of the files under the /pub/cbm tree.
ls-lR.gz
Same as above, but compressed with GNU zip.
archiving@ (link)
Utilities for processing different Commodore file formats
c128/
Programs for Commodore 128
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
archivers/
Archiving programs for the C128.
crc32.prg
Calculates 32-bit CCITT checksums. C64/C128 executable. Look also in the /pub/cbm/archiving subdirectory.
d64-copy-v1.sfx
Reads D64-files from MS-DOS on a CMD FD-2000 or FD-4000 and writes them to 1541 disks on a 1541 or 1571.
library128v1.3a
Library (.lbr) creator/dissolver for 128, version 1.3a
nzp128-1.readme
nzp12811.sfx
PK-ZIP dissolver for the C128. Extracts PK-ZIP 1.10 style archives.
pcrc.prg
Calculates checksums for files. Older version of CRC32 to be phased out.
sda128.sda
sda128.txt
Makes your .arc files selfextracting.
ult.lynx-XII-128
Lynx (.lnx) creator/dissolver for 128, version XII
audio/
Sound utilities.
musicsys.lzh
SIDplayer, SID editor and some example SID files.
powersid.sda80
Sid player for the 80 column screen by Aaron Peromsik. Run the file with the 80 column screen activated.
zounds.sda
ZOUNDS! is a digital audio recording/playback system for the C128. This archive includes software for playing digital sounds with a stock C128 and for digitizing sounds using special additional hardware. Plans for building the hardware (an A/D conversion board that plugs into the User port) are also included.
zstartrek.sda
Three digitized sounds for use with ZOUNDS!. These sounds come from the original Star Trek series. You need Zounds! to play these.
comm/
Communication programs.
cyphterm.sfx
Files that describe how to add Zmodem to Commodore Terminal programs and BBS's. Uploaded by Tom Hoot <thoot@neosoft.com>.
des200-1.sfx
des200-2.sfx
des200-3.sfx
des200-4.sfx
DesTerm 2.00 distribution package.
des201-1.sfx
des201-2.sfx
This is the newest release of DesTerm by Steve Cuthbert. Uploaded by Tom Hoot (thoot@neosoft.com). This release does not contain many scripts or documents, check the release for version 2.00 to get them.
dialogue.readme
dialogue.sfx
Demo version of a terminal program. Requires 80 column screen.
qwkrr35.readme
qwkrr35a.sfx
qwkrr35b.sfx
QWK message packet offline reader for the 128. Requires 80 column screen.
demos/
C128 demos.
DEBUT-c-.prg
A VDC demo by a German group. This demo seems to run in C64 mode, but it must be started in the C128 mode.
higherlevel.lzh
7-part demo. Most parts work in all C64s. Only one part makes use of C128's VDC, and the detection does not work on all C128s.
vdcdemo.readme
vdcdemo.txt
vdcdemo1.sfx
vdcdemo2.sfx
vdcdemo3.sfx
vdcdemo4.sfx
vdcdemo5.sfx
19 Feb. 1995 A special demo for the Commodore 128 VDC-chip. The VDC demo contains five SelF-eXtracting-LZH-files (.SFX) . All files need to be extracted on one disk. A single-sided 1541 or 1570 disk is too small. Also the programming uses burst-routines, which makes the 1541 unusable anyway. It's also a little to slow for loading the special pictures. (Replies to the address wolfk@dds.nl)
firmware@ (link)
Different system ROM images.
games/
Games for the C128.
landslide.80
A financial game written in BASIC.
mah-jongg.readme
mah-jongg.sfx
Mah-Jongg for the 40 column screen
mikes.maze.v2
Mikes Maze v2 is an all ml game that runs in the 40 column mode of the 128. The concept is very simple, just get through the maze with out touching the sides. Nothing chases you, no time limit, but with each level the walls are thicker. If you touch the walls you get sent back to the start. Programmed by m.deming@genie.com.
solitaire.readme
solitaire80.sfx
Solitaire, requires 80 column screen
graphics/
Graphics programs.
b8vs.readme
b8vs.sfx
Basic 8 picture viewer
bm.c@ (link)
Converts X Windows .xbm files to .bm format for use with vbm.
facebender128.doc
Documentation for the file facebender128.sfx.
facebender128.sfx
A funny program that bends faces.
gds-docs.txt.gz
GNU zipped documentation for GDS.
gds.sfx
GIF Display System. 64 kB VDC RAM necessary.
globe.128
globe.readme
Draws a spinning globe on the VIC-II screen.
team.bm@ (link)
v128.ship80.sfx
Sample animation for the video128 animator.
vbm110.uua@ (link)
640x492 point bitmap viewer for the VDC screen.
vdc-pics.lzh
Pictures for the VDC.
video128.a.sfx
video128.b.sfx
video128.c.sfx
video128.readme
Video128, a shareware demo of an animator for the C128.
warbird.bm@ (link)
Example bitmaps for vbm.
watchmaker.128
watchmaker.doc
Simple evolution illustrator.
Ipaint/
Ipaint pictures and a viewer for them. 64 kB VDC RAM required.
bw_ipics.lzh
Black&white Ipaint pictures
ippics00.sfx
ippics01.sfx
ippics02.sfx
ippics03.sfx
Ipaint pictures
ivs1p1.readme
ivs1p1.sfx
Ipaint picture viewer
r&s-ipics.lzh
r&s-ipics.note
Ren and Stimpy Ipaint pictures
fractals/
Fractal programs.
ifs128.doc
ifs128.sfx
Iterative Function Systems generator
mandelzoom41.128
mandelzoom41.doc
Mandelbrot & Julia fractal plotter
viewers/
Graphics viewers.
FlickerMac-v5.0.prg
MacView-80col.prg
os/
Operating systems and software for them.
Here are the various alternative operating systems for the C128.
ace/
Advanced Computing Environment, Craig Bruce's Unix-like operating environment for the Commodore 64 and 128.
ACE is an operating system for the C64 and C128 that provides a Unix-like command-shell environment.
The ace16*.sfx archives were created by Ismael Cordeiro (ismael@cam.org) from the original files which are now available at ftp://ftp.jbrain.com/pub/cbm/os/ace/. More files can be found on that site.
ace16a.sfx
ace16b.sfx
ace16c.sfx
ace16d.sfx
ace16e.sfx
Advanced Computing Environment, Revision 16
ace16prg.sfx
ACE 16 Programmer's Reference Guide
cpm/
CP/M related stuff.
HiTech_C@ (link)
HiTech C compiler.
SteveGoldsmith/
Some programming stuff for the C compiler by Steve Goldsmith.
sgtool14.lzh
sgtool14.readme
A routine library for the HiTech C compiler.
sgtool15.lzh
sgtool15.readme
A routine library for the HiTech C compiler.
sgtool16.lzh
sgtool16.readme
A routine library for the HiTech C compiler.
sgtool17.lzh
sgtool17.readme
A routine library for the HiTech C compiler.
archivers/
Archiving utilities.
ark11.com
lt31.pma
pmautoae.com
pmautoae.readme
PMARC, creates and dissolves .PMA files, and extracts new-style .LZH files (compression method -lh5-).
unarc16.pma
UNARC for .arc files
unzip18.pma
UNZIP for .zip files
docs/
Commodore 128 CP/M documentation.
Here you will find some documentation for CP/M, and for Commodore 128 CP/M in particular. These documents were grabbed from the Herne Data Systems CP/M page http://www.herne.com/cpm.htm, renamed and rearchived.
ccp-internals.gz
Internal CCP commands
console.gz
The Console
customizing.gz
Customizing C-128 CP/M
disk-system-details.gz
CP/M Disk Format Details
disk-system.gz
The Disk system
external commands.gz
External utilities
introduction.gz
Intro to C-128 CP/M
memorymap.gz
C-128 CP/M Memory map
faq/
Frequently Asked Questions about C128 CP/M.
compression.faq
Compressing methods that are used in the CP/M.
dos-cpm.faq
Transferring files between MS-DOS and CP/M.
transfering.faq
Instructions on transferring files from CBM DOS disks to CP/M.
system/
CP/M system files.
28may87-1.d64.gz
28may87-2.d64.gz
C128 CP/M boot disk version 28 May 87. Side 1 is the boot disk itself and side 2 has other system utilities. In side 2 there is also a file named ZPM+.SYS which is CPM+.SYS with ZPM3 installed. You have just to rename it to CPM+.SYS and replace the original one. Get the zpm3n10.pma file for knowing more about ZPM3.
28may87s.pma
Source code for the 28 May 87 version of C128 CP/M
bootu9.txt
Instructions for booting CP/M from devices 9, 10 and 11
cpm+sys.pma
28 May 87 CPM+.SYS
format.pma
8 June 87 version of FORMAT.COM (formats 1581 disks)
sysutils.pma
Utilities: SID, RMAC, MAC, LINK, etc.
zccp0293.pma
Simeon Cran's free ZCPR-like system for CP/M Plus
zccpc128.pma
ZCCP configured for the C128 CP/M
zpm3n10.pma
A more efficient BDOS for CP/M Plus. Written in Z80 code.
zpmsys10.pma
28 May 87 CPM+.SYS with ZPM3 v10 installed
transfering/
Utilities for transfering files between CP/M and other platforms, such as C128 native mode or MS-DOS.
22dsk139.readme
22dsk139.zip
Reads and writes different CP/M disk formats on MS-DOS.
dos4cpm.readme
dos4cpm.zip
Utilities for processing different CP/M archives on MS-DOS.
unsorted/
Unsorted CP/M stuff for the Commodore 128.
Here is some unsorted CP/M stuff. Feel free to send the descriptions. :-) See the .for files for information about some files.
801prt11.for
801prt11.lbr
JULY-4-FILES.README
asciisys.for
asciisys.lbr
b5c8-2.for
b5c8-2.iqs
b5c8-2e.iqs
bios-r62.for
bios-r62.lbr
blue.arc
blue.for
blueintu.arc
blueintu.for
bozbbs08.for
bozbbs08.lbr
bradford.arc
bradford.for
bye-on.1z8
bye128.for
bye128.lbr
bye1670e.for
bye1670e.lbr
c128-mex.com
c128-new.doc
c128-new.irv
c128-xgr.for
c128-xgr.lbr
c128beta.rzp
c128bye.ark
c128cmpt.dzc
c128cnf3.lbr
c128must.lbr
c128sys.ark
c128tvx2.ark
c1571-2.com
c8filcpy.lbr
ched80.for
ched80.lbr
clock128.lbr
commodor.tzt
cp4-c128.lbr
cpmprmr1.tqt
cpmprmr2.tqt
cpmprmr3.tqt
cpmunarj.ark
cpmunarj.for
format2.com
format2.doc
format81.lbr
giunti.tqt
i2c8-2.azm
ibmfont.for
ibmfont.lbr
imp-c8.com
intlace.for
intlace.lbr
juggdemo.for
juggdemo.lbr
kaypro.rsx
key128-3.for
key128-3.lbr
lbrhlp22.for
lbrhlp22.lbr
libz01.for
libz01.lbr
m7-c1660.aqm
m7-c1670.aqm
mex.hlp
mexhelp.dzc
mkdir32.for
mkdir32.lbr
mload25.czm
mmplay11.arc
mmplay11.for
mouse.for
mouse.lbr
msdosem.lzh
msdosem.readme
mxm-c128.aqm
mxo-c128.aqm
new2cpm.doc
newsys.com
pbbs8com.ark
pcxslide.for
pcxslide.zip
pcxv11.arc
pcxv11.for
pip-help.tzt
pmautoae.com
pmautoae.for
rampak.ark
rampak.dzc
rampakd.ark
rcpm0594.bzf
rcpm0594.for
rcpm0594.lzt
rcpm1292.for
rcpm1292.lzt
rdcbm21.lbr
rdms233c.lbr
rdskinfo.doc
rootsm.arc
rootsm.for
salias16.for
salias16.lbr
scan25.for
scan25.lbr
sd138b.for
sd138b.lbr
setpth10.for
setpth10.lbr
sgtcom11.arc
sgtcom11.for
sgtool10.arc
sgtool10.for
sgtool11.arc
sgtool11.for
sgtool12.arc
sgtool12.for
sigmv800.ark
sigmv801.ark
spzap128.ark
tbohires.pzs
unarj.ark
unarj.for
unidrive.lbr
unzip.for
unzip.lbr
unzip18.for
unzip18.lbr
uucode.for
uucode.lbr
v.for
v.lbr
vdcpcx1.arc
vdcpcx1.for
vdcpcx3.arc
vdcpcx3.for
vde-c128.ark
vdejus12.for
vdejus12.lbr
vdo-c128.lbr
whycpm.doc
wordstar.iqf
ws-c128.azm
z80ccp.ark
z80emacs.for
z80emacs.pma
zbdemo.for
zbdemo.lbr
zbkit10.for
zbkit10.zip
zbkit20.arc
zbkit20.for
zccp.ark
zccp.for
zccpc128.ark
zccpc128.for
zdb18c.for
zdb18c.lbr
zdt12p.for
zdt12p.lbr
zf10q.for
zf10q.lbr
zman-new.for
zman-new.lbr
zmmedia.for
zmmedia.lbr
zpm3.for
zpm3n08.ark
zpm3n10.ark
zpm3n10.readme
utils/
Utilities.
crr0160.lzh
Latest version of CRR, an offline reader supporting QWK and XRS formats. You'll also need a text editor, archivers and unarchivers.
crrpatch.com
Patch for correcting a bug in CRR 1.60 which displays some incorrect dates.
date2000.lzh
Allows entering dates after the year 2000
htk20.lzh
Several utilities from Myklos Garamszeghy, the author of Jugg'ler 128
jugg34.lzh
Jugg'ler 128. Gives C128 CP/M support for a lot more CP/M disk formats
rdcbm21.pma
Reads CBM disks on 1541/1571 drives and transfer files to CP/M
unidrive.pma
Gives C128 CP/M support for more CP/M disk formats
zde16.pma
A text editor.
cs-dos/
An operating system enhancement for the C128 with many archiving utilities, like ARC, LHARC and UNZIP.
CS-DOS is an MS-DOS like operating environment for the Commodore 128. This directory contains the CS-DOS distribution and miscellanous programs designed for it.
cs-batch.for
A note about cs-batch.sfx.
cs-batch.sfx
Batch files (scripts) for the CS-DOS.
cs-doc15.sfx
Documentation for CS-DOS v1.5.
cs-dos15.sfx
Binary distribution for CS-DOS v1.5.
cs-grep.sfx
cs-grep.txt
Grep (a text searching facility) for the CS-DOS.
cs_asst1.sfx
cs_asst2.sfx
CS-ASST packs are assorted small programs for the CS-DOS environment on the C-128. Phonebook, Guitar tuner!, etc... fun stuff!
csdos.licensing
Information on licensing CS-DOS.
csdos.noreu.sfx
RAM disk program and an autoexec file for use without an REU.
csdos.reu.sfx
RAM disk program and an autoexec file for use with an REU.
csxtra42.lzh
csxtra42.readme
Modules for CS-DOS programmed by Bruce Vrieling.
lhav12.arc
LHARC for CS-DOS. Contains source code for the self-extracting LHarchive header (sfx.ml).
make.title.sfx
A program for making the colorful title pages of SFX archives. Loads of fun! :)
mon.sfx
A machine language monitor extension for cs-dos, which allows some monitor functions to work on expansion RAM!
setram.new
Bug fixed "setram" command to be used with REU's.
sfx.ml
Self-extracting LHarchive header. Prepend this to any old-style LHarc archive shorter than 46080 bytes, and there you have a self-extracting file that can be extracted on a C64 or a C128.
squsq.sfx
A couple of CS-DOS modules which handle CP/M archives.
uncr.sfx
Actually useful in your own work! SQueeze that file! :)
geos@ (link)
GEOS programs for the C128.
nt-dos/
NT-DOS, a French OS by Nicolas Tormo <ntormo@imaginet.fr>.
Here are versions of an OS by Nicolas Tormo <ntormo@imaginet.fr>. All texts are in French, and there is no documentation. But you might still want to take a look at the windowing versions.
dos4.d64.gz
NT-DOS 4, a text-based OS. Programmed in 1987. 1541 disk image.
dos4.sfx
NT-DOS 4, a text-based OS. Programmed in 1987. Self-extracting archive.
win-nt5.zip
NT-DOS 5, some source code and documentation and the binary.
win4.d64.gz
NT-DOS 4, a graphical interface, 1987. 1541 disk image.
win4.sfx
NT-DOS 4, a graphical interface, 1987. Self-extracting archive.
win5.d64.gz
NT-DOS 5, still under development since 1991. 1541 disk image.
win5.sfx
NT-DOS 5, still under development since 1991. Self-extracting archive.
unix128v3/
A unix-like operating system.
This is a Unix-like environment for the C128.
unix128v3.11read
Unix 128 v3.11 release notes
unix311a.sfx
unix311b.sfx
unix311c.sfx
unix311d.sfx
Unix 128 v3.11 distribution files, four self-extracting archives.
packetradio/
Packet radio stuff.
This directory contains packet radio stuff for the C128. See modem.gif for a schematic diagram. The software is packed using PK-Zip on MS-DOS. Unpack it before transfering the files to your C128. These files were uploaded by ecrew@Alpha1.curtin.edu.au.
dc128v50.zip
The packet radio software.
dc5doc_p.zip
Documentation for the packet radio software.
modem.gif
The schematic diagram for a packet radio interface.
programming/
Programming utilities.
mightymon.uua@ (link)
Machine language monitor.
sgtool14.lzh
A subroutine library for HiTech C.
sgtool14.readme
Information about SG Tools 1.4.
HiTech_C/
ANSI C compiler for CP/M.
atob.c
HiTech src ATOB encoder
hitechc.txt
Text file about HiTech C
htc-ovl.lzh
OVL file for HiTech C
htc-ovl.pma
Same PMARCHIVE
libsrc.lzh
src file for HiTech
libz01.lbr
lib for HiTech
z80doc.lzh
Document file
z80read.me
A readme for HiTech
z80v309.lzh
HiTech CP/M C Compiler
documents/
Documentation that could be useful when writing programs.
Here you will find some Commodore 128 related programming information. Most of these documents were downloaded from Herne Data System's CP/M page http://www.herne.com/cpm.htm.
1571-dos.info.gz
Basic information about the disk operating system in the 1571 drive
1571-formatting-mfm.gz
Tells how to format MFM disks on the 1571.
640x480.vdc
Examples of programming 640x480 graphics and 80x50 text with the VDC in the C128. The graphics requires 64 kB of VDC RAM.
basic-diskcommands.gz
Using disk commands from BASIC
batch-programming.gz
Batch programming on the C128 (and C64 and VIC-20). (Read data from a disk file as if it was typed in from the keyboard.)
burstmode-basic.gz
How to use the 1571 Burst mode from BASIC
burstmode-intro.gz
Introduction to the Burst mode
burstmode-read.gz
Burst mode documentation, Read protocol
burstmode-write.gz
Burst mode documentation, Write protocol
c128-autobooting.gz
Auto Booting on C-128
intro.1571-1581.gz
Introduction to the 1571 and 1581 drives
tuning.vdc.performance
Tuning the performance of the VDC chip.
using-files.gz
Effective use of files
cpm@ (link)
CP/M related documentation
utilities/
Miscellanous utilities.
128disked.readme
128disked.sfx
80 Column Diskeditor.
1571backup-v1.0.prg
Slow 80 column disk copier for the 1571.
1571backup.readme
1581-auto-dev.prg
1581-auto-dev.readme
Autoloader to change 1581 device number.
1581part.sfx@ (link)
1581 subdirectory creator. Runs on C64/C128.
C64-PC Copier.prg
This utility copies C64-disks to PC disks. You need a C128 and a 1571 or 1570 (or a C128 D) to use it! You don't need any other special hardware!
(Maybe a PC with a normal 5 1/4" drive to get the copied
software into a PC.) Uploaded by: 677094@rz.fht-esslingen.de
CrossLink21b.sfx
Crosslink allows you to copy a maximum of 43 kilobytes long files between Commodore, MS-DOS and various CP/M disk formats.
Filetype 128.prg
File type editor.
autoboot.sfx
Autoboot disk creator.
lotto-v34-1.sfx
lotto-v34-2.sfx
lotto-v34.readme
Assists you in playing Lotto game.
lpruner80.sfx
A C128 based duplicate file eliminator that is compatible with all
Commodore drives. Never again have to wonder if you have found the right
file or not. The documentation is included with the archive. Uploaded by warren@home.dmv.com.
lrr26.sfx
Little Red Reader: reads and writes MS-DOS disks with an 1571 or 1581.
phantomV1.lzh
Directory and partition editors for different drives.
qe128.prg
80 column Quick Texteditor.
ramdos2+1.sfx
A patched version of the Commodore RAMDOS BASIC loader that avoids a bug with JiffyDOS when used on the Commodore 128.
ramdosii.readme
ramdosii.sfx
A modified version of the Commodore RAMDOS that can make use of expanded REUs up to 2 megabytes.
serendipity.readme
serendipity.sfx
An utility to start C64 mode programs from C128 mode, and a C64 mode menu program.
simfile128.uua@ (link)
A data file management program.
stan-printer.sfx
Standard documentation printer. Prints sequential files to a dot matrix printer. No file size limit. Define bin=1 in the beginning of the program to get hexadecimal dumps.
svnt128.doc
svnt128a.sfx
svnt128b.sfx
svnt128c.sfx
svnt128d.sfx
Servant 128, a ROM-based resident utility in four self-extracting files.
twscanbj.sfx
This is an upgrade to The Write Stuff 128 and 64 to allow full use of Canon Bubble Jet printers In Black and White and Epson 24 pin printers.
video80v6-1.sfx
video80v6-2.sfx
This is a versatile video tape cataloger written by Scot Cullen. Modified for cmd hard drives and overlays by Charles Kirby.
zed077.uua@ (link)
An unfinished text editor by Craig Bruce. 80 column screen only.
c64/
Commodore 64 software
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
amusements/
Entertaining software which are not games
LifeExpectancy.prg
Estimates how long you will live.
Stat.sfx
Baseball statistics program written by Troy Rutter <techy@iastate.edu>. Requires disk drive and printer.
TrgYouthPoemMkr.prg
Tool for generating youth poetry.
UpsideDown.prg
Turns the screen upside down. Works only in PAL machines.
runemal.doc
Describes runemal.c64.
runemal.prg
Cast and read rune stones effectively.
archivers/
Archiving utilities
action_replay_zip&unzip.prg
A ZipCode disk packer/unpacker that is compatible with the Action Replay cartridge. Programmed by Steve of ScS*TrC 20.6.1994.
arc250.sda
ARC 2.50 for .arc files
arkive-v1.0.prg
Arkive v1.0 for .ark files
arkive-v2.0.prg
Arkive v2.0
crc32.prg
Calculates 32-bit CCITT checksums. C64/C128 executable. Look also in the /pub/cbm/archiving subdirectory.
csx01.readme
csx01.sfx
Generic .ARChive dissolver.
lhx64-0.9.readme
lhx64-0.9.sfx
Very primitive old-style LZH/SFX dissolver.
library.v7.prg
Library (.LBR) creater/dissolver. Programmed in 1986. This format is obsolete. You'd better use Lynx or ZipCode for new archives.
lynx17.prg
Lynx 17 for .lnx files, no compression
lzhtosfx.sfx
lzhtosfx.txt
A utility that converts an old-style .lzh file (created with LHA or LHARC) to a self-extracting .sfx file.
pcrc.prg
Calculates checksums for files. Older version of CRC32 to be phased out.
unzip.sfx
Dissolves files zipped with MS-DOS PKZIP 1.10
uucoder2.prg
FAST UUencoder/decoder for the C64
uuxfer.prg
uuxfer.readme
UUencode and UUdecode for Commodore 64.
zipcode-2.0.readme@ (link)
Instructions on installing ZipCode 2.0. Instead of the suggested "unzip" program, use the "zipcode" program of this directory.
zipcode-2.0.tar@ (link)
Zipcode 2.0, full whole-disk version.
zipcode.prg@ (link)
Packer/unpacker for zipcode (disk image) files Zipcode will work with a 1541 only ! Both source and destination drive must be a 1541.
audio/
Audio programs
Vibrants/
The complete Vibrants package. Loads of tunes in $1000/$1003 format, tools for developing music etc.
READ-ME
README
Information about this collection.
3x-player/
Sounds whose play routine should be called 3 times on each frame.
Unlike other tunes, the 3x tunes start at $4000.
3xplayer.prg
A simple 3x-player routine written by Laxity
mcoolkaf.prg
meastend.prg
msyncopa.prg
mwasteii.prg
myieldpo.prg
mzimxusa.prg
soap1440.prg
sweet144.prg
Accept/
$1000/$1003 tunes by Accept
14greenl.prg
14hgdgac.prg
14noiseh.prg
14plinga.prg
14stadve.prg
Deek/
$1000/$1003 tunes by Deek
14buttsl.prg
14deek01.prg
14infini.prg
14introd.prg
14quasar.prg
14specco.prg
14thecit.prg
14toccat.prg
14treasu.prg
There's a bug in the init code of this tune. You must explicitly set the volume level after calling the player initialization routine.
15deadtu.prg
15endseq.prg
15follow.prg
15jingle.prg
15kwik41.prg
15level2.prg
15loadji.prg
15mainji.prg
15memori.prg
15ranxde.prg
15titled.prg
15tribut.prg
17coldia.prg
17milkin.prg
18buildi.prg
18endhis.prg
18itsove.prg
18pigsha.prg
18poolga.prg
20coldit.prg
Drax/
$1000/$1003 tunes by Drax
09draxit.prg
10snicke.prg
10thawdr.prg
11gurlik.prg
11warrio.prg
11zammis.prg
12drax01.prg
12drax02.prg
12drax03.prg
12drax04.prg
12drax05.prg
13church.prg
13classi.prg
13housem.prg
13influe.prg
13ingame.prg
13introi.prg
13magicf.prg
13oldzax.prg
13osteri.prg
13pianor.prg
13shithe.prg
13shorti.prg
14axelmi.prg
14bonele.prg
14busyno.prg
14crying.prg
14deligh.prg
14discoz.prg
14drax01.prg
14drax02.prg
14drax03.prg
14drax04.prg
14drax05.prg
14highsc.prg
14hippop.prg
14introz.prg
14jesusc.prg
14jydefu.prg
14lethal.prg
14liverc.prg
14middel.prg
14overla.prg
14silenc.prg
14unknow.prg
14xfacto.prg
15botani.prg
15destin.prg
15drizzl.prg
15feelit.prg
15fluffd.prg
15getfun.prg
15guffer.prg
15jazzie.prg
15pianoo.prg
15timmyb.prg
15wendyd.prg
15wrinkl.prg
17pingam.prg
17skinfl.prg
JCH+HJ/
11hacktr.prg
13forevc.prg
Jens Christian Huus/
Tunes made with the JCH editor
06mcr1ln.prg
06moosak.prg
06needyo.prg
06pheric.prg
06xrayjc.prg
06xsintr.prg
09hallow.prg
09introz.prg
09rutigj.prg
10decisi.prg
10demoga.prg
10glider.prg
10hitson.prg
10oswald.prg
10popcor.prg
10sandra.prg
10secret.prg
10showti.prg
10skull8.prg
11hardon.prg
11michel.prg
12craptu.prg
12jch01j.prg
12jch02j.prg
12jch03j.prg
12jch04j.prg
12jch05j.prg
12jch06j.prg
12jch07j.prg
12jch08j.prg
12jch09j.prg
12jch10j.prg
12jch11j.prg
12jch14j.prg
12louisi.prg
12narrow.prg
12spacep.prg
134thjch.prg
13duches.prg
13garfie.prg
13george.prg
13mist01.prg
13nomore.prg
13spacep.prg
13stopfo.prg
14cooltu.prg
14infono.prg
14jch01j.prg
14jchaga.prg
15chordi.prg
15hawaii.prg
15hollyw.prg
15hugojc.prg
15reveng.prg
15strike.prg
15unkno1.prg
15unkno2.prg
15unkno3.prg
17ninjac.prg
18chimer.prg
18hurric.prg
Link/
08loader.prg
08titlez.prg
10hitsou.prg
10riffsm.prg
10skyway.prg
117jingl.prg
12scenep.prg
13action.prg
13jazzma.prg
13justan.prg
13pcicln.prg
13ultima.prg
14ballju.prg
14razore.prg
14visage.prg
15americ.prg
15bether.prg
15roadfu.prg
15runnin.prg
15victor.prg
Metal/
13bonzai.prg
14leth10.prg
14leth11.prg
14leth12.prg
14letha1.prg
14letha2.prg
14letha3.prg
14letha5.prg
14letha6.prg
14letha7.prg
14letha8.prg
17dianem.prg
17jensem.prg
Scortia/
14terani.prg
utils/
Utilities.
Deluxe Driver-2.0.prg
Deluxe Driver - Version 2.0 (for playing and relocating JCH tunes)
Deluxe Driver-3.0.prg
Deluxe Driver - Version 3.0 (for playing and relocating JCH tunes)
Deluxe Driver-4.0.prg
Deluxe Driver - Version 4.0 (for playing and relocating JCH tunes)
Deluxe Driver-5.0.prg
Deluxe Driver - Version 5.0 (for playing and relocating JCH tunes)
JCH Coder v1.prg
JCH encrypter 1.0 for passwording files.
JCH Split v1.1.prg
Splits JCH tunes.
Relocate JCH.prg
Relocates JCH tunes.
Relocate Laxity.prg
Relocates Laxity tunes.
VibRip50.00.prg
A music ripper utility.
editor/
JCH Editor Version 1.4G with documentation
Example Tune.prg
An example tune for the JCH editor
JCH Editor-1.4G.prg
JCH editor v1.4G
JCH Editor-docs.prg
Documentation for the JCH editor.
editors/
Music editors
DMC-v4.0.prg
Digieditor-v1.3.sfx
Editor for digitized music written by Brian of Graffity.
JCHeditor14.prg
Jens-Christian Huus's soundeditor Version 14.
Jays_Editor_1.5.prg
Jays Music Routine v1.5. Includes an editor.
MusicMixer6.prg
PD-editor.prg
ProDrum-v2.sfx
Equinoxe's drum sound generator
Rob_Hubbard_Editor.prg
Rob Hubbard editor by Predator
Soft_Tune_Composer.prg
A music editor by The Joker Crew.
Soundscape.prg
Soundscape music editor by F.Blom
Soundstudio.prg
Preview of Cyberlogic Sound Studio by Trance '92
Ubiks_Music_Collection.prg
An editor, a relocator and some sample music by Ubik. Includes a very poor Space Invaders game. There are no instructions available for the editor.
demo_music_creator_v2.1db.prg
demo_music_creator_v2.1qd.prg
demo_music_creator_v4.0qu.prg
demo_music_creator_v4.0sx.prg
dmc4.0.prg
DemoMusicComposer Version 4.0.Great thing.
equaleditor_v1.prg
fc4.0.prg
Syndicate of Dynamix, Future Composer v4.0 with instructions and demo tracks
future-composer-2.sfx
Future Composer v2, a player and some sample music.
future-composer-4.prg
Nice Editor with 3 demo sounds built-in.
gb-comp.v26.prg
It's future composer V1.
mastercomposer.prg
Editor for Huelsbeck's tunes like Katakis.
rockmonitor-2.prg
Successor of soundmonitor with digiplayer.
rockmonitor-3.prg
Version 3 of rockmonitor.
rockmonitor-4.prg
Version 4 of rockmonitor.
soundmaker.doc
Simple sound editor.
soundmaker.prg
soundtracker.doc.prg
Might work with Amiga trackermodules.
soundtracker.prg
voicetracker2.6.prg
Voicetracker version 2.6 (not soundtracker !).
voicetracker4.2.prg
Voicetracker v4.2
players/
Programs for playing sound files
Midislave-1.1.lnx
Midislave-1.1.lnx.readme
Turns your C64 to a MIDI device.
RealSIDPlay.doc
RealSIDPlay.prg
RealSIDPlay_v2.20.prg
PlaySID/Sidplay player for the C64. Works with about 90% of the tunes.
digiplayer31.sfx
musicsys-64.lzh
Compute's Sidplayer disk with the player, some utilities and some musics.
sidpic.sda
Kermit R. Woodall's version of Sidplayer that is capable of displaying pictures while playing the music.
stereopl10-3.sfx
Stereo Sidplayer v10.3.
samples/
Sound files
A-Man1.sfx
A-Man2.sfx
A-Man3.sfx
Game and demo music composed by A-man of Arcade
Always on My Mind.prg
Always on my mind (rockmonitor).SYS 40912.
Axel F.prg
Plays the Beverly Hills Cop (Axel F) theme very badly.
BZ Ultimate Galway-1.d64.gz
BZ Ultimate Galway-2.d64.gz
BZ Ultimate Galway.txt
A Martin Galway music collection put together by Binary Zone. PAL only. Uploaded by Jason (T.M.R/Cosine).
Big in Japan.prg
This little music program works on both PAL and NTSC.
Bmx.prg
Bmx Kids (rockmonitor).Start with sys 49152.
Compo-musix.antic.prg
Compo Musix for the TCC pardy in Sweden, musix by Zyron/Antic PAL - works on NTSC Uploaded by Chief/Padua <tonyc@compnews.co.uk>
CraziDigis-1.lnx
Some digital samples created by William Jhun (ec ind03@oswego.edu)
Crocket-theme.prg
Crocket Theme (rockmonitor).SYS 40912.
Digital Acid.prg
A demo that flashes the screen and plays some disco style music.
Dmusic.prg
Dirty cash music by Patrick Peters. Use a $1000/$1003 player to play this.
EVS Zaks.sfx
Some music by 20th Century Composers / EVS prod.
Effect-sample.prg
Effect-sample.readme
Plays simple sound effects.
Enigma Intro.EVS.prg
Enigma Intro by 20cc EVS. The musix to the revolution demo by EVS - original tune before reduced to run at 4 raster lines. PAL - works on NTSC Uploaded by Chief/Padua <tonyc@compnews.co.uk>
Experience1.Fatum.prg@ (link)
Experience2.Fatum.prg@ (link)
Experience3.Fatum.prg@ (link)
Collections of Bax/Fatum's musics. Released in 1993-1995.
Future-C.prg
Music from Agemixer/Astral.
Für Elise.prg
Installs an interrupt routine that plays Für Elise on the background rather poorly.
IRQ Music 10.readme
IRQ Music 10.tar.gz
Digitized music, four zipcoded files inside.
Jeroen Tel music.prg
Jeroen Tel music collection. 9 tunes.
Jukebox 2.sfx
Jukebox-p1.sfx
Jukebox-p2.sfx
Menu-driven music collections. The musics are probably converted from Sidplayer files.
Led Zeppelin.prg
This (quite old) C64 program plays Stairway to Heaven by Led Zeppelin.
MON music.lzh
Music of several games composed by the Maniacs of Noise
Madness Sound.prg
A demo with two tunes
Maple Leaf Rag.prg
This executable file plays the Maple Leaf Rag.
Music.d64.gz
Digitized music
MusicCollection14.antic.prg
Music Collection 14 by Zyron of Antic
Pump Up the Jam.prg
Digimix by Zod/Orion (slow decruncher)
Sabrina.prg
1989 Plays a mix of the "boys, boys, boys" song by Sabrina. Very slow decruncher.
Shogoon.sfx
Some music by Shogoon of Taboo
Smusic.FHI.prg
Shade Music Collection 2 by Flash Inc. A collection of 8 music pieces. Nice player with an ability to extract the sounds.
Somebody's Tunes.prg
Two tunes by T.M.C./Flash Industries.
Sonic Anarchy 2.Crescent.prg
October 1994. Music demo by Crescent. Musics © Wisdom/Crescent.
Sonic Anarchy 3.Crescent.prg
March 1996. Music demo by Crescent. Musics © Wisdom/Crescent.
Uploaded by Wisdom/Crescent - kilich@doruk.com.tr
Sonic Anarchy.Crescent.prg
June 1994. Music demo by Crescent. Musics © Wisdom/Crescent.
Sonic Boom.Ideal.d64.gz
A music collection by Ideal, a Hungarian group. Coded by Bacsy, musics by Con, and the main logo drawn by Csezso, intro gfx by Flash... Uploaded by Gcs/Ideal (Boszormenyi Laszlo,jr., qgegcs@gold.uni-miskolc.hu).
Speech.demo.prg
Commodore speech demo v1.0
Speech2.demo.prg
Electronic speech demos of Berkeley,CA vol.8
Synth Sample II.prg
A jukebox program with game songs ripped by ABC Crackings
Synth Sample.prg
A jukebox program with some music tunes
Thrust Concert.prg
This program plays the Thrust game music by Rob Hubbard. The animation was created by Stoat & Tim.
Top.lnx
27 different music titles with a nice player designed for PAL systems. Uploaded by the author, Joe/Steel <smol0075@rz.uni-hildesheim.de>.
Zardax.music.prg
Music from Zardax/Origo Dreamline
sidplayer/
Sidplayer mono and stereo music files, words, pictures etc.
In order to play these musics, you will need Compute's Sidplayer or any compatible player. These can be found in the /pub/cbm/c64/audio/players or /pub/cbm/c128/audio directories.
2112-6v.sfx
Rush 2112 Sidplayer music collection by DCSTAR & CPR.
Christmas 64.sfx
A stand alone Christmas SID.
Christmas Album 1.sfx
This is an album of 29 Christmas SIDs for your holiday enjoyment.
Christmas Album 2.sfx
This is an album of 27 Christmas SIDs for your holiday enjoyment.
Christmas Album 3.sfx
This is an album of 20 Christmas SIDs for your holiday enjoyment.
Christmas Album 4.sfx
This is an album of 17 Christmas SIDs for your holiday enjoyment.
Christmas Album 5.lzh
This is an album of 5 stand alone Christmas SIDs for your holiday enjoyment.
Christmas Album.prg
Christmas Album. Poor graphics and christmas songs created in the Sidplayer editor.
Christmas Music.sfx
A stand alone Christmas SID.
SingAlongSID01.lha
SingAlongSID02.lha
SingAlongSID03.lha
SingAlongSID04.lha
SingAlongSID05.lha
SingAlongSID06.lha
SingAlongSID07.lha
SingAlongSID08.lha
SingAlongSID09.lha
SingAlongSID10.lha
SingAlongSID11.lha
SingAlongSID12.lha
Sing Along Sidplayer music collection. Includes the words. Uploaded by sies@xs4all.nl, Web page http://www.xs4all.nl/~sies/
Stereo10.lzh
classical-1.lzh
classical-2.lzh
classical-3.lzh
Classical music in Sidplayer format.
coyote-sids1.lzh
SIDplayer music by Coyote.
dontlookback.msw
This self-extracting file contains the Sidplayer music Don't look back.
elton_john.sda
Some Elton John music converted to Sidplayer format.
empirestrik.sda
The Empire strikes back by Mark A. Dickenson. Requires stereo Sidplayer v10.1 or later.
eternalflame.msw
This self-extracting file contains the Sidplayer music Eternalflame.
faith-6v.sda
Faith Sidplayer music collection by DCSTAR & CPR.
monosids1.lzh
monosids2.lzh
monosids3.lzh
monosids4.lzh
monosids5.lzh
monosids6.lzh
Monaural music sids.
mozart-mus.sfx
Mozart's Sonata in C Major for Stereo Sidplayer, and SANCTUS.MUS by Michael Haydn, a good friend of Mozart
no_jacket-6v.sda
"No Jacket Required"/Phil Collins. Converted to Stereo Sidplayer files by DCSTAR & CPR.
pop-80s.sfx
Pop music from the 1980s in mono Sidplayer format
shake_me.msw
This self-extracting archive contains the Stereo Sidplayer song Shake Me.
shotgun.msw
This self-extracting archive contains the Stereo Sidplayer song Shotgun.
sids-3.lzh
sids-4.lzh
sids-5.lzh
sids-6.lzh
sids-7.lzh
sids-a.lzh
sids-a.sfx
sids-b.lzh
sids-b.sfx
sids-c.lzh
sids-c.sfx
sids-d.lzh
Stereo + mono sids.
sids.Rag_Jazz.A-L.lzh
sids.Rag_Jazz.M-R.lzh
sids.Rag_Jazz.S-Z.lzh
SIDplayer ragtime/jazz music collection uploaded to ccosun.caltech.edu by William R. Ward <hermit@bayview.com> on 9/21/92 See the Index files inside the archives for information about the musics.
star_wars.sda
Star Wars theme for Stereo Sidplayer
startrek-tng.sda
Star Trek - The Next Generation theme for Stereo Sidplayer
stereo1.lzh
stereo2.lzh
stereo3.lzh
stereo4.lzh
stereo5.lzh
stereo6.lzh
stereo7.lzh
stereo8.lzh
stereo9.lzh
Stereo Sidplayer music
sweetchild.msw
Sweet child tune for Stereo Sidplayer
takethisjob.msw
Take this job tune for Stereo Sidplayer
the_doctor.msw
The Doctor tune for Stereo Sidplayer
tv+moviesids.sfx
Famous TV and movie tunes in Sidplayer format
varmusic.lzh
Stereo + mono sids.
vegasst1.sda
vegasst2.sda
vegasst3.sda
Stereo music sids from 1990 Las Vegas Sidfest
yougotit.msw
You Got It tune in Stereo Sidplayer format
utilities/
Relocators, digitizers etc.
Advanced Music Search v5.0.lnx
Searches for music in other programs
Airwolf-fixer.prg
Converts any tune to Airwolf format.
Composer.sfx
This program performs various calculations used in the composition of serial music.
Digiripper-1.0.prg
Assists in ripping digitized effects from other programs
FC-Relocator.prg
Future Composer soundrelocator.
JCH-Relocator.prg
Relocates JCH sounds.
JCH-inst-rip.prg
MusicAnalyzer3.sfx
Version 3.0, allows play of IRQ musics + more.
MusicRipper.prg
Assists in ripping music from other programs
Musicwizard.prg
Tool to examine sounds.
Relocate.prg
Tool to relocate different sounds.
SM-Relocator.prg
Soundmonitor soundrelocator.
Sid Organizer-3.0.doc
Sid Organizer-3.0.sda
Sid Organizer 3.0 by Jerry Roth. This program makes a catalog of your Sidplayer files.
SidWriter II.doc
SidWriter II.sda
Sidplayer music editor by Steve Emsley
VTR-Relocator.prg
Voicetracker soundrelocator.
comm/
Telecommunications software
2400bps.asm.Z
Source for 2400bps RS232 routine (compressed).
Cipherterm.sfx
Files that describe how to add Zmodem to Commodore Terminal programs and BBS's. Uploaded by Tom Hoot <thoot@neosoft.com>.
Handyterm.prg
A relatively new terminal prg, better than ccgms.
QuantumLink.d64.gz
This is a copy of the original QuantumLink sign on disk. QuantumLink was an on-line service for the Commodore 64. QuantumLink and its successor, America On Line, co-existed for some years, until the QLink was closed on October 31, 1994. On this disk, there is a demo on it that goes through the features of the online service. Pretty cool actually. After trying to sign on with this software the demo is bypassed and is no longer available. This is the complete original version of the software. It should bring back fond memories to anyone that used to be on the service and give hints to what it was like to those of us that weren't. Uploaded by Dan Amborn <dca@digicron.com>. See also the Q-Link nostalgia page http://www2.ari.net/home/jpurkey/qlink.html.
blue-box.prg
A "blue box" utility for the C64.
ccgms5.5.prg
The most used cbm terminal program.PAL+NTSC.
nova-ymodem.sfx
The Y-Modem Batch transfer protocol with Novaterm 9.4 had a bug in it, this file comes from version 9.3 and does work.
nova9.5-.sfx
nova9.5-1.sfx
nova9.5-2.sfx
nova9.5-3.sfx
Novaterm 9.5
nova9.5-german.readme
nova9.5ger1.sfx
nova9.5ger2.sfx
nova9.5ger3.sfx
German version of novaterm
nova9_4-1.sfx
Package 1 of novaterm 9.4 self extracting.
nova9_4-2.sfx
Package 2 of novaterm 9.4 self extracting.
nova9_4-3.sfx
Docs for novaterm 9.4 self extracting.
uuxfer.prg
UUencode and UUdecode for Commodore 64.
uuxfer.readme
Documentation for uuxfer.
z-term.prg
Example program to use z-modem receive.
zmodc64.zip
Source for zmodem receive (zipped).
zmodem.zip
Source code for zmodem by Daniel Fandrich for 6502 cross assembler
kermit@ (link)
Directory for C-Kermit related files.
demos/
Demos
You may find more recent demos at ftp://utopia.hacktic.nl/pub/c64/. Also see the SCS*TRC home page at http://www.scs-trc.net/.
cd201197.lzh
cd201197.zip
Jan Csernoch (Jean/Chromance) <jean@winnie.obuda.kando.hu> is putting up a CD of Commodore 64 demos. Here you can find information about his project, and how to contribute to it. The WWW page of the project can be reached at http://www.agt.bme.hu/hof/ or at http://www.funet.fi/pub/cbm/c64/demos/hof/.
generic/
Generic demos (run on both PAL and NTSC)
Blackice3.prg
1992 Eclipse filled vector demo, NTSC, ok in PAL
Bubbles.prg
1988 The 'original' Juggler ;).
Demos.lzh
Demos.readme
Miscellanous demos by Mark Rejhon.
Drivemusic.prg
Sing Song Serenade C64 1541 2031 by Cristopher C. Capon / Clockwork Computing. Plays a tune with the disk drive.
Flash80-demo.prg
A flickering but efficient 80 column routine by Powdered Toast Man.
Magic Colors.prg
A demo by Soedesoft featuring nice color effects.
MusiCalc.d64.gz
MusiCalc.readme
1983 MusiCalc Christmas Hits by the Waveform Corporation. Press ^ to change tunes.
Necrofile.prg
1987 A demo by an American group TST. Only the first part seems to work.
Outspace.prg@ (link)
Outspace by Orion 1988. Slow decruncher. This demo plays samples of some games and has two pictures and a few sprite scrolls.
Swishsynth.prg
1985 Nice drawing demo with sound.
TCCMusic.d64.gz
1993 TCC party music compo winners.
Universe.prg
1987
poor/
Directory for especially poor demos, like those ones written in BASIC to increase the sales of the C64.
C64 Sprite Demo.prg
A German BASIC program trying to demonstrate the C64. Very poor, so you can laugh at it. Made in 1982.
Christmas.prg
A similar demo that even seems to contain ML routines. Written for the Christmas 1982.
Commodore 64 demo.prg
Another German demo written in BASIC.
hof/
Commodore 64 Demo scene Hall of Fame, by Jan Csernoch (Jean/Chromance).
ntsc/
Demos for NTSC C64's (North America, Japan)
9th Hell/
KallIt.prg
1995
Maleficio.prg
1995
Abyss/
Aftershock.prg
Multi-page demo
Apostasy/
Animus.prg
FruityPebbles.prg
Arson/
Flammable.prg
1990
N.F.D.prg
1991
Pressure.d64.gz
Pyromania.prg
1990
Touch.prg
1990 "U Cant Touch This"
Ballistics/
Paradise Lost.prg
Spotlight.prg
Carcass/
Bloodmerry.prg
Cutting Edge.prg
Decay.prg
1994
Inferno.sda
1995
Jingle Hells.prg
Dec 25, 1997 Jingle Hells a.k.a. Satan Claws II. Works on PAL as well.
Kiss My Carcass.prg
Sadisfaction-1.sfx
1994
Sadisfaction-2.sfx
1994
Seduction.prg
Skull Drudgery.prg
Multipart demos.
Cheyens/
Pieces of Light.prg
1989 Pieces of Light
Co-op/
Party.Style+RPG.prg
1994 co-op demo by Style and Renegade Programmers Group
DNA/
Never Die.prg
Tracked.prg
Demonix/
4YearsDemonix.prg
4 years demo by Demonix, released in 1994
Brotherhood.prg
1994 Birthday demo for Kyle & Dungeon BBS ad
Dungeon.prg
1994 Dungeon BBS ad
Dream/
Dreamland.prg
BBS ad
Moldy Pie.prg
One part demo
Party.prg
One part demo
Eclipse/
Decade.prg
Eclipse & Morrissey '90
Purple Haze.d64.gz
1992 A multi-part demo
Spherical.prg
One page "multi-effect" demo
Whoa.prg
One part demo
Electron/
Adios.prg
1994 Multi-page demo, Electron's farewell demo.
Aphasia.prg
1991 Multi-page demo
Casino.prg
Casino BBS ad
Jungle.prg
Patience.prg
Multi-page demo
Perplex.prg
1992 Multi-page demo
Saturn.prg
1991 Multi-page demo
Elixir/
Gore Demo.prg
Entity/
90125.prg
Aixelsyd.prg
Brain Damage.prg
Perdition.prg
Multipart demo
Evil/
BrainDead.prg
Deception.prg
Hellchild.prg
One page demo by Wanderer/Evil.
Incest.prg
Lunacy.prg
Puke-p1.prg
SummerRain.prg
TopsyTurvy.prg
Twilight.prg
Fatal/
AON-Tribute.prg
Cancerous.prg
Forces of Evil/
GrndsFInsty1.sfx
GrndsFInsty2.sfx
1994
Memberdrive.prg
1994
Morbid1.sfx
Morbid2.sfx
Morbid3.sfx
1995
Redrum.prg
A single file multi-part demo. Released in 1996 (?).
Shadow.d64.gz
1992 Shadow. Two of the pages were corrupted and so were removed (Pages 6 & 9). A small little patch was made so that the demo would end with some honor (instead of a hung machine showing a READY prompt). This patch will black out the screen and force a cold boot on your behalf...! Heh.. If someone has this demo with those two pages intact...please upload it!! Uploaded by MAG.
Wasted.sfx
1994
Havok/
Axis.prg
Conspiracy.prg
Phase One.prg
Stage One.prg
Suicide.prg
Short demo
IMP/
Arise.prg
Longshot/
Coming Soon.prg
1995
Lords/
Birkenhead.prg
Multipart demo by Lords.
Casa Pablo.prg
Multipart demo by Lords.
Devil's Dream.prg
One part demo with digimusic by Lords.
Flex.prg
One part demo with flex routine by Lords.
Sellout.prg
One part(?) farewell demo by Reverb/Lords.
Woga Woga.prg
One part demo by Lords.
Mystique/
Samhain2.prg
1994
Omni/
Shock.lnx
1995
Vision.sfx
Opal/
Sacrilege.prg
1988
Plague/
Grand Posse.d64.gz
Reign of Terror/
Brain Child.prg
1990
Deep Freeze.prg
1990
Renegade Programmers Group/
Armageddon.prg
Multipart demo
Assembled.prg
1995
Impact.d64.gz
Multipart demo
Merry Xmas.prg
1994
Oops.prg
Short demo
We're Board-note.prg
July 22, 1992 - a demo by Warnock/RPG, spread by Firedrake/RPG.
We're Board.prg
Revenge/
Bonestripper's Return.prg
Comeback demo by Bonestripper/Revenge, released on 1st January 1996.
Retaliation.lnx
Demo by Bonestripper/Revenge.
Roy Batty/
BMT.prg
1995
Tears95.lnx
1995
SSC/
Paragon.prg
Thanks+Spook.prg
Second Dimension/
Chemistry.prg
Last Call.prg
Tragedy Change.prg
Uncensored.prg
Shade/
Chime This.prg
The Return.prg
Wizard of Odd.prg
Sinister/
Contact.prg
1994
Storm/
Been Done.prg
Been done mix by Megmyx/Storm
Canadian Bacon.sfx
1995
CoC Back.prg
1995
Forecast.prg
Mispelt.prg
Negspect Debut.prg
Pearl.prg
1994
Untitled.prg
1994
Style/
Alive.prg
1994
Chaos101.prg
An older demo from summer 1991... still worth getting... some simple yet attractive chaos algorithms on screen.
Circleplot.prg
Demo showing off circle plotting. This appeared in an old issue of Expose. Just a bunch of circles although still kinda cool... nice music (note it's in two speeds!).
D.C.S.prg
Dendrite Construction Set demo/utility. Lets you run the Diffusion Limited Aggregation algorithm on a hires screen on your 64. Lots of cool options...
Fresh Air-1.sfx
Fresh Air-2.sfx
Fresh Air-3.sfx
Fresh Air megademo. Style's first disk demo... about 9-10 pages of cool screen effects and great music... good art too...
Gold.prg
Gold 1.4.1995
Greener Pastures.prg
1994
Kicken Back.lnx
Multi file demo, Style's 1st ever demo, March 91.
Life.prg
Demo based on John Conway's game of LIFE. Another old but great (IMHO) demo from my summer of coding 1991. This is a 'demoish' implementation of John Conway's LIFE automata. Lots and lots of features in this one... if you enjoy LIFE or mathish things you could play for days (I did). 26 Built in patterns, an editor, features for controlling the LIFE environment... has docs in the demo. I'd be REAL interested to hear your opinions of this one... probably the demo I'm proudest of...
New.prg
Demo w/ sideborder DYCP.
Our Own.prg
Style's second ever demo. Three pages with assorted effects.
Shine On.prg
Demo w/ big vector.
Spirographics.prg
Another of my mathematical-ish demos. Real interesting effects that remind me of my old spirograph toy (thus the name). Some built in patterns but also a nifty patterns editor so you too can play with this toy. I'd REALLY like your comments on this demo!
TCC Music.d64.gz
TCC Music Compo Winners - a compilation by Elwix/Style
This disk contains the 16 winners from the music competition at The Computer Crossroads party held somewhere in Europe. A player is included to listen to most of the musics.
Unity note.prg
A note for the above, also a program.
Unity.prg
Big multi-page April Fool's joke demo.
Suicide/
Max Trash.prg
Reality.prg
Slash.prg
Sunlight.prg
Suppliers/
The Big Bang.prg
1988
Welcome Guys.prg
1988
Time/
Insense.prg
1995
Martyr.prg
A multi-part demo published on January 24, 1995.
Venom/
Living Again.prg
Premiere.prg
TSA Winner.prg
Waterlogged.prg
Vile/
Preferred.prg
Multipart demo
S.U.A.P.prg
"Starting up a Posse" - multipart demo by Vile.
Vortex/
Flipped.prg
1991 Multipart demo
Icky Eek.prg
1991 One part demo
Insomnia.prg
1991 Multipart demo
Prism.prg
1991 One part demo
Wanderer/
After Forever.prg
Multipart demo "After Forever II" by Wanderer, released under The Survivors.
Envy Intro.prg
Intro made by Wanderer.
Fantasy Intro Editor.prg
NEC Intro Editor.prg
Power Drive 2.prg
Multipart demo by Wanderer, released under Rampar.
Power Drive.prg
Robocop.prg
Santa Claws.prg
Christmas demo.
Santa Claws3.prg
Christmas demo.
Serenity.prg
Show And Tell.prg
Stormbringer.prg
Wanderful.prg
Wildfire/
Rebirth-2.prg
Subliminal Reality.prg
misc/
Miscellaneous demos not fitting into another category.
Battydemo.prg
1994 CBM stock prices fall... A demo with intro digi speech
C.O.C.prg
Paradox BBS ad
CloseEncounter.Meg.prg
ContactDeathy.prg
CrapnoTune.Meg.prg
DarkBeauty.Meg.prg
Deranged.prg
DigitalLSD.Meg.prg
DragonsDen.prg
Effects Unlimited.Light.prg
1995
Equalizer.prg
A single-page demo. Imported (NTSC-fixed?) on 1 December 1987 by The Undergroundrail Road. Very lame visual effects.
FlexIt.prg
Flexing Phantasm logo..
Gfx-Zone.XmikeX.sfx
1995
Guilty.Arcane.sfx
1995
Hardcore.prg
Jerki Insane.prg
Jogging.prg
"A late jog by H." A skeleton animation.
Juggler.prg
Animation demo by DW (similar to the Amiga Juggler).
Just an Demo.prg
1989 ISS/The Fanatic Duo: Just an demo.
Lame.Anarchy.prg
1995
M.A.D.-TheReturn.prg
MAD - the Return by Warped Minds, May 1994
MOF TelephoneAnarchy.prg
Musicpack.sfx
1995
NSP.Chill.prg
1995
OriginDemo.Mirage.prg
PSIDemo.prg
Pacer demo.prg
This one-part demo by The Star Frontiers displays a running man on a scrolling 3D checkerboard pattern. Released in 1993 or earlier.
Plasma.prg
QBudMorph.Pro.readme
A simple demo with precalculated morping pictures.
QBudmorph.Pro.prg
RFOShow.RFO.prg
Rastertron.HAWK.prg
Rawhide.prg
Rebirth.prg
Serenity.TS.prg
Sizzln.prg
Skulls+Skunkbud.DLOC.prg
A short demo by Dark Lords of Chaos.
Stoned.FH.prg
'support the legalization of marijuana' (NTSC?)
Summahtime.prg
Template Tutorial.FTA.prg
Template Tutorial.FTA.readme
Explains how to use big character blocks, e.g. 5x5 characters, in scrolltexts.
ThreeTimes.prg
TideOfTime.prg
Tiger-1.Meg.prg
TisLife.prg
Track36.d64.gz
Track36.readme
A bunch of demos released on April 19, 1994.
TrueLord.prg
VideoDeluge.prg
Virtuafetti.Pegasus.prg
1995
Void.prg
Waveness-1.prg
Waveness-2.prg
1995
WelcomeToHell.prg
Wildside-1.prg
Wildside-1.readme
Rider/Wildside's a.k.a. Leonard Bailey's first demo.
Wildside-2.prg
Wildside-2.readme
Rider/Wildside's a.k.a. Leonard Bailey's second demo, "Da Babe", advertising the Wildside BBS.
Wow.prg
Y'All Ready.Meg.prg
Zone4 PEII.prg
ntsc-fixed/
Demos made for PAL machines but fixed to work on NTSC machines.
Note: All files in this directory are 'NTSC fixes' of European or Australian demos. This just means they have been fixed to work on NTSC c-64's, rather than the PAL c-64's the demos were originally created on.
Betrayal.prg
Betrayal by Majic-12.
Chaos One.prg
Chaos One, a multi-part demo by Visual, released on March 3, 1994. NTSC fixed by Destiny/Style, released on June 9, 1994.
CleveMusic-1.sfx
CleveMusic-2.sfx
CleveMusic-3.sfx
ComaLight.lnx
ComaLight by Oxyron. Oxyron's first demo.
ComaLight6.d64.gz
ComaLight 6 by Oxyron.
Cruise-gfx.d64.gz
Cruise's Graphics Show - a demo by Elysium, NTSC fixed by Elwix of Style
A European graphics slideshow. Simply amazing FLI art (11 FLI pictures). Interesting to note that Elysium is a Polish group. This demo should run ok on both NTSC and PAL computers.
D-lite.prg
Deep Star.d64.gz
'Deep Star' gfx collection by Cosmic, NTSC fixed by Style 1994 (NTSC/PAL-1541)
Dreams of Darkness.sfx
Dreams of Darkness by Creators - NTSC fixed by Decomp/Style.
Exor'n'Divine.sfx
ExtraPart-Shazam.prg
Flotsam.prg
LastTraktor3.lnx
Horizon's 'The Last Traktor 3' demo.
MorbidArt3fx.lha
Morbid Art by Extend, NTSC fixed by Count Zero of TRC * SCS.
NewStyleOfMusic.prg
Potpourri.FH.prg
1995
SIDRape-main.prg
SIDRape-zak1.sfx
SIDRape-zak2.sfx
Summerdemo94.prg
TheUnbits.prg
Triad's The Unbits demo
WiredArts.(B)-ntsc.d64.gz
Wired Arts by Byterapers, NTSC fixed by Decomp/Style. This is a demo consisting of 8 IFLI pictures. It uses a fastloader, and therefore will only work with 1541's or compatible drives.
pal/
Demos for PAL C64's (other countries)
20th Century Composers/
Enigma Intro.prg
Enigma Intro - 20cc EVS (PAL) The musix to the revolution demo by EVS - original tune before reduced to run at 4 raster lines. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Revolution.prg
Revolution - 20cc EVS (PAL) Demo of musix which runs at 4 rasterlines. Nice effects. Credits go to EVS. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Abnormal/
Abnormal (Norway). The demo "Little shit" is missing.
The Unicorn.prg
Accuracy/
Flabbergarsted.d64.gz
Acrise/
WonderWimp.lnx
A multipart demo released in 1992. Uploaded by Riddler/Active (riddler@ludd.luth.se)
Active/
123Active.prg
1992 Active: 1 2 3 (Three years of the Swedish demo group Active.) Put up by Riddler/Active (s94a-ekl@amanda.ies.luth.se)
Game Over.prg
O-Tech People.d64.gz
O-Tech People.readme
2nd place in Assembly '97 demo compo
Agony/
A Polish group.
Agony Warez#9-1.d64.gz
Agony Warez#9-2.d64.gz
Agony Warez Issue #9. A two-sided disk magazine.
Utopia.prg
A single-file demo.
Alcoholics/
1990.Alcoholics.prg
Antic/
Beyond Imagination 2.d64.gz
Compo-Musix.prg
Compo-Musix - Antic (PAL) Compo Musix for the TCC pardy in Sweden, musix by Zyron/Antic Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Compopic.JOE.prg
Joecomppic/Antic - Antic (PAL) Double FLI Compo Pic from the TCC pardy in Sweden, pic by Joe/Antic Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Compopic.prg
Compo Pic - Antic (PAL) Double FLI Compo Pic from the TCC pardy, pic by Creeper/Antic Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Dein Zycrex.lnx
1994
Ethic.d64.gz
Forgotten Beats.prg
Galway-Tunes.d64.gz
Galway Tunes - Antic (PAL) The best demo I have seen in ages - no magic routines but just a nice collection of tunes by the infamous Martin Galway. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Lunacy 6.d64.gz@ (link)
Lunacy 6 - The lost sequel. Published at Assembly '94.
Lunacy 7-1.d64.gz
Lunacy 7-2.d64.gz
Lunacy 7
Opera Omnia1.prg
Opera Omnia2.prg
Opera Omnia3.lnx
Opera Omnia4.prg
Music demos
Symptom from Afghanistan.prg
A music demo for Swemix
The Coloured Fields.prg
A music demo for Swemix
Zyron-Collection#01.lnx
Zyron-Collection#02.lnx
Zyron-Collection#03.lnx
Zyron-Collection#04.lnx
Zyron-Collection#05.lnx
Zyron-Collection#06.lnx
Zyron-Collection#07.lnx
Zyron-Collection#08.lnx
Zyron-Collection#09.lnx
Zyron-Collection#10.lnx
Zyron-Collection#11.lnx
Zyron-Collection#12.lnx
Zyron-Collection#13.lnx
Zyron-Collection#14.prg
Zyron-Collection#15.lnx
Zyron-Collection#16.prg
Zyron-Collection#17.lnx
Music collections
Array/
Array is Born.prg
Arson/
Blizzard.sda
Artline Designs/
Music-Pack!.prg
Ash&Dave/
A legendary duo that was active around 1986.
Dual Cassette II.prg
A music collection with a dual tape deck as an user interface.
Smooth Criminal.prg
A 3D intro.
Asphyxia/
A Polish group
ASPHYXIA is the oldest active c64 Polish demogroup.
Asphyxia.README
Some information about the group
From Beyond-1.d64.gz
From Beyond-2.d64.gz
The 5th megademo by ASPHYXIA. Released on 28.-30.12.1994 at the party in Tarnow.
Gasping for Air.d64.gz
The 1st megademo by ASPHYXIA
Grave Story.d64.gz
The 4th megademo by ASPHYXIA
Music-collection.d64.gz
A music collection by Extern and Jane. Released at 09.10.1992.
Assembly94/
Winning trackmos, musics and graphics from Assembly'94
Content of this directory was updated 18-jan-95 (All releases should be final now) -Mysdee
ASM94-Invitation.prg
Official invitation intro to Assembly'94 by Deadbeat/The Sharks (executable)
ASM94-Results.txt
Official and final result text file by c64 organisers
Attack of the Stupidos 3.Beyond Force.d64.gz
Attack of the Stupidos 3 by Beyond Force, 1st place at Asm'94
Best of Trinomic.d64.gz
Best of Trinomic by Trinomic, 3rd place at Asm'94
Graphics and Music.d64.gz
Graphics and music competition entries at Asm'94
Lunacy 6.Antic.d64.gz
Lunacy 6 / The Lost Sequel, Antic
World of Code 2.Byterapers.d64.gz@ (link)
World of Code 2 by Byterapers Inc., 2nd place at Asm'94
Assembly95/
Demos from Assembly '95
00RESULTS
C64 results from Assembly 1995
7 Years.Beyond Force.d64.gz
Got the 3rd place in the demo compo
ASM95Invitation.The Sharks.prg
ASM95Note.The Sharks.prg
ASM95Pre-Invitation.The Sharks.prg
Invitations to the party
Bizarre.Symptom.prg
Got the 5th place in the demo compo
Break Through 2.Panic.d64.gz
Got the 2nd place in the demo compo
Extremes.Byterapers.d64.gz
Got the 1st place in the demo compo
Graphics and Musics.d64.gz
Graphics and music entries
It's Coming.Crest.prg
Got the 4th place in the demo compo
Tribute To A.H..Chaos.prg
Got the 6th place in the demo compo
Assembly96/
Demos from Assembly '96
Here are the Commodore 64 productions from Assembly '96.
ASM96-Results.txt
Results and general information
Drug Sixtyfour.Reflex.d64.gz
Drug Sixtyfour, Reflex. Got the 5th place.
Follow the Sign 3.Byterapers-1.d64.gz@ (link)
Follow the Sign 3.Byterapers-2.d64.gz@ (link)
Follow the Sign 3, Byterapers. The winning demo.
Fruits.Panic.d64.gz
Fruits, Panic. Got the 3rd place.
Graphics and Music.d64.gz
Entries for the graphics and music competitions.
Nothing But Code.Beyond.d64.gz
Nothing but Code, Beyond Force. Got the 2nd place.
Stupidity 3.Wrath Designs.d64.gz
Stupidity III, Wrath Designs. Got the 4th place.
Assembly97/
Demos from Assembly '97
Assembly '97 was held in August 1997 in Helsinki, Finland.
3D Highlights.d64.gz@ (link)
3D Highlights by Lepsi Developments, 3rd place in demo compo
Bailando.prg@ (link)
A party note by Dual Crew Shining.
Graphics.d64.gz
1. "Scissors" Electric / Extend
2. "Leon" Tyrant / Therapy
3. "Astral Princess" Debris / Panic
Music.d64.gz
1. "Fugue in D-Minor" Trident / Active
2. "Old Skool" Cube / Trauma
3. "Space Dreams" Alien / WOW
O-Tech People.d64.gz@ (link)
O-Tech People.readme@ (link)
O-Tech People by Active, 2nd place in demo compo
Speedway.d64.gz@ (link)
Speedway by Panic Creations, 1st place in demo compo
Astral/
Future CT.prg
A tune by Agemixer/Astral for Assembly '93.
Mr.Giga&Agemixer.prg
Co-operation tune by Mr.Giga and Agemixer/Astral
Atrix/
Exor'n'Divine.Atrix.d64.gz
Avenger Electronics/
Platoon-demo.prg
1988 Avenger Electronix: Platoon music and picture.
Babygang/
Hexagone-1.d64.gz
Hexagone-2.d64.gz
Hexagone, a two-sided demo
Hexagone2.d64.gz
Hexagone 2
Battery/
Assault&Battery.d64.gz
Green Man Story.prg
The Didgery Demo.prg
Beyond Force/
7 Years.d64.gz@ (link)
Got the 3rd place in Assembly 1995
Anal Intruder-1.d64.gz
Anal Intruder-2.d64.gz
Attack of Stubidos II.d64.gz
Attack of Stubidos III.d64.gz
Attack of Stubidos.d64.gz
Charlatan.prg
Morphosis.prg
Release note: I just noticed one bug in 'morphosis' but i can't change it anymore since I have destroyed the parts. You might not see it though. Sorry about this but i hope you still enjoy the demo. I was too anxios to get rid of the demo. (naturally i have the calculation routines left but it doesn't help. the same goes with spelling mistakes.) contacting: call 358-54-67310 (ask for Mika) No game swapping!! (boring...) -Solomon of Beyond Force-
Note from Hazor : I am sorry that the demo is freezed but it didn't work without freezing! Solomon told me to send a forgotten hello from him to Level 99 ind.
Nothing But Code.d64.gz@ (link)
Got the 2nd place in Assembly 1996.
One Year.prg
Partytrap.d64.gz
Poor.lzh
Beyond Force party-demo released in 1989
Splitter.prg
Stubido.d64.gz
Stubido2.d64.gz
Black Mail/
Dutch Breeze-1.d64.gz
Dutch Breeze-2.d64.gz
Bonzai/
3rd Dimension.prg
Amiga Works II.d64.gz
Amiga Works.lnx
Bonzieed!!.prg
Lethal Display 3.d64.gz
Lethal Display 4.d64.gz
Booze Design/
Totally Stoned 2-1.d64.gz
Totally Stoned 2-2.d64.gz
Borderzone/
Borderzone, or Psy+Mat+Demon. This group was active in 1986 or so.
Borderzone had 3 members: Psy, Mat and Demon.
Future Shock.prg
An intro with a scroller and a picture of an Amiga, released 1986.
Metal bar 2.prg
Metal bar.prg
These intros feature a multicolour picture together with a sprite scroller in the bottom border area.
Brave/
Dieseltime 2.d64.gz
Byterapers Inc./
Byterapers Inc., a state-of-art Finnish demogroup
Byterapers is a Finnish group that is still active and producing state-of-art demos.
!Omed.lnx
Carillo!!!.prg
Deja Vu.prg
Don't Forget.prg
Extremes.d64.gz@ (link)
1st place at Assembly 1995
First Kiss.prg
Follow the Sign 3-1.d64.gz
Follow the Sign 3-2.d64.gz
1st place at Assembly 1996
Follow the Sign.lnx
Giga Mosh!!!.lnx
Grappo.prg
In Action!!.prg
Incest.Byterapers&Bloodsuckers.prg
Intro Collection.lnx
Jopottaa!.lnx
Master Music3.prg
Master Music4.prg
Master Music5.prg
Master Music6.prg
Master Music7.prg
RAP.prg
Rape 1.prg
Sodomy.Byterapers&Browbeat.prg
Still Strong.d64.gz
Technoshit 2.prg
Technoshit.lnx
Trip.prg
A multi-part demo by Dr. Star & King Fisher.
Ult. Creation!.prg
What A X-Mas.prg
Wired Arts.d64.gz
World of Code 2.d64.gz
2nd place at Assembly 1994
World of Code 3.d64.gz
1st place at Tribute 1994
World of Code.d64.gz
Camelot/
Produkthandler Komm Her.d64.gz
Tower Power-1.d64.gz
Tower Power-2.d64.gz
Caution/
Booker's MSX-Pack.lnx
Censor Design/
64-Bidrag.prg
A tune by Danko, player by JCH
Boozed!.d64.gz
Contact Dealer V2.prg
Contact Dealer 2.0 - Censor Design (PAL) A database that stores information about address of contacts, phone numbers, dealer information and generates a greetings output list to disk.
Dragon.fli.prg
FLI pic of two women
FatalNews#01.prg
FatalNews#02.prg
FatalNews#03.prg
FatalNews#04.prg
FatalNews#05.prg
FatalNews#06.d64.gz
FatalNews#07.d64.gz
FatalNews#09.d64.gz
FatalNews#10.d64.gz
Issues of a scene magazine put out by Censor Design in late 1980s and early 1990s.
For Your Eyes Only.d64.gz
One Year in Wonderland.d64.gz
Rasterblast II.prg
1990 ? Censor Design, "Rasterblast II"
Spasmolytic-1.d64.gz
Spasmolytic-2.d64.gz
Wonderland 5.d64.gz
Wonderland 6.d64.gz
Wonderland 8.d64.gz
Wonderland 9-1.d64.gz
Wonderland 9-2.d64.gz
Wonderland.lzh
1990 Censor, "Wonderland"
Wonderland10-1.d64.gz
Wonderland10-2.d64.gz
Chromance/
A Hungarian demogroup
This directory contains the productions of Chromance, a Hungarian group.
The LZH files contain whole disksides (ZipCode format), and the LNX files contain multiple files.
Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu).
00README
A listing of the Chromance productions.
A Bad Habit.prg
Burning Chrome.d64.gz
1990 Chromance Party V1/1st
Duplo Land.lnx
Duplo Land/Vision+Chromance
Fantasy!.d64.gz
1995 Fantasy!
In Kuwait.prg
In Kuwait!/Vision+Chromance
Louie's Music Pack V1.prg
Magic Intro Preview.prg
1992 Magic Intro Preview
Music1.prg
Music2.prg
Music #001 and #002, released in 1990.
Shining Chrome.lnx
other/
Other Chromance productions than demos
Chromance Update 4 96.note.prg
1996 Note
E.C.I. Graphics Editor.prg
1993 Graphics editor
Foris.Party3.gfx.prg
1993 Party III gfx entry
Hammering 94.note.prg
1994 Hammering Party info
Let's Party.TRSI.prg
1992 TRSI-M12 Party info
LightVoices-v1.0.prg
1992 Magic Disk Utility v1.0, single file version
LightVoices.d64.gz
1990 Magic Disk Utility
Paarty Faces.prg
1993 Faces CHR Party info
Collision/
2ny-Heavy-Beat.prg
A digi-tune called Heavy-Beat by 2ny/Collision+Electric Boyz (PAL) Compo tune for the ASM'93 compo in Finland. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Cuba Libre.d64.gz
Expanded.d64.gz
Happy.d64.gz
Liberty.d64.gz
Megaends+Samples.prg
A digi-tune called MegaEnd+Samples by Bart/Collision+Electric Boyz (PAL) Just a entry for the ASM '93 Compo. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Paladin-pic.prg
Paladin/Cli'92 - Collision '92 (PAL) Compo Piccy for the ASM'93 compo in Finland. This picture came second. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Party-demo.lzh
Party Demo/Cli+Boyz - Collision and Electric Boyz (PAL) 1.8.1993 Party Demo, this came 3rd at the ASM'93 show in finland. Uploaded: Chief/Padua (tonyc@compnews.co.uk)
Commodore Clan/
A Swedish demogroup that later joined The Vicious Circle
These demos were procuded by Commodore Clan, a Swedish group, before it joined The Vicious Circle, which was based in Germany.
CC Collection.prg
Computer I.prg
Spread Our Name.prg
Sweden Music1.prg
Sweden Music2.prg
Sweden Music3.prg
Thiz Iz Scroll.prg
Contex/
Anal-Probe.d64.gz
Back Home.prg
Sampled music.
Batmusic.prg
Here's the last CONTEX demo in 1990 called BATMUSIC II. It's a big remix of the famous Batdance from Prince. Hope you'll like it. Uploaded by Louis Egger <MBEGGER@CNEDCU51.bitnet>.
Graphical Excess.lnx
Handjob Lotion.lnx
Look Sharp!.prg
Top Priority.d64.gz
Youthquake.lnx
Cosine/
Contraflow.d64.gz
Lethargy.d64.gz
Lethargy by TMR/Cosine, 1993
Cosmos Designs/
Cosmail.Cosmos&Blackmail-1.d64.gz
Cosmail.Cosmos&Blackmail-2.d64.gz
Cosmos Designs.lzh
1990 Cosmos Designs, megademo
Einstein 4.prg
Just 4 Parts.d64.gz
Living Chips.d64.gz
Crazy/
That's Design.d64.gz
Creators/
Creators home page: http://www.colargol.idb.hist.no/%7Ejans/ These demos were uploaded by Kranix/Creators a.k.a. Ola Jacob Mjųen Iversen <olajacob@stud.ntnu.no>.
Crest/
Crest is a German group. You can reach it over Internet via its member Roland Tögel (toegelrd@tick.informatik.uni-stuttgart.de).
Avantgarde.d64.gz
Hires-FLI-editor.prg
Hires-FLI editor
Ice Cream Castle-1.d64.gz
Ice Cream Castle-2.d64.gz
It's Coming.prg@ (link)
Krestage2-fixed.d64.gz
Due to a little bug in the first released version of Krestage 2 the endpart from the syndrom may crash on some computers. But hopefully it will work with this new bugfixed version!!! Uploaded by Laszlo Boszormenyi <qgegcs@golde.uni-miskolc.hu>.
Mc Donald's Restaurant-1.d64.gz
Mc Donald's Restaurant-2.d64.gz
Nutra Sweet.d64.gz
One Year.d64.gz
Red Hot Chilli Peppers.d64.gz
Syndrom.TIA.Crest.prg
A tune by Matthias Hartung (The Syndrom/TIA/Crest)
The Bubble Tale.d64.gz
Trust Your Eyes.Crest&GP.d64.gz
Trust Your Eyes! / Crest & Genesis*Project
Two Years.d64.gz
Why I Like Demos.d64.gz
Why I Like Demos was coded by Maduplec/Crest a.k.a. Martin Arentoft (spplemad@hp4.econ.cbs.dk).
Xayne's Birthday.d64.gz
Cross/
Bedlam.d64.gz
Hulter til Bulter.d64.gz
Danelaw/
Radical!.prg
Danish Design/
Faction.prg
Faction music editor by Walt/Faction
Skull Tour.prg
Skull Tour 1989 - Danish Design (PAL) Demo from a copy pardy compo in the oldie days.
Death Sector/
Animated Act.d64.gz
Heineken 2.d64.gz
Heineken.d64.gz
Defiance/
This seems to be a Polish group.
Jester.d64.gz
Jester Kyd's graphics collection, released on April 2, 1995. Also contains HIV-Expert v1.00, a virus killer.
DemoBit95/
DemoBit95 was organized in Summer 1995 in Slovak Republic.
DemoBit95 was the first big party organized in Slovakia. All participiants were from Slovakia and the Chech Republic.
Graphics&Musics.d64.gz
Graphics and musics from the party
Kolaps99%.Cult.d64.gz
Kolaps99%, the 3rd demo
NOTE
A note from the uploader
Plazmolytic!.React.d64.gz
Plazmolytic, the 2nd demo
RESULTS
Competition results
We Can't Code.Studio Style.d64.gz
We Can't Code, the 1st demo
Diffusion/
Creation.lzh
The first C64 demo of Diffusion, a Finnish group.
Digital Designs/
Digital Designs was based in Norway. These demos were uploaded by Glenn/Shape & Blues Muz'.
Jerkland II-1.d64.gz
Jerkland II-2.d64.gz
Released 1994 (TCC 1994, Sweden)
Jerkland.d64.gz
Released 1993 (The Computer Crossroads, Sweden)
Komagutt.d64.gz
Released 1993 (Nedenes party, Norway)
Midnight Coffee Break.prg
Released 1992 (Aasane party, Norway)
Ninja II.prg
Music from The Last Ninja II, released 1993
Quaternion.d64.gz
Released 1992 (Aasane party, Norway)
Technochaos.d64.gz
Released 1992 (Light+Phenomena party, Sweden)
Digitize Design Group/
Breakdance.prg
Byterapers Chorus.prg
Radio City.prg
Sabrina.prg
Digivision/
Charlie Chaplin.prg
Dual Crew/
Dual Crew Shining http://www.dc-s.com/ is a Swedish group that started in 1985.
Bailando.prg
Assembly '97 party note
Russin-Demo.prg
Eastenders/
Talking Heads.prg
1987 Dirty Den / Eastenders: Talking heads.
Eltronic/
2 PM News.Eltronic.prg
2 PM News, released in Spring of 1989 by Eltronic (not at a party)
Elysium/
Dentro.prg
World's first dentro by Elysium
Entropy/
Alchemy.d64.gz
Alchemy by Entropy Released at the Entropy party in Rotterdam 26-27.6.1993
Equinoxe/
Equinoxe is based in Germany. Antifan/EQX can be reached at <christian.gruen@extern.uni-regensburg.de>.
Audial Session #1.d64.gz
A SID music collection.
B&B Dentro.lnx
B&B dentro.
digis.lnx
A digitized music collection.
mags/
Disk magazines published by Equinoxe.
IB#1.d64.gz
IB#2.d64.gz
IB#3.d64.gz
IB#4.d64.gz
IB#5-1.d64.gz
IB#5-2.d64.gz
Ingenious Brain disk magazine.
Passion1.lnx
Passion issue #1, a disk magazine released 26.08.1995.
Eternity/
Dreams.d64.gz
Readme.txt
Extend/
Agony Tears.fli.prg
A Great FLI pic
Mercenario.fli.prg
Double FLI pic "Mercenario" - Electric Of Extend (PAL) Compo piccy for the ASM'93 compo in Finland.
FBI Crew/
FBI Crew was a Hungarian group around 1988-1990.
This directory contains the productions of FBI Crew, a Hungarian group that later formed Chromance. The LZH files contain whole disksides (ZipCode format), and the LNX files contain multiple files.
Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu).
00README
A list of FBI Crew's productions.
Agronom.Jean.prg
1988, 121 blocks
Channel 42 Intro.prg
1990, 37 blocks
Cityline.prg
1988, 120 blocks
Hitzax.d64.gz
1989, 1 diskside
IO&Corporation.prg
1989, 65 blocks
Ikari Intro v2.0.prg
Merry X-Mas.prg
1990, 136 blocks
Music Box 1.Jean.prg
1988, 93 blocks
New Intro.FBI+Quality.prg
Co-op demo with Quality
No Commies.lnx
1989, 129 blocks
Rasterix.Jean.prg
1988, 174 blocks
Silly Coop Demo.FBI+Trays.d64.gz
1989, 166 blocks
Skyspace.prg
1988, 44 blocks
Sun For Fun.d64.gz
1990, 1 disksides
Time Operator.lnx
1989, 190 blocks
Traxess!.HIC+FBI.prg
1988, 127 blocks
logos1.lnx
Hotline, FCG, Falcon and Ikari logos. Released 1989.
logos2.lnx
Fairlight, Quality, Warriors of Time logo 2, Legend, Culture and Contex logos. Released 1990.
other/
Utilities and other FBI Crew productions than demos
Compunet.lnx
1989 Game released by FBI Crew, cracked by GP
FLI Designer 100%.lnx
1990, FLI designer
FLI Designer-v2.0.lnx
1990, improved version of the FLI designer
Font Editor+.prg
1989 Front's editor improved
FairLight/
Algot's Revenge!.lnx
Devil Tracks 2.d64.gz
Eagle.fli.prg
FLI pic of an eagle by Ogami/Fairlight
Legoland 2.d64.gz
Legoland 3-1.d64.gz
Legoland 3-2.d64.gz
Legoland.d64.gz
Rutig Banan.lnx
Skaaneland-1.d64.gz
Skaaneland-2.d64.gz
Sumpan Kixx.Flash+Fairlight.prg@ (link)
This small demo was made in autumn 1991 when Tron of Fairlight visited Creeper of Flash Inc.
Vir Optimus.prg
Fantasy/
A new decade.prg
1990 Fantasy "A new decade"
Fashion/
Party Image.lzh
1988 Fashion: A nice multi-part demo.
Fatum/
Fatum is a Polish group still active in 1996.
Fatum is a Polish group. GrABBA/Fatum, or Robert Grabowski <grabba@mat.uni.torun.pl> uploaded these files.
Abbads.d64.gz
A Super Hires Interlace graphics collection.
Compod-100.d64.gz
A music collection by Compod/Fatum.
Experience1.prg
Experience2.prg
Experience3.prg
Collections of Bax/Fatum's musics. Released in 1993-1995. All of these contain 18-32 tunes by Bax.
Intro collection.prg
Collection of Fatum intros.
Melography.d64.gz
Graphics (logo) collection by Talbot/Fatum.
MiNdriot.d64.gz
Graphics collection, released 09.05.1997. The pictures were drawn by the best graphician on the polish C64 scene.
Old style.prg
Collection of older Fatum intros.
Prawda-edytor3.0.prg
Prawda7-1.d64.gz
Prawda7-2.d64.gz
A two-sided disk magazine in Polish, and an editor used to write it.
Finnish Gold/
Contest-Demo.prg
The Deadline.prg
Vertigo.prg
1988 FCS/Finnish Gold. Very impressive overscan parallax scroll.
Flash Inc./
Flash Incorporated was formed in Sweden in 1989. Visit their homepage at http://home5.swipnet.se/%7Ew-55678/flashinc/ for more information.
Attraction 3.lnx
Released on spring 1990 (not at a party).
Attraction.lnx
Released on autumn 1989 at the Light/Triad party. #3 in compo.
Avenza Demo 1991.FHI+Force.prg
Released in Summer of 1991 by Flash Inc and The Force
Channel 64.d64.gz
Released in November 1990 on Censor's party in Gothenburg. #1 in compo!
FHI Classics side A.lnx
FHI Classics side B.lnx
Two side greatest-hits collection, put together by The Spy, released late in 1992. Collects many of Flash Inc's best demo parts from 1989 to 1991.
Fatal Attraction.lnx
Multi-part demo released early in 1990, not at a party.
No IQ.prg
Released in Summer of 1990 (Wisch wanted to finish this part in time for "Summer Code 4", but he didn't)
Novation.lnx
Novation, released in Spring of 1990
A solo demo by Nova of Flash Inc. Not released at a party.
Party Attraction-1.d64.gz
Party Attraction-2.d64.gz
Released in Easter of 1990 at the Horizon party in Stockholm. #3 in compo.
Prometheus Unbound-1.d64.gz
Prometheus Unbound-2.d64.gz
Released in October 1992, not at a party. There are lots of Swedish flags everywhere to celebrate the Swedish ice-hockey team's recent victory..
Quartz.d64.gz
Released in Autumn 1989, not at a party.
Return of the Megadildo.lnx
Return Of The Megadildo, released in Summer of 1990
A solo demo by Kwon of Flash Inc (later a Bonzai member). Got to 2nd place in the demo compo at the Daniax party.
Shade Music Collection 2.prg
Shade Music Collection 2, released in Autumn 1992 (not at a party). Uploaded by one of the authors, Ulf.Harnhammar@abc.se.
Still Crusin.note.prg
Still Crusin.prg
A new demo from Flash Inc., released in 1995.
Summer Code 1.lnx
Summer Code 2.lnx
Summer Code 3.lnx
Summer Code 1 - 3, released in Summer of 1989
These are Flash Inc's first three demos ever.
Summer Code 4.d64.gz
Released at Panoramic summer party 1990. #2 in compo!
Sumpan Kixx.Flash+Fairlight.prg
This small demo was made in autumn 1991 when Tron of Fairlight visited Creeper of Flash Inc.
The Legacy-1.d64.gz
The Legacy-2.d64.gz
Released on Easter 1991 at the Horizon party. #2 in compo!
The Legacy2-1.d64.gz
The Legacy2-2.d64.gz
Released in autumn 1991, not at a party.
Tour De Europe.prg
Released in Summer of 1991. A demo with lots of stories about Morpheus' and The Spy's travels all over Europe during the summer.
Uxorious 2.lnx
Uxorious 2, released in Spring of 1991
A solo demo by Unifier of Flash Inc.
Uxorious.lnx
Uxorious, released in Summer of 1990
A solo demo by Unifier of Flash Inc. Not released at a party. Features the first ever sideborder zoomer.
We love Olav.prg
1991 Flash Inc. Released at the Aarhus party, Denmark. Quite bad idea, and no new effects.
Weird Bytes.sfx
Released late in 1990, not at a party. A two-file demo with many multiplexed sprites.
Flood/
Flood is a German demo group. Its home page is at http://www.geocities.com/siliconvalley/lakes/5732/. This demo was uploaded by Vultan/Flood <vultan@w-4.de>.
In Your Memory.d64.gz
1997 A graphics demo. From the scroll text: This is Device of Flood introducing our first demo. Its completion took several years, because of pure laziness. The code had already been finished in 1994. Credits: code by Freeman/Flood, graphics by Device/Flood, music by Dolphin/Flood, brought to you on the Internet by Vultan/Flood.
Focus/
Beyond Reality.lnx
Doolittle.lnx
Dutch Gold.lnx
Get A Life.lnx
Innersatisfaction.lnx
No 13 Baby.lnx
Not Worthy.lnx
On Our Own.lnx
Revenge.lnx
Too Wicked.lnx
Untouchable.lnx
Untouchable2.lnx
Visual Delight-1.d64.gz
Visual Delight-2.d64.gz
Year of the Ankh.lnx
Forces of Evil/
Smoke Exploration Tool.prg
Smoke exploration tool by Forces of Evil.
Galicya/
Galicya Warez 1.d64.gz
Genesis*Project/
Europes-No1.prg
1995 The farewell demo of Genesis Project
Scrapsin.prg
Genesis Project "low-budget" intro
The Bat Cave.d64.gz
Violator II.d64.gz
intro019.prg
Genesis Project intro(maker) v3, 1990
intro118.prg
Genesis Project intro(maker) v1.1
intro138.prg
Genesis Project intro(maker) v1.0 11/89
Graffity/
Justincase.Graffity.d64.gz
High Tec Crew/
Digi A.prg
Digi B.prg
Hoaxers/
Hoaxers - Norwegian group
Hoaxers has about 10 members, and is located in Norway.. As the demos are in PAL, I guess some of you guys out there calling from the States will have problems with some of the parts.. But it is still worth getting them..
Yours: Rune of Hoaxers (aga@nvg.unit.no).
Breathless.d64.gz
1989 Hoaxers, "Breathless"
Conquerer.d64.gz
1990 Hoaxers, "Conquerer"
Fragments.prg
Single filer demo
Frantic.d64.gz
1989 Hoaxers, "Frantic"
Frantic2-1.d64.gz
Frantic2-2.d64.gz
1991 Hoaxers, "Frantic 2", 2 sides
Ready.d64.gz
1989 Hoaxers, "Ready for destruction"
Horizon/
Horizon is/was a Swedish group.
Here is an almost complete collection of Horizon's C64 demos. (Two demos are missing: "Code Is An Art" and "Dolly Party".)
A.L.O.O.S.d64.gz
A Load Of Old Shit. Released 90-10-03 as a compilation of all the demo ideas that never made it into HZ's other demos. 7 files, 9 parts.
Beatable.prg
Beatable. Released 88-12-12. Horizon's contribution to the "Demo of The Year" competition. 2 parts, of which the second one evolves by itself. Just wait!
BilTandborste.lnx
Biltandborste. Released 91-03-29, featuring among other things a LAAARGE FLI picture which is scrolling in all directions. Released at HZ's mini party in Huddinge, Stockholm. 3 parts.
Bonanza.lha
Bonanza. Released 88-11-06. MDT:s contribution to the competition at the third. MDT joined Horizon shortly after.
BountyHunter.lha
Bounty Hunter. Released 89-02-15 at a mini party at Bagder & Zagor's house. 5 files, 19 demo parts.
Code is Art.lnx
Dolly Party.d64.gz
HZ's Soede.prg
Hackermon V1.prg
Let's Disco-1.d64.gz
Let's Disco-2.d64.gz
Let's Disco! Released 88-09-14 just after Horizon's party in Enkoping, Sweden. 14 files, 40 demo parts!
Looking Good.d64.gz
Looking Good. Released 89-04-03 at Ikari's scandalous party in Slagelse, Denmark. 5 files, 11 demo parts.
LoveThisNow.lha
Love This Now. Released 88-11-06. Horizon's contribution to the competition at the third Alvesta party in Sweden. 6 files, 19 demo parts.
Newsweek 11-14.prg
Snake or Die.d64.gz
Snake Or Die. Released 90-04-16 at Horizon's large party in Varby, Stockholm. 5 files, 7 parts.
Split.Triad&HZ.prg
Split. Released 88-10-10. A cooperation demo between Triad and Horizon. Raster line $10 to $9B belong to Triad, and $9C to $FF to Horizon...
TCC 93 Invitation.prg
The Last Traktor III.d64.gz
The Last Traktor III. Released 93-12-02. Horizon's last C64 demo, featuring filled vectors and other neato stuff.
Xpertelligence.prg
Xpertelligence. Released 92-03-06. 2 parts.
Hype/
Bullrock.d64.gz
IPC/
Increasing Popularity Crew (IPC) was formed by Morpheus/Flash Inc. and his friends.
Just For Fun.prg
A multi-part demo. Released at Party Remedy in October 1995, got 3rd place.
Max Headroom.prg
Displays a picture of Max Headroom and plays 6 different tunes.
Ideal/
A Hungarian group
Ideal is a Hungarian demo group. These demos were uploaded by GCS/Ideal a.k.a. Laszlo Boszormenyi <qgegcs@gold.uni-miskolc.hu>.
AntiQ 97.prg
A "fake" demo, released on the AntiQ'97 party held in Pecs, Hungary.
Crystal.d64.gz
A logoshow by Jonny, released in 1997.
Infinity.d64.gz
A logoshow. Shows graphics on the "whole" screen, while an 1X1 scroll comments them. Uses a custom fastloader and a custom file format.
Sacred.prg
A single file music collection by Flash, released in 1997.
Ikari/
Max. Overdrive2.Ikari&Unic.lnx
Total Overdrive.lnx
Ikon Visual/
Sucker D.J.Mix.lnx
Knickers/
Crime.d64.gz
Lepsi/
3D Highlights.d64.gz
3rd place in the Assembly '97 demo compo
Light/
Brutal 2.d64.gz
Brutal 3.d64.gz
Brutal Vector.prg
Brutal.d64.gz
Brutality.d64.gz
Jenny Nr.1.d64.gz
My, Oh My!.d64.gz
Rubicon.prg
1990 Light, "Rubicon"
Maniax/
Future Vision.d64.gz
Masters' Design Group/
Bring Me Edelgas.prg
Vectormania.prg
Megastyle Inc./
Brainstorm 3.d64.gz
Kalle Kloakk-1.d64.gz
Kalle Kloakk-2.d64.gz
Piece of Cake 3.d64.gz
Seal of Focalor-1.d64.gz
Seal of Focalor-2.d64.gz
1993 Megastyle
Megaunit/
Conscious.prg
"Conscious" by Sandman of Megaunit
Puke and Die 2.lnx
Puke and Die 2 by Megaunit released in week 25 of 1995.
Sandman Music Collection.lnx
Sandman music collection by Megaunit. Released on 15th August 1993.
Modern Arts/
Graphixmania 2.d64.gz
Motion/
Ingen Pant.d64.gz
1990 Browbeat+Motion party-demo
Mr.Cursor/
Double Density.prg
Mute 101/
Be Original!.d64.gz
Nato/
In the period summer 1989 to summer 1992 the BUDS (Brain Using Demo section) produced 8 demos for NATO. Starting with Wraxirmer 5, later came Twister, Catcher, Wriggler, Tripler, Matcher, Dodger and finally the BUDS demo.
BUDS started with Overall and Maduplec as members, but after the first demo "Wraxirmer 5", Overall stopped his activities. Maduplec then coded the rest of the demos with graphics from friends and exclusive sound-tracks supplied by the Vibrants. However, in the last couple of demos, all graphics and music was made by Maduplec.
NATO and BUDS stopped producing demos when Maduplec and the other remaining danish members joined Crest in 1992 when NATO was dissolved.
Nato can be reached via Maduplec/Crest a.k.a. Martin Arentoft (spplemad@hp4.econ.cbs.dk).
Catcher.lnx
Catcher / Nato
Dodger.lnx
Dodger / TheBrainUsingDemoSection / Nato
Matcher.lnx
Matcher / TheBrainUsingDemoSection / Nato
Tripler.lnx
Tripler / TheBrainUsingDemoSection / Nato
Twister.lnx
Twister / TheBrainUsingDemoSection / Nato
Wriggler.lnx
Wriggler / Nato
Neoplasia/
Felony.d64.gz
The newest NEOPLASIA Trackmo, this one is really hot and the Spreaddate was set to around 21.07.1996 ! Viscid of Neoplasia
Nipson Product/
Defiance.d64.gz
NoName/
This group is based in Denmark and Holland.
Voodoo People.d64.gz
No Name's techno rave demo for The Party 95.
Noice/
Goat-land.d64.gz
Goat-land by Noice, Released at Christmas-party in Denmark 1992
Music.Ratpoison.prg
A tune by Ratpoison/Noice. 1993
North Party 1997/
A party held in Poland
North Party 1997 was held at Bartoszyce, Poland in 7-9th February 1997 by Fatum Band and Kraciki Design. This was the first North Party, and 150 people attended to it.
Graphics/
Entries to the Graphics compo (Interlaced FLI pictures)
1.valsary.prg
2.notrue.prg
3.jester.kyd.prg
Intros/
Entries to the Intro compo
1.realtimeINTRO.prg
This winning intro uses the 1541 as a vector calculation coprocessor.
3.6502intro.prg
Music/
Entries to the Music compo
1.kordiaukis.prg
2.wacek.prg
3.praiser.prg
Offence/
Offence was lively in early 90's, and it is making a comeback.
Emotional Breakdown-1.d64.gz
Emotional Breakdown-2.d64.gz
A two-sided demo.
Flexible.d64.gz
1997 (?) Flexible, a demo containing some old parts.
Oneway/
Goatbeard.prg
1990 Oneway, "Goatbeard" megademo
Origo Dreamline/
Abortion.lzh
1989 Origo
Biascrusher.sfx
1989 Origo
Coitus.prg
Eldorado.lnx
Elysion.d64.gz
Four Years.prg
Iisibiisi.prg
SID/digi tune "iisibiisi" by Mixer of Origo (?) (PAL)
Tour De Force.prg
Orion/
Outspace.prg
1988 Outspace. Slow decruncher. This demo plays samples of some games and has two pictures and a few sprite scrolls.
Run for Cover.prg
Oxyron/
Coma Light 10.d64.gz
Coma Light 11-1.d64.gz
Coma Light 11-2.d64.gz
Coma Light 12.d64.gz
Coma Light 2.d64.gz
Coma Light 3.d64.gz
Coma Light 4-1.d64.gz
Coma Light 4.5.lnx
Coma Light 5-1.d64.gz
Coma Light 5-2.d64.gz
Coma Light 6.d64.gz
Coma Light 7.d64.gz
Coma Light 8-1.d64.gz
Coma Light 8-2.d64.gz
Coma Light 9-1.d64.gz
Coma Light 9-2.d64.gz
Coma Light.d64.gz
Dawnfall-1.1.prg
NTSC fixed version of Dawnfall uploaded by Graham/Oxyron. Originally presented in 1995 at The Party 5 in Denmark.
Fantasia.d64.gz
Lameness Rules.d64.gz
The Masque.d64.gz
Padua/
The Final Torture.Padua.lha
Torture 5 - The Final Torture / Padua
TheRoad.prg
Panic/
Break Through 2.d64.gz@ (link)
Got the 2nd place in Assembly 1995
Fruits.d64.gz@ (link)
Got the 3rd place in Assembly 1996
Speedway.d64.gz
Got the 1st place in Assembly 1997
Panoramic Designs/
Panoramic Design (Norway) (former Rawhead and The Shadows).
These demos were uploaded by Glenn/Shape.
Destination'91.d64.gz
Digital Delight.d64.gz
Released at Bergen party 1990
Mentallic.d64.gz
Parapsykolog.d64.gz
Pez in my brain.prg
Pezed Bars.prg
Pixel Magic.lha
Psykolog.lha
That's the Wave.prg
With love.prg
(Hello Flash Inc!)
Paradize/
Wet Dreams II.Paradize.lha
Wet Dreams.Paradize.lha
Paragon/
Fuck A Duck.Paragon&Zaints.prg
Surrender II.prg
1989 Paragon
Taboo.lzh
1990 Paragon, "Taboo"
Pretzel Logic/
Pretzel Logic (Sweden).
Uploaded by Glenn/Shape & Blues Muz'.
Batmania.prg
Gaucho.prg
Ignacio.prg
Phaedra.d64.gz
Sanforized.prg
The Royal Scam.d64.gz
Released 1991
Process/
Searching.lzh
1990 Process, "Searching" party-demo
Psycho-Genesis/
Bad Moon Rising.PSG.lha
Pu-239/
Pu-239 - A small Finnish group
Alias.prg
A handle-changing demo by Falstaff - 25.3.1989
AmigaEmulation.prg
Megademo with 6 original parts - 6.5.1990
Compact.prg
The first 'real' demo from Albert (very nice) - 10.3.1989
Finito.prg
Falstaff celebrates the end of school - 31.5.1989
Founder.prg
Pu-239 is born (not a very good demo) .. 10.1.1989
Mega92.prg
21.6.1992 by Albert - Got interested again. 4 parts.
Megascroll.prg
Another megademo from Pu-239 (big scrolls) - 27.8.1989 The first(?) border-breaking sinus/expand scroll. Has a breakout game in it..
Midsummer.prg
The first megademo from Pu-239 - 20.6.1989
Pipe.prg
A quick demo from Albert, original idea - 4.6.1989
Pu-239.prg
A not-so-good demo by Albert - 12.2.1989
Screw.prg
An awesome demo by Falstaff - 12.5.1989
SlowIdeas.prg
Yet another megademo, original ideas - 31.12.1989 A Sprite tech-tech and 2 other parts.
SolidPlutonium.prg
Falstaff is learning to write demos - 28.2.1989
Vector.prg
Description of our copy-party weekend.. at Lahti - 31.5.1989
Quality/
Quality, a Hungarian group
This directory contains the productions of Quality, a Hungarian group. The LZH files contain whole disksides (ZipCode format), and the LNX files contain multiple files.
Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu).
00README
List of Quality's productions.
111 pic demo.prg
1989, 193 blocks
Beyond Logo.lnx
1989, 20+2 blocks
Depeche Mode.HIC+TSS.d64.gz
1988, 1 diskside
Factory.prg
1988, 36 blocks
Merry Xmas.prg
1988, 91 blocks
Module#01.prg
1989, 142 blocks
New Intro.FBI+Quality.prg@ (link)
1990, 26 blocks
Quit.prg
1989, 157 blocks
The Cat.Quality+Euratom.prg
1989, 149 blocks. Co-op demo with Euratom.
Worldwide.prg
1989, 45 blocks
other/
Utilities and other things than demos.
Digiripper.prg
1990, 11 blocks. Rips digitized musics from memory.
TSS Turbo v1.0.prg
1988, 5 blocks. Fastloader.
Quintex Designs/
Ethanol.prg
Follow the Crowd 2.d64.gz
Mississippi.prg
Radix/
Thursday.prg
Rawhead/
Rawhead (Norway).
Another dysp.prg
Balldemo.prg
Ok!.prg
Partysqueezer+.prg
Partysqueezer.prg
Pimplesqueezer 3.prg
Pimplesqueezer 4.prg
Pimplesqueezer 5.prg
Pimplesqueezer 5 / Rawhead
Pimplesqueezer 6.prg
1989 Rawhead/The Shadows
Rebels/
Fear.lzh
A multipart demo by Rebels, an Australian group.
Reflex/
Access Denied.d64.gz
Drug Sixtyfour.d64.gz@ (link)
This demo got the 5th place at Assembly 1996.
Mathematica-1.d64.gz
Mathematica-2.d64.gz
A two-sided demo that won The Party democompo in 1995.
Resource/
A group based in Hungary
Resource is a rather new group based in Hungary. Its homepage is at http://www.inf.elte.hu/www/targy/internet/95a/resource/resource.html. Uploads by Edhellon/Resource (edhellon@ludens.elte.hu).
Animate.prg
A dentro, released in October 1996, at Pie Slice'96 (1st place)
Daze.d64.gz
A trackmo, released in December 1996, at The Party 1996 (3rd place)
Inhumanity 2.prg
A dentro, released in January 1996.
Inhumanity 3.prg
A dentro, released in August 1996, at AntIO'96 (1st place)
Manga Overdose.d64.gz
A slideshow, released in January 1996.
Out of Daze.d64.gz
A trackmo, released in April 1997, at Scenest3 (1st place)
Reflection.d64.gz
A slideshow, released in August 1995.
Winteractive.d64.gz
A trackmo, released in October 1995, at LiQid'95 (2nd place)
Science 451/
Light Some Dreams.prg
Splended!.prg
Tracker.prg
Voicetracker v4.2 - July1992 - Improved by Chotaire/Image
Scouse/
Reticulate.d64.gz
This demo, published in 1988, features best VIC-II interlacing of its day, and to be honest, I haven't seen much interlacing in demos since (Last Traktor 3 - credit page - comes to mind), so I believe you'll find this demo enjoyable and of interest code-wise. Uploaded by XmX.
Shape/
Shape is/was based in Norway.
Contact: Glenn Rune Gallefoss/Shape & Blues Muz' <glenn.rune.gallefoss@bi.sn.no> http://www.bgnett.no/~kristian/shape/
Acid!.Shape+CFA.prg
Acid!, released in March 1989. Co-op demo by The CFA & Shape.
Alive&Kicking!.prg
Alive&Kicking, released in 1990. A two-part demo that is mainly saying that Shape is still alive and kicking.
Antisocial.prg
09.04.1988
At Last.prg
Released 26.02.1989 (Askim party)
Basic.d64.gz
Musicdemo 'Basic' by Glenn Rune Gallefoss/Shape/Blues Muz'. Released 16.10.1997
Blue Forest.d64.gz
16.01.1996
Blue.prg
1988
Blues Music 1.prg
Bluesmuz pack 1, 1992
Blues Music 2.prg
Bluesmuz pack 2, 1992
Blues Music.Earwax.prg
Blues Music (Earwax pack, 1994)
Blues Music.bad.prg
Blues Music (Born alive dead, 1996)
Blues Music.dnc.prg
Blues Music (Does not compute, 1994)
Blues Music.ios.prg
Blues Music (Iron of Steel, 1996)
Blues Music.jch.prg
Blues Music (Odes to JCH, 1993)
Blues Music.pal.prg
Blues Music (Pioneers are Lonely, 1996)
Blues Music.raw.prg
Blues Music (Relationship A.the World, 1995)
Blues Music.tmf.prg
Blues Music (The Magic Flute, 1993)
City of Fear.prg
1988
Co(w)shit.Shape+Contex.note.prg
Co(w)shit.Shape+Contex.prg
Co-op demo 1989
Co-hop.Shape+TRC.d64.gz
Co-op demo 18th March 1989
Co-op.Shape+Impulse+Beyond.note.prg
Co-op.Shape+Impulse+Beyond.prg
Co-op demo 1989
Crunched Orange.prg
Delirium2.d64.gz
1988
Demented Children.d64.gz
1989
Escalate.prg
07.08.1989
Meeting 2.prg
26.12.1988
Millennium.d64.gz
August 1989
Opprobrious.prg
February 1988
Phoenix.d64.gz
15.10.1989 (Shape+TRC party)
Shape+TGT.prg
Co-op demo by Shape and The Golden Triangle 1988/89
Shaped Up.d64.gz
Released Easter 1991 (Horizon party)
Sprite on Char v1.5.prg
Programmed by Glenn Rune Gallefoss/Shape. Additional coding by Glenn H. Davanger/Impulse. ?=help page. Released 16.10.1997
Sputnik.prg
1992
Superior.prg
1989
Trasher.d64.gz
1988
Warming up.prg
1991
What A Mess.prg
1988/1989
Wiz up'n urp.d64.gz
09.01.1991
Shield/
Slanting.prg
1988 Shield, superb music
Shining 8/
Shining 8 is a German demo group. These demos were provided by Romrunner a.k.a. John Koelz <romrunner@gmx.net>. See also the Shining 8 home page http://www.shopworld.ch/club/world/rom/index.htm.
A Lousy One.prg
by Reptil
All Tobot.prg
by Trashcan
Coop.ISF.S8.prg
by Pomes and Romrunner
Example.prg
by Romrunner
F. Burning.prg
by Rap
F. Together.prg
by Rap, Romrunner and Reptil
Hellbound.prg
by Devil and ECR
Lunatic.prg
by Romrunner and Devil
Madness 2.prg
by Romrunner
Madness.prg
by Romrunner
On Tour.prg
by Trashcan
Party Demo S8.Excat.prg
by Romrunner and Pomes
Recuperation II.prg
by Romrunner and Trashcan
Shining 8.prg
by Romrunner
The First One.prg
by Trashcan
The Last One.prg
by Romrunner and Trashcan
Welcome to Hell 2.d64.gz
Shining 8 megademo by Devil, ECR, Paco/Sledge and Trashcan/Romrunner.
Silicon Ltd./
Rave the Scene!.lnx
Sphinx/
Imbecile II.d64.gz
Spirit/
Demos made by the group Spirit.
Dead or Alive.prg
Graphical Dreams.d64.gz
Spirited.d64.gz
Spiritual Dreams.d64.gz
Number 3 in compo at The Party 1 in Denmark December 1991.
Tales of Mystery.d64.gz
Released early in 1994
Steel/
Steel - a German group, around 1989.
Common.lnx
Common, a multi-part demo by Joe/Steel <smol0075@rz.uni-hildesheim.de>. Nice IRQ-loader, plays music while loading and decompressing.
Technolo-G.tar
1990 The first megademo by Steel. Two sides ZipCoded. Very nice IRQ-loader. Uses the disk ID as decryption key, so be sure to format the target disk when running ZipCode. For the same reason, the files cannot be converted to D64 format!
Stoat&Tim/
A legendary duo that was active around 1986.
Circlesque.prg
Displays some sinus patterns on the screen. Includes an editor.
Love Bazza.prg
An one-screen demo with a picture over Great Britain.
Thrust Concert.prg
Plays the soundtrack of the Thrust game.
Sub Zero/
Demopack.d64.gz
This is a collection of programs that I have written for the C64, most were done 1991 to 1992, but I only got around to releasing them in 1994 or so. E-Mail me at iblack@dit.ie for any comments you might have or just for a chat about the C64 etc. and also look out for me in #c-64 on IRC as sub_zero. Iain Black (Sub Zero)
T'Pau/
Bernie's Lifestory.d64.gz
Taboo/
Taboo was founded in March 1992. Now, we have about 10 members, all of us living in Poland. For more info about our present activity, go to the Taboo Home Page http://www.polsl.gliwice.pl/%7Emarekm/taboo/. Yours, MMS/Taboo <marekm@zeus.polsl.gliwice.pl>.
These files were uploaded by Krzysztof Matula <km@aldec.katowice.pl>.
Altered States 50%-1.d64.gz
Altered States 50%-2.d64.gz
A demo by Taboo! "Finished" on Dec'94, released on Jul'97
Intrigue.d64.gz
A Closer Look At Fazee's Art. A graphic-collection by Fazee/Taboo. Released on Easter'94
More Than Nops.d64.gz
A demo by Taboo! Released on Mar'92. This is our very first production!
Place in the Space.d64.gz
A demo by Taboo! Released on Dec'92. 1st place at Skylight/CB party.
Ritual II-1.d64.gz
Ritual II-2.d64.gz
A graphic-collection by Cruise/Taboo. Released on Apr'95
Wayne's Graphic Collection.d64.gz
Released on May 1993
Talent/
Demo-1.d64.gz
Demo-2.d64.gz
A two-sided demo by Talent. Released at The Party 1995, reached 3rd place.
Tetragon/
Hesitation.lnx
The Ancient Temple/
Airdance 2-1.d64.gz
Airdance 3.d64.gz
Airdance 4-1.d64.gz
Airdance 4-2.d64.gz
Airwalk.d64.gz
Heartbeat 4.5.d64.gz
Heartbeat 5.d64.gz
Heartbeat 6.d64.gz
The Black Lords/
Lethal II.prg
The Cream Crackers/
Mega Jive 2.prg
An FLI demo.
Mega Jive.prg
A demo with a colour bar editor.
The Dutch USA-Team/
Digi-Mix One.prg
The Judges/
The Judges was a located in the Netherlands. They programmed some of the first demos that fiddled seriously with $d011.
Hubbard Track 1.prg
Hubbard Track 2.prg
Hubbard Track 3.prg
Think Twice 1.prg
Think Twice 2.prg
Think Twice 3.prg
Think Twice 4.prg
Think Twice 5.patched.prg
Think Twice 5.prg
Think Twice, a series of demos. These demos introduced the FLD technique.
Think Twice 5 has been partially unpacked and patched so that it doesn't mess up with the $d030 register on the C128. Patched by Marko Mäkelä (Marko.Makela@HUT.FI).
The Last Science/
Marrs-Mix.prg
Digimix by Fashion/TLS
My Friends.prg
Skeletor movie.prg
A low-resolution full-screen animation with a decent frame rate.
The Leftovers/
Bålstasläppet.prg
Demo group: "The Leftovers" Who the hell were they: Unifier + people from Oneway, Groovy Bits, Censor Released at Light/Triad party in Bålsta, Sweden autumn 1989
The Level 99 Industries/
Heavy X-Mosh.prg
The Party 4/
Access Denied.Reflex.d64.gz
Bloempjes&Bytjes.Silicon.d64.gz
Brutal Comeback.Light.d64.gz
Comic Media.Comic Pirates.d64.gz
Courtesy of Soviet.Wrath-1.d64.gz
Courtesy of Soviet.Wrath-2.d64.gz
Gfx&Music.Party4.d64.gz
The Masque.Oxyron.d64.gz
The Radbrekkjers (IOC)/
The Radbrekkjers (IOC) demos
Notice that we have parodied several famous groups in our demos. (Fairlight, Oxyron, Panoramic Designs, Budbrain (Amiga) etc...)
Our famous slogans: -Schnabelkase immer, in deinem schlafenzimmer. -Tanz mit mir Derrick, never mind Klein.
signed... Hi-potent :)
Coming Soon.prg
Released 1995
Familiegud$tjeneste-1.d64.gz
Familiegud$tjeneste-2.d64.gz
Parts of this demo were released at Tribute I, Sweden in 1994, but the full demo was released in 1995.
The Greatest Hits-1.d64.gz
The Greatest Hits-2.d64.gz
Released at Bergen party, Norway in 1994
The Ruling Company/
Digi-Dreams 2.TRC+Royalty.lnx
Digi-Dreams 2 / The Ruling Company+Royalty
Horney Cow.Royalty+TRC.prg
Horney Cow / Royalty+The Ruling Company
Party pack.lnx
September Celebration.d64.gz
The Shadows/
The Shadows (Norway).
The demos were uploaded by Glenn/Shape.
2 Hours work.prg
Co-op demo with Fairlight
Chopper demo.prg
Selv sugeren.prg
Unlimited.prg
1987
Wasted Years.prg
The Sharks/
Excellence.d64.gz
IntroCollection.lnx
Journey into Sound.prg
Lamazing.prg
Occult.prg
Oriental 2.prg
Ring Ring.prg
Technophobia 2.d64.gz
Technophobia.d64.gz
Workaholic.prg
The Supply Team/
The Supply Team was a Danish group active in 1985-1989. This collection of TST demos was uploaded by Rambones (hagar@imada.ou.dk). All files are in the public domain and may be put freely on CDs.
Kongmus.prg
A single-file music+sprite demo
README
Information about The Supply Team, its members etc.
tstcoll1.d64.gz
tstcoll2.d64.gz
tstcoll3.d64.gz
tstcoll4.d64.gz
tstcoll5.d64.gz
tstcoll6.d64.gz
tstcoll7.d64.gz
tstcoll8.d64.gz
tstcoll9.d64.gz
The demo collection in nine 1541 disk images
The Vicious Circle/
The Vicious Circle, a small German group
The Vicious Circle was a German group that got new members from Commodore Clan, a Swedish group.
Bidemo II.Unit5+TVC.lzh
A coproduction of Unit 5 and The Vicious Circle. Consists of two files.
Bidemo.ALF+TVC.lzh
A coproduction of ALF and The Vicious Circle. Consists of two files.
Fast Demo.prg
HTGAC.prg
Last Ninja Demo.prg
Last Ninja Demo2.prg
Thiz Iz Scroll2.prg
Vaereom.prg
What Harm.prg
Topaz Beerline/
Topaz Beerline, a Finnish demogroup founded in 1990.
A Blind Marathon.d64.gz
April 1992: A Blind Marathon
A Token From Hell.d64.gz
release date unknown
Beyond the Times.d64.gz
31.5.1990: Beyond Times (previously unreleased, put together on 5.9.1992)
Dark Ages.d64.gz
1991: Dark Ages
Graveyeard Blues 1.d64.gz
1991: Graveyeard Blues!
Graveyeard Blues 2.d64.gz
Graveyeard Blues 2: Rhytmic Bones
Graveyeard Blues 3.d64.gz
31.5.1993: Graveyeard Blues 3: My God is playing tricks on me a.k.a. The Second Coming of the Problemchild
Heating.d64.gz
17.12.1990: Heating
Le Graffix.prg
release date unknown
Partyhole2+lamez.sfx
Partyhole 2 - The Hangover Day and Partylamez lame-demopart created on the Light+Phenomena party 1992
Problemchild.Preview.d64.gz
Problemchild preview (previously unreleased)
Problemchild.d64.gz
1992: Problemchild - he knows me
Warming Up.d64.gz
10.10.1990: Warming up
coop/
Co-operation demos
Topaz Beerline co-operation demos
Caught from Behind.prg
Caught From Behind/Topaz Beerline+Extend+Beyond Force (SBE'96)
Igor!.prg
Igor!/Topaz Beerline+Extend (SBE'95)
Mole.prg
Mole/Topaz Beerline+Extend (SBE'94)
Party Zone.d64.gz
Party Zone/Topaz Beerline+Extend+Collision+Sharks (Asm'92)
PartyDemo2.prg
Party demo 2/SCL+Topaz Beerline
misc/
Miscellanous stuff
Dolphin.fli.prg
FLI pic by Death/Topaz Beerline Compo piccy for the ASM'93 compo in Finland.
Our Board.prg
Last Generation boardintro (Topaz Beerline WHQ)
Pic.fli.prg
FLI pic with music. Pic by Death, Music by Thor/Extend
Tough/
Christmas demo 93.prg
1993 Christmas demo. Uploaded by Roland Toegel <toegelrd@track.informatik.uni-stuttgart.de>.
Europe+4.prg
1994 Another Europe-related demo from Tough. Tough to start also. :-)
Europe.d64.gz
Tough & 64'er demo for W.O.C 64'er demo-competition
Triad/
Triad is a cracker and demo group based in Sweden. The Triad homepage is maintained by King Fisher at http://www.df.lth.se/~triad/triad/.
These Triad productions were uploaded by King Fisher / Triad a.k.a. Linus Walleij <triad@df.lth.se>. Some of the files are unsorted and with short filenames. These files should be correctly transferred, unlike some Triad stuff you might have encountered elsewhere on the net.
See also the Triad FTP site at ftp://ftp.df.lth.se/pub/c64/Triad/.
Multifile Demos/
Demos consisting of multiple files.
These demos consist of multiple files. Unfortunately we don't have the full file names of all productions, and all the descriptions are missing.
3rd Stone From Sun.lnx
1992
Agraphix.lnx
The Triad Graphics Demo
Cocktail.lnx
Devotion.lnx
1991 Triad/Noice
Immortal.lnx
Ko Opperation.lnx
1990 Triad/Paragon/Horizon/Zone 45
Lickpipe.lnx
Mind Control.lnx
1993 - 5-part demo (PAL)
No Booze.lnx
A party demo released in 1991 by Bob et al. Disconnect other serial devices than the 1541!
Portfolio 1.lnx
1993 FLI slideshow by Dane/Triad
Pravda.lnx
1990. Disconnect other serial devices than the 1541!
Red Storm.lnx
TDM Backtracking.lnx
TDM Music collection (NTSC fixed)
Takin' A Break.lnx
1988
Technotica.lnx
Digi jam
Time Out.lnx
1991
Triad For Years.lnx
1990
Utopia.lnx
Wisdom.lnx
Onefile Demos/
Demos whose all parts are linked together to one file.
All these files are C64 demos packed into a single program file. Some are distributed as Lynx archives. The full file names for some productions are unfortunately missing. Feel free to send us the descriptions for these demos.
7 55with.prg
Bottom/sideborder scroll
A 'Nostalgic' Collection.prg
2-part collection
A New Dimension.prg
1987
Best of Guran.prg
1989
Boing Bum Zak.prg
digi mix (1-bit?)
Brilliant Triad.prg
Top/bottom border scroller
Caza.prg
Picture+music
Changed!.prg
1987 Music with digi drums
Chi-Taowon.prg
Connection.prg
1987 - Relax members join Triad
Demon Mistress.IFLI.prg
An IFLI picture
Fade Away.prg
1988?
Front 242.prg
digi mix
Good Bye John.prg
A memorial to John
Gorbatjov.prg
Gorbatjov-rapp
Greatest.prg
1987
Hand Made.prg
Logo stretching
Hate!.prg
picture
Havin Fun.prg
4-part demo
Humanoid.prg
picture
In Bergen.prg
In Despair.prg
picture
In the Middle.prg
1988
Incub8or.prg
picture
Insects.prg
picture
It's Me.prg
Jordgubbar.prg
Picture and music with digi drums
Justice.lnx
Let's Kill.prg
picture
Livercool.prg
Lucifer's Revenge.prg
1987
MIA.prg
Metalpart.prg
Metalpart of Triad
Mindblow.prg
Tech-tech etc.
Mosh it Up.prg
No Comments.prg
1987 Arkanoide picture and music
No Control.prg
No Mercy.prg
1987
Potrzebi.prg
New members: Jadawin, Powpin, Modesty
Power.prg
3-part demo
Purgatory.prg
Red October.prg
Sarge Show.prg
10 Sarge pictures
Strange!.prg
1987
Suckpipe.prg
Summer Time Blues.prg
The Traveller.IFLI.prg
IFLI picture
The Unbits.prg
1993 Triad (Plasma, plotscroll)
The Winter.prg
4 Seasons - The Winter, digi mix
Thunder.prg
1987
Tiger Hell.prg
Traz Music.prg
Music from Traz
Triad+HZ Split.prg
Triad+Horizon co-operation demo
Trident Music Collection.prg
Trifield.prg
Wild Thing.IFLI.prg
IFLI picture
Wonderland.prg
1989
Xecution1.prg
Xecution2.prg
Xecution3.prg
Xecution5.prg
beastieb.prg
digi mix
s-10.prg
t awaken.prg
Text+Notes/
The name says it: here you will find some documentation.
Here are some texts and notes.
chuckit.prg
hack1.lnx
hack2.lnx
hack3.lnx
hack4.lnx
illegl3-.prg
illsaymo.prg
jan10.1990.prg
letter.prg
ltns.prg
raidover.prg
standard.prg
vinews08.lnx
vinews10.lnx
Triangle 3532/
Brainbug.prg
1988 Triangle
Cozmix's Bezt II.prg
Exuberance is Beauty.lnx
Road of Excess-1.d64.gz
Road of Excess-2.d64.gz
Road to Success-1.d64.gz
Road to Success-2.d64.gz
Tribute1994/
Demos released on Tribute '94 in Göteborg, Sweden
## Stuff released at Tribute1994 ##
Energizer.Plush-1.d64.gz
Energizer.Plush-2.d64.gz
Energizer/Plush
Invitation.prg
Tribute 1994 party invitation uploaded by Motley/Genesis*Project
Lameness Rules.Oxyron.d64.gz
Lameness Rules/Oxyron (2nd place)
Music.d64.gz
Entries to Tribute music compo
Rest1.d64.gz
4 smaller demos released at Tribute: - Promille Goat/Noise - Very/Liquid - Party/Afrika+TBHH - Kunonuko/Cyber Design
Rest2.d64.gz
2 smaller demos released at Tribute: - Alla Mot Static/? - Deux???/Triad
World of Code 3.Byterapers.d64.gz@ (link)
World Of Code 3/Byterapers Inc. (1st place)
Trinomic/
Best Of.Trinomic.d64.gz
Troopers/
Troopers - the original Norwegian group
Troopers (Norway), later known as Prosonix.
Afternoon.prg
1988 Troopers, great music
Jul1987.prg
Kleptomania.prg
1988 Troopers
Moonetic.prg
Unic/
Challenge.prg
Runnable in NTSC.
Unit5/
Unit5, a Swedish group
Unit 5 was a Swedish demogroup. Here are some of its productions. The lzh files are multi-part demos. Use LHX64 to extract them.
Contact U5.prg
Unit 5's address information
Daemo.prg
Neoyen.prg
Orgasm.Unit5.lzh
Reality.Unit5.lzh
ShakingTheRump.prg
Shaking The Rump, released 1990
Spick&Span1.sfx
Spick&Span2.sfx
Spick&Span3.sfx
Spick & Span party-demo released 1990.
The Look.Unit5.lzh
Vision/
Smokerings.d64.gz
Visual Reality/
Visuality 3.d64.gz
War Deal Lamers/
War Deal Lamers - Norwegian group
War Deal Lamers was formed in May, 1989, (-: and it was the lamest group on the scene :-), but it becomes better afterwards, hopes Suicide/WDL <bjorns@ifi.uio.no>.
The group currently has two active coders but almost no graphics artists. It hasn't published anything for a year, but there is a new demo under construction, and it will be released on a demo party.
2Fat2Fuck!.lzh
2Fat2Fuck!/War Deal Lamers
Fitterull.prg
Fitterull /War Deal Lamers
Fitterull2.lzh
Fitterull2/War Deal Lamers
Fitterull3.lzh
Fitterull3/War Deal Lamers
Worldwar1.prg
Worldwar /War Deal Lamers
Worldwar2.prg
Worldwar2 /War Deal Lamers
Whoop/
The Fatman-Demo.prg
X-95/
00RESULTS
X95 Party results
Contraflow.Cosine.d64.gz
Placed 3rd
Nation.BCD.d64.gz
Nation by Black Code Design, got 5th place
RadioNapalm.Reflex.d64.gz
Winner of the X95 c64 democompo, this great demo includes mindblowing effects which will make commodore lover go wild !!
WOIIFTD.F4CG.d64.gz
Placed 2nd, dedicated to Scope.
World Demise.Slash Designs.d64.gz
Placed 4th
X-Ample/
Technorama.prg
Technorama, 1988 by X-Ample
X-Factor/
Armageddon 3.d64.gz
XAKK/
Bound To Be Best II.d64.gz
Micro Sleep.d64.gz
Waking Up!!.prg
Z-Circle/
Giga-Demo!.prg
Zoko/
ZT09.prg
1990 ? Zoko team, sprite stretching
Zone45/
4 PM News.Zone45.prg
4 PM News, released in Summer of 1989 by Zone45 (not at a party)
Zoo'97/
Zoo'97 - C=64 Party at 21-23.11.1997 in Pori, Finland
Total Epygt by Extend and Mind by Vandals&Damage weren't released yet in this pack because the compo versions were not finished..
The D64 files were compiled by Agemixer/Scallop. This text is written by Venturus/Vandals^Damage! The logo in file_id.diz is drawn by Nup!/Pro^Arts.
RESULTS
Party results and list of attenders
Zoo'97-1.d64.gz
Zoo'97-2.d64.gz
Productions, two 1541 disk sides.
misc/
Demos made by individuals or miscellanous groups
10 min Trap.Ratt Benn Jane.prg
A plug for a British BBS system, Compunet. Ratt&Benn is also known as We Music.
Animated1.prg
Poldi's (Daniel Dallmann's) first vector graphics demo, released in 1994.
Beat box II.FCS.prg
1986 FCS: "Beat box II"
Black samurai.CML.fli.prg
FLI pic - A man killing a dragon (PAL)
Digital Excess.prg
Here's the demo from DIGITAL EXCESS coded in 1990. Any problems/reports to: MBEGGER@CNEDCU51.bitnet
Louis Egger
Universite de Neuchatel
Switzerland
Disconsert 1.DUG.d64.gz
ECI routine.prg
1988 "Amiga Emulator", a Swedish demo presenting 120 colors on the C64.
Effect&MTV.JPSoft.lha
Fillie Bub.Depredators.prg
Finely Sliced.prg
1991 "Finely Sliced" By Christopher Phillips
Freestyle.Clique.d64.gz
Gok Prutal.Conic.d64.gz
Graphdemo2.prg
Poldi's (Daniel Dallmann's) vector graphics demo, released in 1994.
Hit It.Ballistics.lha
Hithouse Music Collection.TRC.prg
Influence.The Force&Shades.d64.gz
Intermezzo 2.Century.d64.gz
Introsnpart.d64.gz
Some intros from 1997 mainly by some Polish groups.
MC Gottifant.prg
A German Ottifanten animation produced at a Horizon party.
Marc's Movements.prg
1988 ? Demo by Marc de Hingh (All kinds of effects)
Megablast'89.Channel 42.prg
Mutation-AC.lzh
1990 Atomic Circle, "Mutation"
New Gold Dream.Logic.prg
New Wave.MSI.prg
Nintendo Dest. Demo.Nathan.prg
No limits.prg
This demo features a full-screen overscan scroller.
Original.music.prg
1988 The Warlock Federation: A little music collection.
Our Style IV.Starion.prg
A single-part demo released in 1988 by Starion
Pajda.New Faith.prg
Pappa Badger.Oneway.prg
Piranha.GSL.fli.prg
FLI pic of a piranha (PAL) - Compo piccy for the ASM'93 compo in Finland. Made by Saga of the Dolphins.
Powerdrome.Havok.prg
RAW.Shape.prg
Rastermania.Demix.prg
SCS-collection2.Megaunit.lzh
Sidchip Scratchers Collection 2 by Cyke/MegaUnit.
Scandale Finale.Alphaflight.sfx
An old Alphaflight demo by The Spy, not released until now (1995).
Scarlet Music Coll..Samar.d64.gz
Spaceball.Jetty Levis.prg
That's the Wave it Is.PD.prg
The Ass Demo.Starhack Crew.prg
The Great Kloakkman.MSP.d64.gz
The Wild Styles.prg
A multi-part demo with pictures of some games, released 1988 by Sigma Crew. Slow decruncher.
This Sucks.Sunga.prg
A Beavis & Butt-Head demo by Sunga.
Verticality.Academy.prg
Wriggler-NATO.lzh
1990 NATO, "Wriggler"
Games/
The 64-Scene-Adventure.prg
diskutil/
Diskette utilities
1541-1764-Copy.prg
Copies files between 1541 disks and a Commodore REU.
1541-tester.prg
Checks the hardware aspects of a 1541. Useful for head alignment etc.
1541-turbo.prg
Fastloader, works on both television systems.
1581part.sfx
1581 subdirectory creator. Runs on C64/C128.
BAM-Zipcode.prg
A version of the ZipCode disk archiver. The name hints that this one is BAM optimized.
BlkCount.prg
Block Count v1 by Massive Onslaught/Style
I hate getting disks with altered file blocks... so with my suggestion MO wrote this handy util... it takes your disk and traces each file, correcting the blocks for each file. Further, it can unlock all the locked files on the disk and validate it after fixing the blocks...
BurstLoader64.lzh
Burst loader for C64 and 1571/81, requires 2 wires added to C64.
CP-40-DataBecker.prg
Copy Becker. Requires a 1541 or 1571 in 1541 mode. Instructions for this utility are in German.
Countdown.sfx
Countdown by Peter Weighill. Adds a block counter to disk programs, so that there is some action on the screen while they load.
DOS-1571or81.sfx
Read and write MS-DOS diskettes using a 1571 or 1581 drive. Programmed by Miklos Garamszeghy. Published in the RUN magazine.
DirMaster-7.3.sfx
Directory editor by Antifan/Equinoxe
EZLoader2-7.sfx
A disk menu system for the C64 and the C128 by David Schmoll. Designed for CMD's drives, but works also with Commodore drives. Shareware.
FatumFormatter.prg
1541 disk formatter.
ImageCreator.sfx
ImageCreator.txt
Converts 1541 disk images (.d64 files) to 1541 disks and vice versa. Requires two drives: one 1541 compatible and one with a bigger capacity, to hold the disk image file. Includes also a notemaker, with which the instructions have been written. Uploaded by the author, TheFake01@aol.com.
Loader.sfx
You can use this program to automatically load a disk menu program by pressing Restore. Programmed by Peter Weighill.
MakeDir-v1.0.prg
MakeDir.readme
MakeDir! v1.0 is easy-to use utility to create subdirectories for c64/128 and 1541/71 disk drive. Subdirs work with most known programs (Basic and ML), no changes in equipment or system needed. Author: jjadwisz@ict.pwr.wroc.pl or @sequoia.ict.pwr.wroc.pl.
StarMenuLoad.prg
A disk menu program by Joe Forster/STA. The fastloader might work on PAL systems only.
StarVerify.prg
Compares two large binary files with each other. Programmed by Joe Forster/STA.
Zapload.prg
Very good disk menu/fastloader program. Works with PAL and NTSC, 1541 and 1571.
action_replay_zip&unzip.prg@ (link)
A version of the ZipCode 1541 disk archiver that is compatible with the Action Replay freezer cartridge and with the 1581 disk drive.
arkive-v1.0.prg@ (link)
A very primitive non-compressing archiver for the 1541. Obsolete, use e.g. ZipCode to create archives.
arkive-v2.0.prg@ (link)
A bit newer version of the above.
cp.prg
This file is for the C64. It requires a 1571 drive. It converts a d64 disk image to a regular commie disk. The image must be downloaded to the 1571's double-sided mode.
dfiler.prg
This program will take an 1541 disk image (*.D64, 174848 bytes) and transfer it from a 1571/1581 disk drive (large enough to hold .d64 file) to a blank 1541 formatted disk on a 1571/1541 disk drive. The .D64 file must be PRG type. This program is for the C64 and takes 17 minutes to work.
msdoscopy.readme
msdoscopy.sda
Reads and writes MS-DOS disks with a 1581. Version 1.42.
scratcher.anf.prg
Fast file scratch routine for C64 and 1541 by Antifan/Equinoxe. You are free to use the code in your programs, just remember to credit the author.
validate.anf.prg
Fast validate routine for 1541 by Antifan/Equinoxe. You are free to use the code in your programs, just remember to credit the author.
zipcode-2.0.readme
Instructions on installing ZipCode 2.0. Instead of the suggested "unzip" program, use the "zipcode" program of this directory.
zipcode-2.0.tar
ZipCode 2.0. Includes many useful tools like a disk monitor. Works with non-1541 compatible drives to some extent.
zipcode.prg
Packer/unpacker for zipcode (disk image) files. The destination drive must be a 1541. If you select 'normal' read, the source drive can be 1571/81.
firmware@ (link)
ROM images
games/
Games
All games you can find here are freely distributable. If you are looking for commercial games, you are looking at the wrong place. Try e.g. http://arnold.hiof.no/.
Agricola.sfx
Agricola is a farm simulation (in German). It is somehow similar to the commercial games "Hanse" or "Kaiser", if someone happens to know them.
Backgammon.sfx
Backgammon game written by Peter Weighill <stuce@csv.warwick.ac.uk>.
Bash.sda
Trivia game written by Troy Rutter <techy@iastate.edu>. Allows you to write your own modules.
CastleQuest.prg
Cool.games.prg
Pong like Games, Works in PAL but I was unable to get past the intro screen on an NTSC 64.
Darkon.help.prg
Darkon.lnx
A shareware role playing game written in BASIC.
Draughts.sfx
Fourcell.readme
Fourcell.sda
A Freecell variant (solitaire game) for the Commodore 64. Programmed by Dick Trissel <rtrissel@slonet.org>.
GameBoy Tetris.prg
GameBoy Tetris. Only the standard game is emulated. Press SHIFT-LOCK to start the game.
Goldrunner.prg
Vertical shoot-em-up game preview. Weak graphics and digitized speech.
Hawk.mission.prg
Commando clone.
Hawk.prg
A vertical shoot-em-up. Documentation is in German.
Minesweeper.prg
Minesweeper.readme
The infamous Windoze game
Monopoly.prg
Monopoly game.
Night Flight.prg
This is an I.F.R. flight simulation program from 1986, written in BASIC, but still quite nice.
Paranoid's Empire.prg
Paranoid's Empire.readme
A shooting game for the C64.
PoolORad-trnr.prg
Psy.xx.prg
This is PAL game that also works with NTSC. It is a Game Construction Set game that suffers from slowdown when intense sprite activity occurs.
Richtofen's Revenge.prg
Horizontal shoot-em-up. Very primitive graphics that funnily reminds of early BASIC games.
ScudBusters.prg
Shoot'em.Wild.prg
Shoot'em.Wild.readme
Shoot-em up game for PAL C64's.
Solitaire.prg
The infamous Windoze game
SpacePope.readme
SpacePope.sda
A shoot-em-up game made with SEUCK.
Station Wagon Blues.readme
Station Wagon Blues.sfx
Station Wagon Blues text adventure
Tiger-helicopter.prg
A vertical shoot-em up game.
Tomb.lzh
Tomb.readme
A multi-part adventure game.
War.readme
War.sda
Two player 'artillery' game.
Wet Paint.prg
Wet Paint.readme
A Tron like game. Works in both PAL and NTSC.
Whitewash.sfx
Work-games.prg
Work day in a nuclear weapon factory. Up to 5 players.
Zauberland.prg
This is a text adventure (text only) from the earlier days of the C64 (January 1985). The game is in German.
ecafreeze.txt
Instructions for hacking many games made by E.C.A. and Gremlin.
games.lzh
games.readme
Some PD games written by Mark Rejhon.
geoGames.readme
geoGames.sfx
Miscellanous games for the GEOS.
preview/
Previews of commercial games
Centric
Preview of a shareware game where you must blockade the enemies by building a wall. Includes two levels.
Creatures
PAL/NTSC; preview of platform game.
Dynamoid
PAL/NTSC; preview of pong-like game.
Flummi's World
PAL: preview of a platform game.
Henry
PAL ONLY; jump & run game preview.
LazerDuel
PAL/NTSC; preview of a tank game.
Lemmings
PAL/NTSC; preview of Lemmings.
Mushroom Torture
PAL: preview of a vertically scrolling shoot-em-up
Turrican-2
PAL, works 90% in NTSC; jump & run game preview.
graphics/
Graphics programs
converters.crossplatform@ (link)
Graphics format conversion programs for other computers than the C64
converters/
Graphics format conversion programs for the C64
AFLI-converter.prg
Converts hi-res FLI files, or Advanced FLI
Autograph-pics.sfx
Sample pictures for Autograph.
Autograph.doc
Documentation of Autograph, in ASCII format.
Autograph.prg
A graphics viewer/converter by Fuzzy Fox.
Gfx-converters.Equinoxe.d64.gz
Equinoxe's collection of graphics converters, released 16.12.1996.
GoDot-update.sfx
A third-party extension for GoDot.
GoDotDemo.lha
An image processing system, shareware demo version. The GoDot homepage is at http://users.aol.com/howtogodot/welcome.htm.
GraphicsConv-v1.2.prg
GraphicsConv.readme
Converts between different graphics formats
MacTo64-1525.prg
MacTo64-1525.readme
views MacPaint graphic files on C64
MacToGeos-v1.1.prg
A C64 program that converts MacPaint pictures to GEOS format
PS.PM.NR.Convert.prg
Print Shop/Printmaster/Newsroom graphics converter Public Domain by Brian Heyboer (Q-Link ID: MOSFET) With on-line instructions.
editors/
Graphics editors, charmakers, FLI editors etc.
Charblaster2.prg
A character editor
ChunkyEdit.prg
ChunkyEdit.txt
This program was written to draw textures for the nowadays very common 4by4 16-color chunky mode. It is still at a beta stage so some common functions are not included in the program (i.e. Copy). Written and uploaded by Graham/Oxyron (j.selck@flensburg.netsurf.de).
EAFLI-editor.sfx
Extended Advanced FLI editor by John 'Graham' Selck of Oxyron (j.selck@flensburg.netsurf.de). The documentation is in ASCII format, and so is the source code for the EAFLI viewer that is included.
FLI-Editor-v3.2.prg
1989 Dolphins, FLI and bitmap editor
FLI-Graph.prg
FLI designer v1.1 by CPU (PAL)
FontMagic-v1.2.prg
This is a font utility with nice pull down menu user interface. (Joystick required). It works fine on PAL and NTSC.
InterlaceHiresEditor.prg
LogoEditor-v1.2.prg
Logo-editor v1.2 by Henry of Centauri
SuperHiresEditor-v1.2.prg
SuperHiresInterlaceEditor.sfx
Super Hires Interlace Editor by COLABOR/VERMES released 03.12.1994 and a bunch of graphics conversion utilities (Amiga->C64).
SuperHiresStudio.sfx
An editor for sprite-enhanced hires bitmaps by Rascal of Sun Designs. Includes displayer source code.
Triplefont.prg
Character editor v1.0
bitmap_shifter.prg
funpaint_ii.prg
multidrawer11.prg
multidrawer11.readme
Multi-purpose, multifunction graphics editor with many features. Uploaded by the author, Silver Dream ! (Patryk Logiewa), silverdr@inet.com.pl.
other/
miscellanous graphics related programs (fractal programs etc.)
globe.64
globe.readme
Draws a spinning globe on the screen.
mandelprint.c64
mandelprint.doc
Prints Mandelbrot and Julia fractals.
popeye
Displays a picture of the famous sailor and plays his song.
pictures/
Picture files
FLI/
FLI (Flexible line interpretation) pictures
Files with .SRF extentions are Self-Running FLI graphic pictures. Just load them into your C64 (or C64 mode) and run them. Hitting the SPACE BAR terminates the picture and resets the computer.
Colibri.fli
A picture of a humming-bird
Fish.fli
Two fish
Giger1.fli
A 'goat'-headed woman by H.R.Giger
Hands.fli
Two hands drawing eachother by M.C.Escher
KMpec.fli
Star Trek: Klingon High-Council (K'Mpec)
LawnmowerMan.fli
Snapshot of the Lawnmowerman virtual reality shot
MonaLisa.fli
Mona Lisa by Leonardo DaVinci :-)
Nagel20.fli
Parrot.fli
A parrot
Rose.fli
A rose
SW-attacker.fli
Star Wars attack cruiser against Imperial Walkers
Spacewalk.fli
An astronaut in the middle of a space walk
SpiderQueen.fli
A spider queen by H.R.Giger
africa.srf
alapalooza.fli
Scanned image of "Weird Al" Yankovic's latest album cover
betyboop.srf
blackmail.fli
A demo picture from a FLI editor by Blackmail
borgman.srf
boyhowdy.srf
budlight.fli
Budlight beer bottle
bugsbuny.srf
cherycok.srf
clown.fli
A great closeup picture of a clown
crestfli.srf
dragon.srf
earth.srf
fist.srf
flint.srf
lords.srf
magic.srf
meaningl.srf
mermaid.srf
michelin.srf
northstars.fli
A Minnesotta Northstars hockey player with a symbol from NHL.
papawtun.srf
pinkfld.fli
An album cover of Pink Floyd
suicide.srf
tilly.fli
Guest with David Letterman
tpeaks00.fli
Picture of Sherilyn Fenn from Twin Peaks
tpeaks01.fli
Group shot of characters in R&R Diner from Twin Peaks
tpeaks03.fli
Kyle Mcglaughlin from Twin Peaks
tpeaks04.fli
Lara Flynn Boyle from Twin Peaks
koala/
Koala format pictures
macpaint/
Mac Paint pictures
eagle.mac
other/
Other pictures (including custom viewers)
Here you will find pictures in custom formats.
Infinity.d64.gz@ (link)
A logoshow by Ideal, a Hungarian demogroup. Shows graphics on the "whole" screen, while an 1X1 scroll comments them. Uses a custom fastloader and a custom file format. Uploaded by GCS/IDEAL, or Laszlo Boszormenyi <qgegcs@gold.uni-miskolc.hu>. Probably does not work on NTSC systems.
eshi.sfx
Enhanced Super Hires viewer (sprite-enhanced hires mode) and some pictures. Programmed by Frank Kontros "The Non Stop Cracker", jeno@kontr.uzhgorod.ua. Might not work on NTSC systems.
pagefox/
Pagefox/Printfox pictures (Scanntronic)
avanger.gb
Spacecraft in a battle
band.gb
Band playing
conan1.gb
Conan the barbarian #1
conan2.dn
Bottom half of the Conan picture #2
conan2.up
Top half of the Conan picture #2
conan3.dn
Bottom half of the Conan picture #3
conan3.up
Top half of the Conan picture #3
daught1.gb
Daughters of mercy, picture 1
daught2.gb
Daughters of mercy, picture 2
flintstones.gb
Flintstones standing in front of their house
general.gb
Military leader uses binoculars
pianist.gb
Concert pianist in the act
shark.gb
Jaws 18 :-)
runnable/
Executable pictures (includes viewers)
OllieGFX
Three pictures drawn by Ollie/Pride. PAL only.
agony_electric
appacz
An interlaced FLI picture in PAL-G format
compopic.antic
Compo Pic from the TCC pardy, pic by Creeper/Antic PAL - Does NOT work on NTSC Uploaded by Chief/Padua <tonyc@compnews.co.uk>
compopic_creeper
compopic_joe
comppic.joe.antic
Compo Pic from the TCC pardy in Sweden, pic by Joe/Antic PAL - Does NOT work on NTSC Uploaded by Chief/Padua <tonyc@compnews.co.uk>
condic1
An interlaced FLI picture in PAL-G format
dolphin.fli
A nice dolphin picture, from Topaz. (Runnable)
visual-p.prg
A Norwegian graphician presents his skills.
viewers/
Viewer programs for koala, FLI etc.
Macp21525
Macp2Epson
ViewGIF2.sfx
GIF viewer. Includes sample GIF.
fliviewer_NTSC
Simple FLI viewer for NTSC, load pic&program and run
fliviewer_PAL
Simple FLI viewer for PAL, load pic&program and run
koalaviewer
Simple Koala viewer for PAL/NTSC, load pic&program and run
vgif64
A GIF viewer for standard C64
magazines/
Disk magazines and other electronic publications.
Anarchy_01.d64.gz
Anarchy Magazine - Edition #01 / June 1994
Produced by Crescent, uploaded by Wisdom/Crescent - kilich@doruk.com.tr
Arachnophobia1.zip
Arachnophobia #1 August '96 - diskmag
Uploaded by Havran/StudioStyle - chlebec@sun.uniag.sk
CDiskUser-Cat.sfx
Catalog of the British Commodore Disk User magazine (rip).
CEEV1I5.ZIP
Commodore Cee magazine, volume 1 issue 5. The last issue but one.
CEEV1I6.ZIP
Commodore Cee magazine, volume 1 issue 6. The last issue released.
CSD-Mag-1
Chaotic2.TRC.lzh
Chaotic Country Choice issue #2 released by The Ruling Company
ComputeGazette-Aug84.zip
ComputeGazette-July84.zip
ComputeGazette-June84.zip
ComputeGazette-May84.zip
Compute's Gazette disks from 1984.
Envoyer.Unit5
A one-file magazine by Unit5.
Expose#5.d64.gz
Expose#5.readme
Issue #5 of Expose, a North American disk magazine. Released in 1992.
Hack_CD.info
Hack_CD_1.lzh
Hack_CD_2.lzh
Hack_CD_3.lzh
Hack_CD_4.lzh
The Hacker's Crackdown, an electronic book by Bruce Sterling.
Magness_9.LHA
NatlCadaver-1
NatlCadaver-2
Palladium1.zip
Palladium issue #1,new diskmagazine from the turkish group Ascraeus!
Uploaded by Zapotek/AFL!
Passion#1.lnx
A one-file disk magazine by Antifan/Equinoxe. Released 26-08-95.
Relax13.Nov1995.zip
Relax November Edition (Issue 13) © 1995 Phuture
Rock'n'Roll#21-1.d64.gz
Rock'n'Roll#21-2.d64.gz
ROLE proundly presents: ROCK'N'ROLL issue 21, the X-MAS issue 1996. Converted to .d64 by Logiker.
Shout#1.zip
A two-sided disk magazine by Equinoxe.
SkyHigh13.Oxyron.lha
Diskmaggy from Oxyron
SmoothCriminal.Unit5
Smooth Criminal single-file magazine by Unit5.
The_Grapevine_12.LHA
codersworld1.lnx
codersworld2.lnx
The first two issues of the Coders World disk magazine from The Phantom and Wrong Way.
pulse6.lzh
Issue #6 of Pulse - the quality disk magazine.
reform10.lnx
Reform #010, an issue of a Swedish disk magazine. Uploaded by Thomas Karlsen <sledge@algonet.se>.
the_pulse_july1995.lzh
The Pulse Mag, July 1995 issue. A PAL/NTSC scene magazine.
Driven/
Issues of the Driven mag. See also their homepage at http://soho.ios.com/~coolhnd/.
Driven Mag, a North American scene magazine.
Driven-01
Driven-02
Driven-03
Driven-04
Driven-05
Driven-06
Driven-07
Driven-08
Driven-09
Driven-10
Gamers_Guide/
Gamers Guides were charts of game cracks published by Triad.
Lately some of the older Guides were found to be corrupted and I have thus made new transfers of the entire collection for safety reasons.
Programs used for this transfer were StarCommander 0.71 and Starlynx for lynxing. I will now rely completely on Joe Forsters tools as they've shown to be reliable in difference from other tools out there.
Files named gg_xx(n) are NTSC versions. From issue #09 forth the Guides autodetect NTSC and fix themselves. We currently only have the NTSC version of GG #06.
King Fisher / Triad aka Linus Walleij
triad@df.lth.se
-- Information Wants to be Free
gg_01.prg
gg_02.prg
gg_03.prg
gg_04(n).prg
gg_04.prg
gg_05.prg
gg_06(n).prg
gg_07.prg
gg_08.prg
gg_09.lnx
gg_10.lnx
gg_11.lnx
gg_12.lnx
gg_13.lnx
gg_14.lnx
gg_15.lnx
gg_15_5.lnx
gg_16.lnx
gg_17.lnx
gg_18.lnx
gg_19.lnx
gg_20.lnx
gg_21.lnx
gg_22.lnx
gg_23.lnx
gg_24.lnx
gg_25.lnx
Mojo/
Mojo Mag, distributed by a users group in Washington state, U.S.A
Mojo is published by a user group in North America.
mojo293.lnx
mojo493.lnx
mojoBestOf92.lnx
mojofall93.lnx
Newspress/
Issues of disk magazines by Rebels.
Insider #4.zip
14.1.1995: Insider#4 magazine from the Rebels. Two sides. Uploaded by hartung@RMHS2.urz.tu-dresden.de.
News press #16.lnx
22.2.1995: News Press #16 magazine from the Rebels, in Lynx format. Uploaded by hartung@RMHS2.urz.tu-dresden.de.
Propaganda/
Issues of a disk magazine, PK-Zipped and ZipCoded.
Propaganda is a PAL scene magazine.
Propaganda11.zip
Propaganda13.zip
Propaganda14.zip
Propaganda16.zip
Propaganda19.zip
Propaganda_Gold.zip
VandalismNews/
Disk magazines from Rebels, an Australian group.
Vandalism News disk magazine.
VandalismNews11a.sfx
VandalismNews11b.sfx
VandalismNews14.lzh
vandal20.lnx
vandal21.lnx
vandal22.lnx
vandalism_news23.zip
vandalism_news24.zip
vandalism_news25.zip
vandalism_news26.zip
Vision/
Vision-1.sfx
Vision-2a.sfx
Vision-2b.sfx
Vision-2c.sfx
Vision-7a.sfx
Vision-7b.sfx
Vision-7c.sfx
Vision-7d.sfx
Vision issue 7
VisionGold1a.sfx
VisionGold1b.sfx
VisionGold1c.sfx
notemakers/
Note writing programs
HellWriter.prg
NightWriter.prg
Notewriter-collection1.Megaunit.lzh
Notewriter collection #01 by Cascade/Megaunit. Released 14.2.1994.
Octanoter 492.47.prg
Octanoter v492.47 by Morris/Agony
Voodoo-Noter-2.1.prg
Equinoxe's notewriter
os/
Operating systems for the Commodore 64.
ace@ (link)
Advanced Computing Environment, a unix-like OS by Craig Bruce.
lunix/
LUnix, Little Unix by Daniel Dallmann.
LUnix is a simple multitasking OS for the Commodore 64 being developed by Daniel Dallmann <Daniel.Dallmann@studbox.uni-stuttgart.de>. The LUnix homepage is at http://wwwcip.rus.uni-stuttgart.de/~etk10217/lunix.html.
lunif.readme
lunif.tar.gz
Ilker Ficicilar's LUnix utilities
lunix.readme
lunix0p3b.c64.gz
LUnix distribution, self-extracting archive (gunzip it first, then run it on a C64)
lunix_tools.readme
lunix_tools.tgz
LUnix cross-development package written in C. Includes luna (a 6502/10 assembler), lupo (generic preprocessor) and lld (linker).
lunix_tools_amiga.lha
lunix_tools_amiga.readme
Amiga binaries of the LUnix cross-development tools
packers/
Compression and linking utilities
4code zipper v2.0.prg
ABCruncher.prg
1993 Executable packer for C64 with/without REU. Very good compression.
Alternate-v2.0.prg
BYG-Compact+.prg
1989 NAF of Babygang, Executable packer
BeastLink64k.prg
Beeftrucker.prg
BitImploder-v2.5.prg
ByteBlaster-v1.1.prg
ByteBonker-v1.5.prg
Bytebaby.prg
An executable compressor.
Crosslink-v1.3.prg
Crosslink-v2.0.prg
CruelCrunch-v2.0.prg
CruelCrunch-v2.2.prg
1988 RGJ of ATG, Executable arithm. packer v2.2+
CruelCrunch-v2.5.prg
Cruel cruncher v2.5
Cruncher AB+.prg
An improved version of ABCruncher by Equinoxe.
DarkPacker-v2.0.prg
DarkSqz-REU.prg
A version of DarkSqueeze for REU-based systems.
ECAPacker.prg
FastCruel2.5.1.prg
Another version of Fast Cruel cruncher v2.5.
FastCruel2.5.prg
Executable packer, fast Cruelcruncher by SCS v2.5a+
GalleonComp-v3.9.prg
1988 Sphinx, Galleon Compactor v3.9/L
Level-crusher-v1.0.prg
A packer system and an editor by MMS/TABOO
NewsPacker.prg
ShieldCruncher.prg
Crunches executables.
SledgeHammer.prg
Executable cruncher
Speedpacker-v1.2.prg
Matcham speed-packer v1.2
StarCruncher.prg
TheMissingLinc.prg
A linker.
TimeCrunch5.0.prg
Stoat & Tim, Executable packer v5.0
Unipacker v2.prg
Equal char packer by Flash Inc. with fractal zoomer intro and a picture by Creeper. Released in 1993.
Unipacker v3.prg
Unipacker.prg
abuze cruncher v3.5+.prg
alternative packer v1.1.prg
alternative packer v2.0.prg
beeftrucker-diff.prg
bronx packer v1.0.prg
exploding faces cruncher v2.1.prg
exploding faces cruncher v2.4.prg
galleon equal charpacker.prg
gnt-packer-v2.prg
idt-packer-2.1.prg
lightimizer.prg
sledgehammer-v2.prg
sledgehammer-v3.prg
An executable compressor
stat-packer-info.prg
stat-packer.prg
wave-packer-v2.1.prg
packetradio/
Packet radio (radio amateur) stuff
This directory contains packet radio stuff for the C64. See modem.gif for a schematic diagram. The software is packed using PK-Zip on MS-DOS. Unpack it before transfering the files to your C64. These files were uploaded by ecrew@Alpha1.curtin.edu.au.
dc5doc_p.zip@ (link)
Documentation for the packet radio software.
dc64v50.zip
The packet radio software.
modem.gif@ (link)
The schematic diagram for a packet radio interface.
programming/
Programming utilities, e.g. compilers
21-destructor.prg
Writes a read error 21 to a 1571 or 1541 disk. Destroys the whole track!
22-destructor.prg
Writes a read error 22 to a 1571 or 1541 disk. Destroys the sector!
23-destructor.prg
Writes a read error 23 to a 1571 or 1541 disk. Destroys the sector!
AssBlaster-3.0.d64.gz
A feature-rich assembler distributed by Byterapers 1995. Uploaded by Urpo Lankinen <wwwwolf@iki.fi>.
F8 AssBlaster Light.prg
An assembler for the Flash 8 accelerator card
Final Cartridge III software.sfx
Software for the Final Cartridge III.
mlass-1.0.readme
mlass-1.0.sfx
A restricted menu-oriented assembler.
mlisp.sfx
Micro LISP.
restrings
restrings.readme
Use Commodore REUs as string data storage in BASIC
sal64.doc
sal64.sda
An assembler
documents/
Programming documents and instructions.
ActionReplay6.docs
Instructions for the Action Replay Mk VI. Includes some undocumented features.
TurboAssembler.docs
Turbo Assembler documentation.
c64-kernal.doc
C64 KERNAL jump table, composed by Frank Kontros (jeno@kontr.uzhgorod.ua). Wide format (119 columns).
using.sprites
This text file tells you how to program the movable object blocks, MOBs or sprites, in BASIC or in machine language.
utilities/
Miscellanous utilities
17xx-linker.prg
A 64 kilobyte linker that requires a Commodore REU.
80columns.prg
A utility to display 80 columns with the 64.
Afli-convert.prg
AFLI graphics converter.
Alternative-1.1.prg
A level packer and depacker by Druid/Agony/Chromance
Antifans-Toolbox.sfx
A tool collection by Antifan/Equinoxe. Includes Voodoo Noter (notemaker), Stuff-lister and Dir-master (directory editor).
ArtCutter.prg
Ballistic.prg
CSLCv1.0.prg
ChequeBook.sfx
Con.dealerV2.CD.prg
ContactDealer v3.1.Flash Inc.prg
A database for contact information. Kind of like an address book.
DYCPFontMaker.prg
Font editor for DYCP scrollers
Destroy Protector v1.0.prg
Digicomm Texteditor.prg
Disk Checker.prg
Disk-cataloger.prg
Helps you to maintain a catalog of your diskettes.
DiskMonitor-1.0.prg
Disk Monitor v1.0 by Crazy Mind/QQRYQ. Try to figure out the commands.
Dreamcopy-v6.prg
Fast filecopy (the real one,not Sircopy).
Filetype.64.prg
File type editor.
G-Tech Utilities.d64.gz
G-Tech Utilities.readme
This is a simple utility disk with a wide variety of tools for the C64/128. The utilities haven't been tested on NTSC systems.
HIV-finder.prg
A HIV virus finder.
Handy-filer64.prg
This is a nice database program which lets you to define the fields and their lengths. The database is kept in memory, and you can load from or save it to disk.
Logofix-1.0.TVC.prg
A Koala-to-character graphics converter by DAE/TVC.
Mem-Shower-v1.0.prg
Displays memory contents on the screen. Programmed by Syllinor/Faces.
Move80f.lzh
Move80f.readme
Utility for exchanging data between C128's VDC RAM and main RAM while operating in C64 mode.
PhantomV1.lzh
Directory and partition editor for different drives.
PromShell.readme
PromShellv2a.sfx
PromShellv2b.sfx
PromShell is similar to 'PromAid v4.2' - it's a shell program for burning EPROMS using the Promenade EPROM Programmer and Promos 2.0, which you must have in order to use this shareware program. Uploaded by bnholmes@coyote.rain.org.
Protect-2.1.TVC.prg
Protects your machine-language programs with a password. Programmed by DAE/TVC. Does not co-operate with all crunchers, so protect the programs first before crunching.
Sinus-Searcher.prg
This utility searches sinus curves in memory. Programmed by Brix/CP.
SinusMaker-v3.2.prg
A sin/cos data creator
StarionTextEd.prg
Streamer 2.prg
TFSwap.sfx
Tape-to-disk.prg
Copies data from tape to disk, source code included.
Testbild.prg
Draws various test pictures for tuning the TV set.
The Dir Editor.prg
Directory editor.
Tools.Spirit.sfx
Some packers and other utilities by Spirit, a German demogroup.
Tools.Topaz.sfx
A disassembler and some text editing programs by Topaz Beerline, a Finnish demogroup.
TriadSinusmaker.prg
A sin/cos data creator by Triad
Ufopack.sda
Ufo-Pack v1.0 by Trash/Vermes. Squeezer tools, Tab-Maker v1.0 (converts 2x2 font to proportional font+tab), and Action Replay Player v0.3 (a music player).
Ultra-dos.prg
Document viewer/printer utility.
Ultraformat v3.0.prg
Formats disks.
Vdc-ramdisk.lzh
Use the C128's VDC RAM as a RAM disk in C64 mode.
Virus-killer.prg
Kills BHP viruses. Has anybody ever seen one? Rumour has it that the BHP is an abbreviation from Bayrische Hackerpost, a German underground magazine.
WixBouncer4p3.sfx
A sin/cos data creator with loads of options.
appl.zip
This is a collection of application programs I have available. These are public domain/shareware programs. This archive was compressed under PKZip 2.04g. My e-mail address is tphelps@silicon.net
chdirsys.sfx
A very nice subdirectory system for the 1541 (maybe also 1571). Lets you to have up to 8 subdirectories on the disk, and changing the directories is very easy with a simple disk command.
deditv7.sfx
Directory Editor for all C= and CMD drives.
fontgrabber.sfx
Assists you in ripping 8x8 fonts from other programs.
gnylf13.lnx
gnylfdox.txt
Gnylf v1.3, a text converter utility by King Fisher of Triad. Converts between various formats, not merely Commodore-specific.
partinfo.sfx
Partition information for RAM Link and CMD HD.
recipe.sfx
This program reads recipes from a massive file, dumps them to a 1541/1571/1581 system on a c64 or c128, and reads them back. This was developed so the author could steal recipes from the rec.food.recipes group and dump them to my his computer w/o having to type them in by hand. Some modification to the rec.food.recipes stuff IS needed by the user. This uses TWO drives. Programmed by stlucas@gdwest.gd.com.
sdedit45.sfx
Super Directory Editor for all C= & CMD drives.
sidwriter2.sfx
A letter-writer program; uses SID music.
spr-scan.doc
spr-scan.sfx
Lets you to scan most of the memory for sprites.
subzero.sfx
Removes deleted files and validates block count
twscanbj.sfx
This is an upgrade to The Write Stuff 128 and 64 to allow full use of Canon Bubble Jet printers In Black and White and Epson 24 pin printers.
util.zip
This is a collection of pd/shareware disk and text utilities programs that I have for the Commodore 64. This file was archived under pkzip 2.04 so you will need your ISP to unzip the file or find other means of dissolving this file. Uploaded by Timothy M. Phelps <tphelps@topaz.silicon.net>.
vdc-ramdisk.doc
vic-emulatorC64.lnx
This is a very primitive VIC-20 emulator. You might be able to run some simple BASIC programs with this.
c65/
Software for Commodore 65, a machine whose production was canned. A few prototypes were made, though, and they were sold in late 1993.
Here is some stuff for the Commodore 65, whose production was canned at the very last minute in late 1991.
To extract files from the .lha or .lzh archives, use LHX64 in the C64 mode, available from /pub/cbm/c64/archivers.
Turbo Disk 65 v2.prg
Turbo Disk 65 v2.txt
A disk utility written completely in BASIC. Works with ROMs 9101xx-9108xx. The program and its instructions are in German.
Turbo Disk 65 v3.prg
A newer version of Turbo Disk 65, released in March 1997. This one was developed on ROM 910111, but it was also tested on 9104xx.
border.zip
A border demo by Stephan Kleinert. It's divided into a BASIC-Part, the .OBJ-File and the source-code, which is a sequential file. The others are .PRG.
c65disk1.lha
c65disk2.lha
c65disk3.lha
c65disk4.lha
c65disk5.lha
c65disk6.lha
c65disks.txt
Commodore 65 software (demo disks), uploaded by George Page.
iff-demo.lzh
A fixed version of the IFF demo that was on the demo disks. The original demo does not run without an internal memory expansion and had also another bug. The fixed version requires the IFF files from the demo disks 1-3. Fixed and uploaded by Thomas Hechelhammer.
romsave-2.01.prg
Thomas Hechelhammer's program for extracting the ROM from a Commodore 65. This version should work with all ROM revisions.
sk-demo-iffs.lzh
sk-demo.lzh
A demo for the C65 by Stephan Kleinert. The files have been split into two parts. The IFF pictures are in a separate file (true ILBM graphics). The demo works with ROM version 910429 or later.
firmware@ (link)
Commodore 65 firmware (system ROMs)
c=hacking/
Issues of the C=Hacking net magazine, and example code for the articles
C=Hacking01.gz
C=Hacking02.gz
C=Hacking03.gz
C=Hacking04.gz
C=Hacking05.gz
C=Hacking06.gz
C=Hacking07.gz
C=Hacking08.gz
C=Hacking09.gz
C=Hacking10.gz
C=Hacking11.gz
C=Hacking12.gz
C=Hacking13.gz
GNU zipped issues of the C= Hacking net-magazine
Hacking-mailserver
C=Hacking mailserver information
Examples/
Software included with the different C=Hacking magazine issues
Issue1/
hires.demo
hires80.bin
Simple Hires Line Drawing Package for the C-128 80-Column Screen by Craig Bruce
Issue10/
bos
Example program for Craig Bruce's article about a "Real" Operating System for the C128.
copper.6560
copper.6561
Examples for Marko Mäkelä's article on exact raster effects.
cube3d3.2.o
cube3d3.2.s
These files belong to the article "A Different Perspective - Part III" by Stephen Judd and George Taylor.
raster.63
raster.64
raster.65
Examples for Marko Mäkelä's article on exact raster effects.
shape3.2
tables$8f80-$95ff
These files belong to the article "A Different Perspective - Part III" by Stephen Judd and George Taylor.
Issue12/
polygonamy
Object code for Stephen Judd's article about creating 3D worlds. This C64 program features texture filled vector graphics.
Issue13/
dim4.lnx
Stephen Judd's entry to the 4k demo contest held by Driven magazine. Part of his article "Hacking Graphics".
dungeon.sda
Todd Elliot's example program. His article "Hacking Graphics" shows you how to create a 3-dimensional scene for a dungeon game.
Issue2/
bmover.sfx
A short demonstration GEOS program which moves data to other RAM banks (0, 2, 3, as opposed to GEOS's "FrontRAM," which is RAM 1), and calls a routine in another RAM bank. Complete source is included (save geosSym and geosMac which come with geoProgrammer). This program is discussed in Robert Knop's article in the comp.sys.cbm Hacking Mag issue #2.
sort
sort.bin
Example programs for Craig Bruce's dynamic memory allocation article.
Issue3/
missing.64.ntsc
missing.64.pal
Sample programs for Pasi Ojala's video timing article.
vdc-bg.sfx
A self-extracting archive with geoProgrammer code in geoWrite 2.1 format. Includes some routines that implement an 80-column GEOS128 Background screen in VDC RAM for 128's with 64K of VDC RAM. This is all discussed in the Usenet Hacking Mag Issue #3.
wc
The Unix "wc" command for the C128, representing the Burst protocol described by Craig Bruce's article.
Issue4/
invasion1.sfx
Invasion is a game whose construction is discussed in Craig Taylor's article.
lrr.128
lrr.bin
Little Red Reader, a Craig Bruce program that reads MS-DOS diskettes on a dual drive Commodore 128 system.
Issue5/
lrr-128
lrr.bin
Little Red Reader, Craig Bruce's C128 utility for reading and writing MS-DOS diskettes with a two-drive setup.
stretch.64
Example program for Pasi Ojala's sprite stretching article.
Issue6/
dycp-ntsc.bas
dycp.64
Files for Pasi Ojala's DYCP article.
keyscan128
keyscan64
keyscan64.boot
keyshow
Example files for Craig Bruce's article on scanning the keyboard with the three key rollover technique.
lzw.bas
lzw.ml
Example programs for Bill Lucier's article on LZW compression.
schematic.
Schematic diagram of a heavy-duty power supply, in GEOpaint format. Designed by John C. Andrews.
xFFF.64
xfff-ntsc.64
Examples for Pasi Ojala's article about opening the screen borders.
Issue7/
hello
A "Hello World" program for the C64 that runs under the I/O area. Part of Marko Mäkelä's "Hiding kilobytes" article.
tech.64
A demonstration program for Pasi Ojala's article describing the "Tech-Tech" video effect.
Issue8/
cube3d.o
cube3d.s
init3d
listme3d
runme3d
These files belong to the C=Hacking8 article that tells you how to make three-dimensional graphics on the C64.
Issue9/
Example programs for different C=Hacking issues
cube3d2.0.o
cube3d2.0.s
cube3d2.1.o
init3d2.0
notes2.0
These files belong to the C=Hacking9 article that continues on the subject of making three-dimensional graphics on the Commodore 64.
crossplatform/
Cross platform tools, i.e. programs for other computers than 8-bit Commodores that have something to do with 8-bit Commodores
Here is our collection of cross-platform tools, e.g. programs that are support the Commodore 8-bit computers on other platforms.
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
audio/
Sound utilities, game tunes etc.
HighVoltageSIDs/
Collection of 6581 SID tunes (ripped from C64 executables), to be used with SidPlay or PlaySid. Some of them can be made to work on a C64.
HIGH VOLTAGE SID COLLECTION from http://www.public.asu.edu/~greiman/inc/hv_sids.html
At last! A SID tune collection specifically designed for SIDPlayer! This collection has around 95% of the most popular tunes from the Commodore 64...
hvsids-1.zip
hvsids-2.zip
hvsids-3.zip
hvsids-4.zip
hvsids-5.zip
hvsids-6.zip
hvsids-7.zip
hvsids-8.zip
hvsids-9.zip
msdos/
MS-DOS based audio-related utilities
musimage.zip
Use this with Sidplayer music disk images to get more info on .D64 files Uploaded by Peter Weighill <stuce@csv.warwick.ac.uk> (address no longer valid)
sounds/
Commodore-related sound files in non-Commodore formats
vic20mix.zip
A mix of VIC-20 game music in MPEGAudio layer3 format. Composed by Timo Raita <timo.raita@hit.fi>, http://www.hit.fi/~traita/.
converters/
File conversion utilities
uudecode.bas
Unix to Unix decoder written in BASIC V2. Should work on all 8-bit Commodores with at least one disk drive.
Amiga/
Archive file conversion tools for AmigaDOS.
c64amiga.readme
c64amiga.zip
Programs to transfer files C64 <-> Amiga and convert text, graphics and font files. Uploaded by Peter Weighill <stuce@csv.warwick.ac.uk> (address no longer valid).
d64.lha
A program to convert C64 programs from datasette to amiga file format for use with TheA64Package etc. Uploaded by Peter Weighill.
c128@ (link)
Archivers for the C128.
c64@ (link)
Archivers for the C64.
msdos/
Archive file conversion tools for MS-DOS and related systems.
LZHconvert.lzh
Utility for renaming files in LHArchives. Instructions for creating Commodore .SFX archives on other platforms, i.e. Unix or MS-DOS.
arklnx.bas
arklnx.exe
arklnx.readme
Shows contents of some .ARK and .LNX files.
convert.readme
convert.zip
These programs, together with LHA, simplify extracting CBM files with original filenames from .LHA archives like those found in http://www.funet.fi/pub/cbm/pet to .D64 disk files.
copy2d64.arj@ (link)
copy2d64.readme@ (link)
Copies MS-DOS files to 1541 disk images, includes Pascal source code.
ctools04.zip@ (link)
ctools V0.4 is a collection of programs to work with images of C64/C128 CP/M disks under Linux and MS-DOS. The C++ source code is included. Uploaded by the author, Jochen Metzinger <1metzing@informatik.uni-hamburg.de>.
d64dir32.zip
This 32-bit Visual Basic program (source code not included) will view view the contents of your D64 files featuring a nice GUI. It requires 32-bit Windows and the Visual Basic libraries.
dir_d64.zip
Display the catalog of .D64 image file and copy files from it. No source code included. Author: <demoisso@depinfo.u-nancy.fr>
fvcbm20.zip
fvcbm 2.0. Views listings of Commodore archive files. Runs on MS-DOS, and compiles on SCO Unix and Linux and other little-endian systems.
geoimage.zip
Use this with Geos disk images to get more info on .D64 files Uploaded by Peter Weighill <stuce@csv.warwick.ac.uk>
list64.exe
List64 v0.67 (FREEWARE) - C64 file image viewer, lists the contents of D64,X64,T64,Lynx,Zipcode File/4/5,Arkive,PC64,Net64,Lbr files. Supports 40 Track images(ZipCode,D64,X64). Shows size in bytes, track/sector and REL file infos,etc..., all infos you can gain out of the several formats listed above.
Author: Stefan Weber <ho1459@hof.baynet.de>
pcgeos03.zip
MS-DOS programs (including german & english documentation and TURBO PASCAL source) that extract GEOS converted files (.cvt) from disk images and translate GEOS texts, pictures and fonts to MS-DOS. Uploaded by the author, Jochen Metzinger <1metzing@informatik.uni-hamburg.de>.
su081.zip
Star Utilities, a pack of utilities for handling disk images, tape images, Lynx archives and ZipCode archives. Freeware, uploaded by the author, sta@ludens.elte.hu.
zip2d64.arj@ (link)
MS-DOS utility that converts ZipCode files to 1541 disk images (for use with the C64S emulator), with Turbo Pascal source code.
zip2d64.exe
zip2d64.txt
Converts ZipCode files to 1541 image format. No source code included! Uploaded by the author (tiw4vobe@rhds01.rz.fht-esslingen.de).
This is version 1.1 of ZIP2D64 by Volker Beck. Version 1.0 had some problems with the ZIP-files of a ZIP-program that appends some useless bytes to the files.
unix/
Archive file conversion tools for *nix, with C source code (which typically compiles on any system).
LZHconvert.lzh@ (link)
Utility for renaming files in LHArchives. Instructions for creating Commodore .SFX archives on other platforms, i.e. Unix or MS-DOS.
cbmconvert-0.9.2.tar.gz
cbmconvert-1.1.tar.gz
Converts different C64 file/disk archives to LHARC / SFX format on a Unix system.
crc32
Calculates 32-bit CCITT checksums to ensure data integrity in file transfers. C64/C128 executable.
crc32.c
C language source code for CRC32.
crc32.doc
Instructions for CRC32.
crc32.s
6502 source code for CRC32.
ctools04.lsm
ctools04.zip
ctools V0.4 is a collection of programs to work with images of C64/C128 CP/M disks under Linux and MS-DOS. The C++ source code is included.
fvcbm20.zip@ (link)
fvcbm 2.0. Views listings of Commodore archive files. Runs on MS-DOS, and compiles on SCO Unix and Linux and other little-endian systems.
pcrc
Calculates checksums for files. Older version of CRC32 to be phased out.
pcrc.c
C source code of PCRC.
pcrc.doc
Notes about PCRC.
unkar.c
Source to dissolve Kevin's Archiver archives. Can be compiled by C64 C compilers aswell.
emulators/
Emulator packages, mainly Commodore 64 emulators
Amiga/
Emulators for the Amiga
A4.lha
A primitive shareware Commodore plus/4 emulator for Commodore Amiga. Author: Thomas König http://members.ping.at/tomking/A4/.
C64Emulator.lha@ (link)
A 'funny' C64 emulator for Amiga. Emulates the screen editor, but doesn't 'fully' execute basic commands.. (a link to /pub/amiga/misc/funstuff/Commodore64Emulator.lha)
FrodoV2_4.lha
FrodoV2_4.readme
Frodo is a multitasking freeware C64 emulator for the Amiga and DraCo. OS2.1 and a 68020 (or better) are required, as well as copies of the original C64 ROMs, which are not included. This emulator focuses on the exact reproduction of special graphical effects possible on the 64. Programmed and uploaded by Christian Bauer (bauec002@goofy.zdv.uni-mainz.de) http://www.Uni-Mainz.DE/~bauec002/FRMain.html.
MagiC64.lha
MagiC64.readme
MagiC64 is a C64 emulator for the Amiga, which tries to emulate a real C64 in an exact manner. Programmed and uploaded by Michael Kramer (michael_kramer@ac-copy.com).
ShowVIC-3.06.lha@ (link)
Displays and converts different Commodore 64 graphics files on the Amiga.
TheA64Package.lha@ (link)
Commodore 64 emulator for Commodore Amiga. This is very obsolete, but it has some historical value. It was probably the first C64 emulator for the Amiga.
vicV0.65.lha
A Commodore VIC-20 emulator for the Amiga. Uploaded by Peter Weighill. Author: <etmpile@crosby.ericsson.se>
Atari/
Emulators for the Atari ST
c64.lzh
Commodore 64 emulator for Atari ST. Very rough emulation, and does not work on all ST models. The documentation is in German only.
c64.lzh.selostus
Finnish translation of the German documentation for the c64.lzh archive. Translated by Marko Mäkelä.
Frodo/
Frodo V4.0 is a free, portable C64 emulator for BeOS, Unix, MacOS, AmigaOS and Windows systems.
Author: Christian Bauer <cbauer@iphcip1.physik.uni-mainz.de> http://www.Uni-Mainz.DE/~bauec002/FRMain.html
Frodo V4.0 is a free, portable C64 emulator for BeOS, Unix, MacOS, AmigaOS and Windows systems. Author: cbauer@iphcip1.physik.uni-mainz.de (Christian Bauer) http://www.Uni-Mainz.DE/~bauec002/FRMain.html
Frodo-WIN32-4.0.2.zip
Binary distribution for Windows 95 and NT. Downloaded from ftp://ftp.std.com/pub/jrs/Frodo-WIN32-4.0.2.zip.
FrodoV4_1.Amiga.lha
Binary distribution for Amiga/DraCo with 68040/68060, AmigaOS 3.0 and graphics card. (Use Frodo V2.x for other Amigas.)
FrodoV4_1a.Be.tar.gz
Binary distribution for BeOS
FrodoV4_1a.Src.tar.gz
Source distribution (for *nix systems)
frodo-411.sit.hqx
MacFrodo V3.1.5 binary distribution (68k and PowerPC). See The Official MacFrodo Home Page http://internetter.com/titan/software/ for more information.
MacOS/
Emulators for the Mac OS
Power64-155.hqx
Power64 1.5.5 is a shareware C64 emulator for Power Macintosh.
It offers excellent emulation of the C64, while running at
100% speed on even the slowest Power Mac and supports all the common file formats (D64, X64, T64, LNX, P00, CBM).
See the official Power64 homepage at:
http://www.auto.tuwien.ac.at/%7Erlieger/Power64/Power64.html
frodo-411.sit.hqx@ (link)
Frodo is a free, portable C64 emulator for BeOS, Unix, MacOS and AmigaOS systems. MacFrodo V4.1.1 binary distribution (68k and PowerPC). See The Official MacFrodo Home Page http://internetter.com/titan/software/ for more information.
mac64-04.hqx@ (link)
Commodore 64 emulator v0.4 for Apple Macintosh.
VICE/
VICE is a free, portable emulator for Unix and MS-DOS/Windows95 that emulates the Commodore 64, VIC-20 and some PET models. For more information about VICE, see its home page at http://www.tu-chemnitz.de/%7Efachat/vice/vice.html.
For more information about VICE, see its home page at http://www.tu-chemnitz.de/%7Efachat/vice/vice.html.
vice-0.11.0.lsm
vice-0.11.0.readme
vice-0.11.0.tar.gz
Older version of VICE (unsupported). It also emulates the C128, though.
vice-0.12.0.readme
vice-0.12.0.tar.gz
Older version of VICE (unsupported).
vice-0.13.0-i486linux-bin.tar.gz
VICE 0.13.0 binary distribution for Linux/x86 systems, compiled with
the standard GNU gcc with i486 optimizations.
vice-0.13.0-i586linux-bin.tar.gz
VICE 0.13.0 binary distribution for Linux/x86 systems, compiled with the
experimental Pentium-specific gcc (up to 25% faster).
vice-0.13.0.readme
vice-0.13.0.tar.gz
Versatile Commodore Emulator. Emulates VIC-20, C64 and PET on
Unix/X-Window or MS-DOS/Windows 95 systems.
vice-roms.tar.gz
Firmware for running VICE.
vice0130.zip
VICE 0.13.0 binary distribution for MS-DOS/Windows 95.
alec/
A shareware C64 emulator for MS-DOS and Linux. This project seems to be abandoned by its authors.
This directory contains different releases of the shareware ALE C64 emulator.
The files were uploaded by the author, johns@av.rwth-aachen.de.
ale64112.zip
The ALE C64 Emulator Version 1.12: MSDOS binaries.
alec64-1.12-aoutbin.tar.gz
The ALE C64 Emulator Version 1.12: Linux binaries in aout object format
alec64-1.12-elfbin.tar.gz
The ALE C64 Emulator Version 1.12: Linux binaries in elf object format
c64s@ (link)
Files related to a 386-based C64 emulator called C64S
ccs64@ (link)
A Swedish C64 emulator for MS-DOS. This is the fastest cycle-based Commodore 64 emulator for Pentium class machines.
msdos/
Emulators for MS-DOS, Windows and related systems
c64.zip
Very primitive C64 emulator for IBM PC. Requires Hercules graphics card. This is probably world's first C64 emulator for IBM PC compatible hardware.
m4src.zip
Source code of Minus4 version 1.3.
minus4.zip
A plus/4 emulator for MS-DOS by Mike Dailly <mike@scotch.demon.co.uk> http://www.scotch.demon.co.uk/.
pc128_30.txt
pc128_30.zip
A C128 emulator for MS-DOS by Ulrich Meyer <usptmey.stg.ger@t-online.de>.
plus4.zip
A plus/4 emulator for MS-DOS by V. Lidovski in 1997. Uploaded by <irlras@irl.msk.su>.
vice0130.zip@ (link)
VICE 0.13.0 binary distribution for MS-DOS/Windows 95. VICE is Versatile Commodore Emulator. Emulates VIC-20, C64 and PET on
Unix/X-Window or MS-DOS/Windows 95 systems.
c64s/
Files related to a 386-based C64 emulator called C64S.
4025.d64
The 4025.D64 file contains five public domain programs for use with the Commodore 64 emulator (C64S). The files on the disk image are:
Creeps - a Space Invaders clone
Invaders - another Space Invaders clone
Pool - a rather good game of billiards
Jungle Boy - a Wizard of War type game
Skier - first published by Commodore, now part of the public domain.
To use this disk image, you will need C64S version 0.9B or greater.
Just download this ** BINARY ** file to the C64S directory on your hard
drive, and you are ready to go! Enjoy!!rmelick@indiana.edu
c64manip.readme
c64manip.zip
Contains utilities for manipulating the T64 tape images of the C64S emulator.
c64s.techinfo
Notes about the C64S emulator (version 0.9a).
c64s09b.arj@ (link)
Commodore 64 emulator for MS-DOS, requires 386 and VGA.
c64s09c.exe@ (link)
Version 0.9c of the c64s emulator.Replacement for c64s386.exe.
c64s10cd.zip
Version 1.0cd of the c64s emulator.
c64s20bd.arj
C64S v2.0BD DEMO <Deutsch/German>
Requirements: 386, VGA, DOS 3.0, 500K free.
Supports PC joysticks, GUS, SB and PAS.
c64s25bd.arj
C64S German demo version V2.5B. Uploaded by Dohi/STYX <hosza@szabinet.hu>.
c64uti5.zip@ (link)
Utilities for Miha Peternel's C64S emulator for 386-based IBM PC/AT compatibles.
ccs64/
A Swedish C64 emulator. This is the fastest cycle-based Commodore 64 emulator for Pentium class machines.
CCS64 is currently the best Commodore 64 emulator for Pentium boxes running MS-DOS. The author is Håkan Sundell <Hakan.Sundell@xpress.se>, and CCS64's home page is at http://www.fatal-design.com/ccs64/.
CCS64 is also available for some Unix variants, see http://www.funet.fi/pub/cbm/crossplatform/emulators/unix/.
ccs64109.zip
CCS64 demo version 1.09 for MS-DOS
pc64/
A German C64 emulator for MS-DOS and 32-bit Windows.
This directory contains distribution files of the Commodore 64 emulator called PC64. It requires at least 386 and VGA, and runs in MS-DOS, Windows, OS/2 as well as in the Linux dosemu. PC64 for Windows is a newer product that requires Windows.
PC64 won't be developed or distributed any longer. See PC64-The End.txt or PC64-Das Ende.txt for more details.
64ergame.zip
A collection of games published in the German 64'er magazine.
PC64-Das Ende.txt
PC64-The End.txt
The end of PC64, posted in comp.emulators.cbm on June 14, 1997.
PC64-de.html
Informationen über PC64. Bitte dieses Dokument zuerst lesen!
PC64-en.html
Information about PC64. Please read this document first!
edk214.exe
The Emulator Developers Kit allows third party deveoplers to write extensions for PC64Win, e.g. Freezer cartridges. To program for the EDK, you'll need a Pentium PC with 32 MB RAM, Windows 95 or Windows NT, and Visual C++ 4.1 or newer.
The EDK contains PC64Win 2.14.
Please install the EDK over PC64Win 2.1x because it doesn't come with the ROM images to save space.
italiano.zip
Italian user interface (Control Center) for PC64Win.
pc64d121.zip
German version of PC64Dos 1.21.
pc64d122.zip
German version of PC64Dos 1.22, last version released by Wolfgang Lorenz. No shareware restrictions.
pc64e121.zip
English version of PC64Dos 1.21.
pc64e122.zip
English version of PC64Dos 1.22, last version released by Wolfgang Lorenz. No shareware restrictions.
pc64s.readme
Information about the PC64 source code.
pc64s122.zip
Source code for PC64Dos. All references to LICENSE.DAT have been removed.
pc64s215.zip
Source code for PC64Win. This one will require some patching, see pc64s.readme.
pc64u214.exe
PC64 for Windows, update from 2.1x to 2.14.
pc64w214.exe
PC64 for Windows, version 2.14. Runs in Windows 3.1 with Win32 and WinG (see below), in Windows 95, and in Windows NT. Features improved emulation, but the user interface is not finished yet. Requires at least a 486DX66, and a 100MHz Pentium is recommended.
testsuite-2.14.tar.gz
Emulator Test Suite version 2.14 in .tar.gz format, with .P00 files converted to raw binary format. The .S00 files were not converted.
tsuit214.zip
Emulator Test Suite version 2.14. Here you will find C64 programs that can be used to test the CPU compatibility of different emulators.
tsuit215.zip
Emulator Test Suite version 2.15. The files are now in 1541 disk image format, for easier access on all emulators. The test suite now includes IRQ and NMI timing tests.
w32s130.zip
wing100.zip
These two packages are needed to use PC64 for Windows under Windows 3.x.
transfer@ (link)
Data transfer utilities for transferring data between Commodores and the outer world
pc64@ (link)
A German C64 emulator for 386-based PC clones. No longer developed by its original author, Wolfgang Lorenz.
unix/
Emulators for Linux and *nix systems running X11
FrodoV4_1a.Src.tar.gz@ (link)
Frodo is a free, portable C64 emulator for BeOS, Unix, MacOS, AmigaOS and Win32 systems.
Author: Christian Bauer <cbauer@iphcip1.physik.uni-mainz.de> http://www.Uni-Mainz.DE/~bauec002/FRMain.html
ccs64-1.09-aix-lib.tar.gz
CCS64 library for IBM AIX 4.1.4.
ccs64-1.09-i486linux-lib.tar.gz
CCS64 library for Linux 2.0 (i386 and above).
ccs64-1.09-osf1-lib.tar.gz
CCS64 library for OSF/1, a.k.a. Digital UNIX 4.0.
ccs64-1.09.0-aix-bin.tar.gz
CCS64 for IBM AIX 4.1.4, binary distribution.
ccs64-1.09.0-i486linux-bin.tar.gz
CCS64 for Linux 2.0 (i386 and above), binary distribution.
ccs64-1.09.0-osf1-bin.tar.gz
CCS64 for OSF/1, a.k.a. Digital UNIX 4.0, binary distribution.
ccs64-1.09.0-ui-src.tar.gz
CCS64 user interface source code. In order to compile it, you will need the CCS64 library for the target platform.
ccs64.readme
Information about CCS64.
vice-0.13.0.readme@ (link)
vice-0.13.0.tar.gz@ (link)
Versatile Commodore Emulator. Emulates VIC-20, C64 and PET on
Unix/X-Window or MS-DOS/Windows 95 systems.
graphics/
Graphics converters and viewers
Here you will find converters, viewers and image processing tools for different platforms. These programs support the graphics formats used on 8-bit Commodores.
Amiga/
Tools for AmigaOS
C64Gfx-v1.3.lha
FLI and Koala to/from ppm converter for Amiga/U*ix
C64Gfx1_4.lha
ppm to Koala/FLI/BFLI(/FFLI) precompiled for Amiga (ANSI-C sources) Koala/FLI/AFLI/BFLI to IFF-ILBM/ppm precompiled for Amiga (ANSI-C sources) Koala/FLI/BFLI viewers for C64 (PAL+NTSC), some examples.
c64@ (link)
Commodore 64 tools
msdos/
MS-DOS and Windows programs
artbmp.zip
ARTBMP v1.01b - An MS-DOS utility for viewing and converting PC/c64 graphics
c64demo.txt
c64demo.zip
C64 Picture displayer for the PC.Requires VGA.
cbmbmp11.txt
cbmbmp11.zip
A Windows program (written in Visual Basic) that makes conversions between different Commodore graphics formats. See the description file.
image64s.zip
Image64 is a tool to converting any pictures from C64 to PC & PC to C64. For more infos please read the file 'read.me'.
koala2pc.arj@ (link)
koala2pc.dsc@ (link)
This MS-DOS utility converts Commodore 64 Koala Paint images to PCX format
pic64.exe
PIC64 is a programme to display C64-pictures on a PC with a VGA card. All kinds of C64-formats are supported: Hires, Multicolour, AFLI, FLI and interlaced FLI. Also different painting-programme-formats can be displayed. Finally you are able to convert the pictures to the PCX-format, known by most PC-picture- viewers. PIC64 is freeware made by Volker Beck.
unix/
Tools that run on Unix-like systems. These are typically distributed as C source code, and they should compile quite easily on all reasonable C compilers.
C64Gfx-v1.3.lha@ (link)
FLI and Koala to/from ppm converter for Amiga/U*ix
C64Gfx1_4.lha@ (link)
ppm to Koala/FLI/BFLI(/FFLI) precompiled for Amiga (ANSI-C sources) Koala/FLI/AFLI/BFLI to IFF-ILBM/ppm precompiled for Amiga (ANSI-C sources) Koala/FLI/BFLI viewers for C64 (PAL+NTSC), some examples.
programming/
Cross-development tools (mainly assemblers)
cbm_basic_tokens
Commodore BASIC tokens for BASIC versions 1.0 through 10.0, including some third-party BASIC expansions. Uploaded by the author, Jouko Valta <jopi@stekt.oulu.fi>.
kosmon.zoo
A machine language monitor for the Commodore 64 and some PET models. You will need DASM to compile this one.
c128@ (link)
C128 specific programming tools and information.
c64@ (link)
C64 specific programming tools and information.
msdos/
Programming tools for MS-DOS.
The programs in this directory are for MS-DOS. If you develop programs with these tools, you will need a transfer system to get the binaries to a real Commodore, or you must use an emulator.
6502tass.zip
6502 Turbo Assembler. The source code is not included. Contains some example code. Uploaded by Marek Matula <marekm@zeus.polsl.gliwice.pl>.
c64asm11.zip
c64asm11.zip.readme
A 6502 assembler for MS-DOS that supports PRG, P00 and T64 files. Shareware, source code not included.
dasm.exe
An MS-DOS executable of DASM. The whole package is available at ../unix.
petca201.zip
PETCAT v2.01 binary for 486/MS-DOS. Documents included; source code is available separately. Uploaded by the author, jopi@stekt.oulu.fi.
s6502b10.zip
BETA release of "6502 Software Development Kit", a freeware programming environment that runs under Win3.1. Includes a multi-text editor, an assembler with macro capabilities and project manager and a debugger-disassembler with emulator.
The emulator-debugger is still experimental, but the assembler should go. Now I'm looking for volounteers to test it and report bugs befor the final release. Valerio Gionco <s74454@cclix1.polito.it>.
s6502src.zip
Source code of s6502, the 6502 Software Development Kit. The code is a little messy, and the comments and variable names are in Italian.
tk6414.zip
TOK64 version 1.4 by Cris Berneburg. This DOS utility converts ascii text file representations of Commodore basic program listings into program images suitable to run on a C64. Also converts basic programs into ascii listings. Keywords: DOS, FREEWARE, CBM, Commodore 64, BASIC, tokenize, detoken. No source code available. See also petcat.
wfd_dem1.zip
1st demo release of White Flame's WFDIS cross-disassembler. Semi-intelligently disassembles C=64 native binaries on a PeeCee. Detects and supports BASIC loaders and can display data as many different C=64 related formats. Requires 640k and VGA. (oooh!)
White Flame (aka David Holz) holz4061@nova.gmi.edu.
MS-DOS binary only (no source code available). See also ../unix/d65.
unix/
Programming tools for unix and other systems. These are typically distributed as C source code.
The programs in this directory are typically to be on a bigger system than an 8-bit Commodore. Most of these programs can be compiled on non-unix systems, such as MS-DOS. If you develop programs with these tools, you will need a transfer system to get the binaries to a real Commodore, or you must use an emulator.
as6502-1.60.tar.gz
A 6502 assembler that supports multiple source files. Not too user- friendly, but has conditional assembly and some nice features, like dividing the code to modules.
d65-0.2.0.tar.gz
A 65xx disassembler written in C. Compiles under various Unix systems. Recursive scanning algorithm, detects data blocks very reliable and has a load of command line options.
dasm202.tar.gz
A macro assembler for 6502, 6805, 6303 and 68705. Ported from the original Lattice C source to ANSI C by Olaf 'Rhialto' Seibert. He also made the assembler more flexible regarding the input files.
dasm21204.zip
A newer version of DASM with some bug fixes and new features.
petcat-1.9.tar.gz
Produces ASCII dump of Commodore BASIC programs. Supports several different BASIC versions and dialect. Distributed as the C source code and a manual page. Programmed by Jouko Valta <jopi@stekt.oulu.fi>.
xa-2.1.2a.tar.gz
6502 Cross assembler for Unix, Atari ST, and Amiga. Author: André Fachat <a.fachat@physik.tu-chemnitz.de> http://www.tu-chemnitz.de/~fachat/
This version supports the new relocatable binary file format o65 for 6502 and 65816 CPUs (only 6502 is supported). The assembler is public domain (GPL).
transfer/
Data transfer utilities
Data transfer utilities
1541-dos/
Read and write MS-DOS disks with a slightly modified 1541
These are the programs and instructions on how to read and write MS-DOS disks with a modified 1541. A 1541-II cannot unfortunately be modified for the program.
1541-dos.exe
MS-DOS files in a self-extracting archive: read90k.com, 1541bloc.gif, 1541-clk.gif
1541-dos.instr
Instructions for programs & the hardware modification
1541-dos.readme
Overview and CRC32's for the files
1541-dos.sfx
C64 programs in a self-extracting archive: 1541-reads-dos, 1541-writes-90k
1541-rdp
1541-rdp.doc
An improved, faster version of 1541-reads-dos.
1541-to-PC/
Tools that let you to connect a 1541 to a MS-DOS PC's parallel port.
c642c64s.txt
A note from the author of c642c64s.zip.
c642c64s.zip@ (link)
Connect a 1541 to an IBM PC compatible's parallel port. Besides files, this program copies also entire disks.
sc081.zip
Star Commander, a giftware utility that allows you to copy files or whole disks between a PC clone running MS-DOS and a Commodore 1541 disk drive. Uses the same cable as X1541. Uploaded by the author, sta@ludens.elte.hu.
tr64_125.zip
Trans64, a program for copying files or whole disks between a PC and a 1541 disk drive. Uses its own cable or the X1541 cable.
tr_src22.zip
Source code for the Trans64 transfer routines.
x1541.zip@ (link)
Connect a 1541 to an IBM PC compatible's parallel port. Buggy program, does not work on too fast or too slow PCs. But it was the first program of this kind, so it has some historical meaning. :-)
Amiga/
Tools related to the Amiga.
D64trans.lha
D64trans.readme
Transfers files and 1541 disk images between Amiga and C64 using a parallel connection. Based on Timo Rossi's C64trans.
Easy1541.lha
Easy1541.readme
Connect a 1541 to your Amiga. This program will let you to access the drive. An Exec library and lots of examples are included.
Over5_0_711.lha
Over5_0_711.readme
Transfers memory, files and 1541 disk images between Amiga and C64 or VIC-20 using an RS-232C connection.
c64trans.zoo
File transfer system for C64 <-> Amiga.
copy1581.lha
Allows you to use Amiga's builtin drive to read 1581 disks. Works only with ks2.0+. The original copy1581 in the packet did not seem to work and was replaced by a working version. 4-Jun-96
iec.lzh
Here is the 2nd public version of IEC, the program that lets you use your Commodore floppy 1541 with an Amiga. You need an adapter cable between the parallel port and floppy, and a description of it follows this package.
pdata351.lha
PData is the ultimate binary/ASCII file transfer utility between your Amiga and C64. Binaries for both Amiga and C64 included.
pdata352.lha
Transfers files and 1541 disk images between Amiga and C64 using a parallel connection.
pdatafnl.lha
Assembly'94 cd-rom edition of PData. The final and the last version of
PData ever (development ended, future releases will appear under name XData).
prlink-amiga-0.9.5b.readme
Release notes for prlink 0.9.5b.
prlink-amiga-0.9.5b.zoo
Source and precompiled prlink binaries for Amiga and all host systems (PET, Vic20, C64 and C128).
xfer64.lha
xfer64.readme
Fast file transfer program for Amiga->c64 (Parallel port->User port) Uploaded by the author, Adrian Gonzales (agonzalez@nlaredo.globalpc.net).
CBM-to-PC/
Programs for connecting a 8-bit CBM to the parallel port of an IBM PC clone.
64lan965.lzh
64LAN version 0.965. A C64 <-> PC networking program, written by Mathieu van Geffen from the Netherlands. The X.400-type e-mail address of the author is C=NL; Admd=400NET; Prmd=PTT Telecom; S=van Geffen; I=M.
64nsdk01.zip
The software development kit for 64NET.
64nt8265.zip
64NET, a program that lets you to use a PC's harddisk as a disk drive on a C64. Requires a wedge on the C64 that is not too compatible with any software. The program is shareware, this is an evaluation version.
c64co099.arj
C64-Connect is the fastest and most convenient way to transfer C64 (one file) programs between PC and C64. With this program and a simple cable between user port of C64 and PC's parallel printer port (LPT) you can load C64 programs from PC. Incredibly fast, longest loading time under 3.0 seconds! Transfer from C64 to PC is a bit slower, it takes about 4.5 seconds to transfer a 50 KB program. Included are executables for PC and C64, schematics for the cable and an old issue of C64 disk-mag Driven (April 8, 1995).
clink096.id
clink096.zip
An unidirectional transfer system (PC->plus/4,C16,C116,C64). Source code (Turbo Pascal 7.0 and Table driven CrossAsm) included.
prlink-0.9.5a.tar.gz@ (link)
Multi-purpose transfer system for PET,Vic20,C64,C128 <-> Linux,MS-DOS,Amiga. Transfers and starts Vic-20 cartridges and C= program files. Copies files and whole disks (on any drive, using standard routines). Source distribution with makefiles for GCC (Linux and AmigaDOS) and MS C 8.0 (MS-DOS). The prlink homepage is at http://www.hut.fi/Misc/cbm/xfer/prlink.html.
prlnk095.zip
MS-DOS binary distribution of prlink 0.9.5a.
ser64_80.txt
ser64_80.zip
An MS-DOS program written in Turbo Pascal that emulates a Commodore serial disk drive. Supports the X1541 and Disk64e cables.
setbreak.zip
This utility lets you to stop a hung MS-DOS program by pressing Ctrl-Alt-Ins. Very useful with MS-DOS transfer programs that cannot otherwise be aborted if the transfer hangs.
Linux/
Tools for Linux.
prlink-0.9.5a.tar.gz
Multi-purpose transfer system for PET,Vic20,C64,C128 <-> Linux,MS-DOS,Amiga. Transfers and starts Vic-20 cartridges and C= program files. Copies files and whole disks (on any drive, using standard routines). Source distribution with makefiles for GCC (Linux and AmigaDOS) and MS C 8.0 (MS-DOS). The prlink homepage is at http://www.hut.fi/Misc/cbm/xfer/prlink.html.
misc/
Miscellanous transfer utilities.
This directory contains miscellanous transferring utilities.
cbm-ibm.readme
cbm-ibm.zip
PETSCII/ASCII conversion program for MS-DOS.
cbm-printer-to-ibm
Tells you how to connect a Commodore serial printer to an IBM PC compatible. Contains some source code and instructions for building a cable. You might be better off using the other packages in this directory.
cbm2asc.zip
Another PETSCII-ASCII converter for MS-DOS.
cbmpr11.readme
cbmpr11.zip
Allows you to connect a Commodore printer to an IBM PC.
csbruce/
Programs developed by Craig Bruce
All programs in this directory were made by Craig Bruce <csbruce@ccnga.uwaterloo.ca>.
00README
A description of the files
ace-r8.uua
ace-r9-src.kar
ace-r9.uua
bcode.c
bm.c
crc32.c
crc32a.c
lrr100.uua
mightymon.uua
rollover.uua
seacom.uua
simfile128.uua
team.bm
unbcode.c
vbm110.uua
vbmlib.s
warbird.bm
zed077.uua
demodisks/
Test/demo disks shipped with different Commodore products.
This directory contains test/demo diskettes (compressed disk images) of different Commodore products. Uploads are naturally welcome.
1351-demo.d64.gz
1351 mouse demo disk, 24 October 1986
1351-demo2.d64.gz
1351 mouse utility disk © 1986. The .bin files are unnecessarily long on this diskette.
1541-demo.1540042-02.d64.gz
1541 floppy disk drive test/demo disk. No date; probably from 1983.
1541-demo.d64.gz
C= commodore VIC-1541 TEST / DEMO. The files are the same as on the 1540042-02 disk, but there are differences in the unused sectors.
1541-demo1.d64.gz
1541 floppy disk drive test/demo disk, December 1984
1541-demo2.d64.gz
1541 floppy disk drive test/demo disk, January 1985. Includes some plus/4 and C16 examples.
1541-demo3.d64.gz
Model 1551/1541 test/demo diskette, almost like the January 1985 version, but with an updated "view bam" program.
Disk label: C= commodore model 1541 test/demo-diskette
1571-demo.d64.gz
1571 floppy disk drive test/demo disk. Contains lots of C128 programs.
Disk label: Commodore 1570 TEST/DEMO DISKETTE WITH C128 DOS SHELL
1571-demo2.d64.gz
1571 floppy disk drive test/demo disk. The same as above, but with a bit longer version of the "dos shell" program.
1581-demo.lzh
Some files contained in the 1581 drive demo disk. Unfortunately some of the files were corrupt, but some files are better than none.
1700-demo.d64.gz
Disk label: 1700/1750 RAM EXPANSION, TEST/DEMO DISK, V1.0 12/5/85
Most of the programs are for the Commodore 128, although the REU can be used with the Commodore 64 as well.
1764-demo.d64.gz
1764 RAM Expansion Controller test/demo disk, 8 April 1987
c128-cpm.german.d64.gz
A German version of the CP/M system disk. Includes a terminal program, QTERM. It is not sure if this is a genuine copy.
c128-cpm.system.622-3282252.d64.gz
Commodore 128 CP/M System Disk, serial number 622-3282252. Dated 28 May 1987.
c128-cpm.system.622-3297432.d64.gz
Commodore 128 CP/M System Disk, serial number 622-3297432. Dated 28 May 1987.
c128-cpm.system.622-580745.d64.gz
Commodore 128 CP/M System Disk, CP/M Plus Version 3.0, serial number 622-580745. Dated 1985.
c128-cpm.system.622-598666.d64.gz
Commodore 128 CP/M System Disk, CP/M Plus Version 3.0, serial number 622-598666. Only a few bytes differ from the 622-580745 image.
c128-cpm.system.6228129311.d64.gz
COMMODORE 128 CP/M System Disk, CP/M Plus Version 3.0, Serial No. 6228129311.
c128-cpm.system.german-1986.d64.gz
Commodore 128 CP/M system disk, with modifications by Commodore Frankfurt, dated 1 May 1986. Serial number unknown.
c128-cpm.utilities.d64.gz
Commodore 128 CP/M System User Utilities Disk, CP/M Plus Version 3.0. Dated 1985.
c128-cpm.utilities.german-1986.d64.gz
Commodore 128 CP/M system disk, with modifications by Commodore Frankfurt, dated 1 May 1986. Serial number unknown.
c128-cpm.utilities2.d64.gz
Another version of the Commodore 128 CP/M System User Utilities Disk.
c128-cpm.utilities3.d64.gz
Yet another version of the Commodore 128 CP/M System User Utilities Disk. This was on the back side of the new system disk (May 28, 1987).
c64-cpm.d64.gz
Commodore 64 CP/M cartridge boot disk, 1982. The cartridge was available at least until 1983. It was a complete flop and was pulled from the market. One known cartridge has date codes like 8249 or 8239 on the chips.
c64-cpm2.d64.gz
Another version of the CP/M cartridge boot disk. This disk seems to have more programs on it.
sx64-demo.d64.gz
C= commodore SX-64 TEST/DEMO disk. This one seems to be based on the 1540/1541 test/demo disk 1540042-02. There are some demos on this disk, including a Christmas demo.
documents/
Technical documents and hardware hacks
cables/
Instructions for building different cables.
128-videocable.txt
Notes about hooking C128 screen to TV or analog monitor
c128-1702.cable
Tells you how to make a black&white 80 column cable between the C128 and the Commodore 1702 monitor. See also 128-videocable.txt.gz.
chipdata/
Commodore-related integrated circuit (IC) information.
1772.info
Technical information about the Western Digital WD1770-00 and WD1772-00 MFM controller chips, used in the Commodore 1581 drive.
64doc
A fairly complete description of the NMOS 65xx processors and the Commodore 64.
6502-NMOS.extra.opcodes
"Extra Instructions Of The 65XX Series CPU" by Adam Vardy (abe0084@infonet.st-johns.nf.ca)
Describes the basic functionality of the extra NMOS 6502 opcodes. See also 64doc.
6522-VIA.txt
6522-VIA.zip
6522 Versatile Interface Adapter data sheets converted to text by Frank Kontros. This chip is used in many Commodore disk drives, in the Commodore VIC-20 and in different PET models. The .zip file contains the same information as the .txt file, only the graphics are in IBM Code Page 437 character set instead of plain ASCII.
656x-luminances.txt
MOS 6567 and 6569 luminance signal voltage levels for different colours, measured by Marko Mäkelä. These measurement results cover the 6569R1, 6569R3 (ceramic), 6569R4, 6569R5, 6567R5 6A and 6567R8 (plastic).
IEEE-488.txt
An article about the IEEE 488 standard and its use in Commodore's computers.
VIC-Article.gz
VIC-Artikel.gz
Detailed description of the VIC-II graphics chip. Updated 26.08.1996 (corrected idle state graphics explanation). English version ("VIC-Article.gz") and German version ("VIC-Artikel.gz").
Uploaded by the author, Christian Bauer <bauec002@goofy.zdv.uni-mainz.de>.
VIC-I.info
Almost full description of the MOS 6560/6561 VIC-I chip (used in the Commodore VIC-20). Covers both 6560-101 (NTSC-M) and 6561-101 (PAL-B).
c64.pla.equations@ (link)
Logic equations in Abel format for the 82S100 PLA chip used in the C64, and a JEDEC file that can used to burn a 82S100 as a C64 PLA.
cia6526.zip
Detailed information about the guts of the MOS 6526 CIA, reverse-engineered by Wolfgang Lorenz. Includes a C++ implementation of the CIA, and test programs for testing emulators.
csg.chips.info
Information about chips produced by MOS Technologies or its successor, CSG (Commodore Semiconductor Group).
gte65.zip
Some documentation about the GTE G65SC02 and G65SC816 microprocessors.
pal.timing
Reveals the most of the timing of the 6569 and 8566 video chips. See also VIC-Article.gz and VIC-Artikel.gz, which are based on this article.
programming.reu
Some aspects about programming the RAM Expansion Units. See reu.registers for detailed REU description.
reu.registers
Describes all 8726 RAM Expansion Controller registers.
tsuit215.zip@ (link)
Emulator Test Suite version 2.15. Tests 6502 emulation compatibility. Developed as part of PC64 by Wolfgang Lorenz. The files are now in 1541 disk image format, for easier access on all emulators. The test suite now includes IRQ and NMI timing tests.
disk-drives/
Disk drive related documentation.
1541-align.zip
Two simple BASIC programs that assist in aligning a 1541 drive.
1541-tester
Checks that a 1541 works properly. Useful for repairing. Works also for 1571 in 1541 mode.
1541.tricks
Describes the utility loader (&) command etc.
1541align
Alignment program for the 1541 (works also for 1571 in 1541 mode)
realigning.1541
Describes how to realign a 1541.
renumbering.1541
Tells you how to permanently change the device number on the 1541.
maps@ (link)
Miscellanous memory maps.
programming@ (link)
Programming information. You will find documentation related to different Commodore computer models here.
projects/
Hardware projects.
memory/
Memory expansion documents.
1750_to_2MB.gz
A document about expanding a 1750 REU to two megabytes
1764_to_512k.gz
Instructs in expanding a 1764 REU to half a megabyte (to a 1750). Can be further expanded to 2 MB using the other document.
1028/
Internal memory expansions for Commodore 128 (256 kB, 512 kB and 1 MB)
This directory contains the instructions for building an internal memory expansion of 256, 512 or 1024 kilobytes for the Commodore 128 or Commodore 128D computers. There are different versions of the documentation, and some software to test the memory expansion. There is even an HTML version at <http://www.hut.fi/Misc/cbm/docs/exp-c128to1024kB.html>.
And don't forget to look for prlink in /pub/cbm/transfer. It is a transfer system for PC or Amiga and C= 8-bit computers. It supports also this memory expansion.
documentation-a4.ps.gz
Documentation in PostScript format. For one-sided DIN A4 paper, 32 pages.
documentation-us.ps.gz
Documentation in PostScript format. For one-sided default TeX paper, about 42 pages.
documentation.tex.gz
LaTeX source code for the documentation.
documentation.txt.gz
Documentation in ASCII, at most 80 columns/line.
piaglobe.128
A globe viewer program for the 512 kB and 1024 kB memory expansions. Assumes that the PIA is at $dfc0.
piaglobe.128.d7c0
The same as above, for a PIA that is located at $d7c0.
piaglobe.asm
DASM source code of the globe viewer.
ros-v1.sfx@ (link)
Source code for RAM disk and some other utilities for C64 mode.
twoside.ps
Turns your Postscript printer to duplex mode printing, if it is capable of it.
util256.sfx@ (link)
RAM disk, miscellanous utilities and some source code for C64 mode.
256kB/
An internal 256 kB memory expansion for Commodore 64
This directory contains the instructions for building an internal memory expansion of 256 kilobytes for the Commodore 64 computer. There are different versions of the documentation, and some software to test the memory expansion. There is also a HTML version at http://www.hut.fi/Misc/cbm/docs/exp-c64to256kB.html.
documentation-a4.ps.gz
Documentation in PostScript format. For one-sided DIN A4 paper, 32 pages.
documentation-us.ps.gz
Documentation in PostScript format. For one-sided default TeX paper, about 42 pages.
documentation.tex.gz
LaTeX source code for the documentation.
documentation.txt.gz
Documentation in ASCII, at most 80 columns/line.
ros-v1.sfx
Source code for RAM disk and some other utilities
util256.sfx
RAM disk, miscellanous utilities and some source code
other/
Miscellanous projects.
1541-ieee.readme
1541-ieee.tar.gz
Plans for modifying a 1541 disk drive to use a parallel IEEE-488 interface.
64hdproj.desc
64hdproj.sfx
Tells you how to connect an IBM XT hard disk (MFM) to the C64 using a PC 8-bit MFM disk controller.
C64MIDI-INTERFACE.TXT
Self-explanatory. Both ASCII and PS version.
MK.GIF
MK7PLA.TXT
Schematic diagram of an Action Replay freezer cartridge clone, and the contents of the PLA chip required for the cartridge.
PCkeyb2C64.uue
Connect an IBM PC keyboard to a C64. This one requires a programmable switch matrix, which can be difficult to find anywhere.
Second-SID.txt
Connect a 2nd SID chip to your C64 to get stereo sounds. Written and uploaded by Charlie Young <charlesyoung@mail.snider.net>.
c64-IO-expander.zip
Hardware modification to get more I/O space for the C64. Designed and uploaded by MagerValp@Goth.Org
c64-kernal-cartridge.gif
Schematic diagram of an external KERNAL cartridge for the C64. Drawn by Ruud Baltissen <rbaltiss@worldaccess.nl> http://www.worldaccess.nl/~rbaltisse/cbm.htm.
c64-kernal-cartridge.zip
Source files of the above.
c64-with-12volts
How to make the Commodore 64 to work with a 12 volt battery.
c64b-ieee.gif
c64b-ieee.readme
Schematic diagram of the original IEEE-488 module for the C64, excluding the ROM section.
powersupply.txt
Build a heavy-duty power supply for the C64 (or VIC-20). Note that this instruction assumes 110 V input voltage.
rs232/
RS-232 interface documents.
The lack of real RS-232C interface on the C64 has inspired many people to design their own interfaces and to write instructions how to build them.
datapump.readme
datapump.sfx
Directions on making a fast EIA RS 232-C / CCITT V.24 interface to your C64 using an R6551 ACIA (the same chip as the Swiftlink cartridge from CMD uses)
datapump2.zip
A better version of the above by Frank Kontros <jeno@kontr.uzhgorod.ua>. The schematic diagram is in a GIF file.
rs232-userport-9600.zip
9600bps userport RS-232C adapter. Based on the traditional userport adapter, but with Daniel Dallmann's modification. Schematic diagram (GIF file) drawn by Frank Kontros <jeno@kontr.uzhgorod.ua>.
rs232-userport.txt
A schematic to build a cheap RS-232C interface for the c64
with 1488/1489 chips.
transfer@ (link)
Data transfer programs.
repair/
Electronics-related articles (troubleshooting and repairing instructions).
hardware-failures.txt
This article lists common causes of hardware failures. Every owner of old electronics equipment should read this.
troubleshooting-1541.txt
Troubleshooting, repairing and aligning the Commodore 1541 disk drive
troubleshooting-c64.txt
Troubleshooting and repairing the Commodore 64
schematics/
Schematic diagrams of Commodore computers.
Here are schematic diagrams of different Commodore devices.
1541/
The 1540/1541 disk drive and its later variants
There are several versions of the Commodore 1541 disk drive. Here are three scanned schematic diagrams of the 1541, and a reverse engineered diagram of the 1541-II drive.
1541-II.340503.gif
1541-II schematic diagram, by Commodore. According to the 1571 Service Manual, the Gate Array (251828 or 64H156) has some different revisions (-01, -02 and -03). Revisions -01 and -03 have only 40 pins, but -02 has 42 pins. Frank Kontros (jeno@kontr.uzhgorod.ua) reports that the (chinese) 1541-II boards he has seen only carry the assy no. 340503, although there are some differences. Also, his boards have the latest (-03) Gate Array, with some wiring on the pin 21 (OSC).
1541-II.gif
1541-II.readme
1541-II schematic diagram. Drawn and uploaded by Levente Hįrsfalvi (Levente@Mi.Stud.PMMFK.JPTE.HU).
ger-1541II-left.gif
ger-1541II-right.gif
A german version of the 1541 II schematics.
long-1540008-rev.E-left.tiff
long-1540008-rev.E-right.tiff
Long board (no custom chips). Assy no. 1540008, rev.E. Sheet 2 of 2.
short-1540049-rev.F-left.tiff
short-1540049-rev.F-right.tiff
Short board. Assy no. 1540049, rev.F. Sheet 2 of 2. On this board, a 40-pin custom chip replaces some 74xx logic used on the rev.E board.
short-251748-rev.E-left.gif
short-251748-rev.E-right.gif
Short board 1541, assy no. 251748, rev.E, sheet 3 of 4. On this board, a 40-pin custom chip replaces some 74xx logic.
1571/
The 1570/1571 disk drive
Here is the schematic diagram of the Commodore 1571 floppy disk drive. The schematic also applies to the built-in 1571 in the Commodore 128D to some extent, but not to the 1571CR, which is integrated on the motherboard of the Commodore 128DCR. You can find those diagrams among the Commodore 128 schematics.
c1571-bot-1.gif
c1571-bot-2.gif
c1571-bot-3.gif
c1571-bot-4.gif
Bottom half of the C1571 schematics (1 is the rightmost picture, 4 the leftmost)
c1571-layout.gif
The component layout diagram for the C1571 drive.
c1571-top-1.gif
c1571-top-2.gif
c1571-top-3.gif
c1571-top-4.gif
Top half of the C1571 schematics (1 is the rightmost picture, 4 the leftmost)
c128/
The Commodore 128.
c128-1-left.gif
c128-1-right.gif
c128-2-left.gif
c128-2-right.gif
c128-3-left.gif
c128-3-right.gif
c128-4-left.gif
c128-4-right.gif
These are the schematic diagrams of the Commodore 128 main board ("flat C128" and C128D in plastic case). They were on eight pages in the Commodore 128 Programmer's Reference Guide, two pages containing one engineering sheet.
c128dcr-1-left.gif
c128dcr-1-right.gif
c128dcr-2-left.gif
c128dcr-2-right.gif
c128dcr-3-left.gif
c128dcr-3-right.gif
c128dcr-4-left.gif
c128dcr-4-right.gif
c128dcr-5-left.gif
c128dcr-5-right.gif
These are the schematic diagrams of the Commodore 128DCR main board (metal case C128D with built-in 1571CR floppy controller). The diagrams were scanned from a 64'er Sonderheft.
c64/
The Commodore 64.
Here are some schematic diagrams of the Commodore 64.
250469-rev.A-left.gif
250469-rev.A-right.gif
250469-rev.B-right.gif
Commodore 64c rev.A and rev.B (new design). The 64c boards have the following texts: PCB ASSY NO. 250469 and PCB NO. 252311 REV.A (or B on newer boards). The difference between the two revisions is in the Gate Array chip: The one in rev.B includes COLOR RAM. That is why only the right half of the schematic diagram differs.
251138-1of2-left.gif
251138-1of2-right.gif
251138-2of2-left.gif
251138-2of2-right.gif
Commodore 64 rev.B (old design). Assy number 251138.
252312-left.gif
252312-right.gif
Commodore 64 BN/E schematics (much like 250469, with a big chip that includes the functionality of the PLA). The original had a bit poor quality. See also c64bne-1.gif and c64bne-2.gif for better quality.
326106-1of2-left.gif
326106-1of2-right.gif
326106-2of2-left.gif
326106-2of2-right.gif
Commodore 64 rev.K (newer design). Assy number 326106. No big differences; i.e. still with the MC4044 clock generator circuit.
326106-cpu-left.gif
326106-cpu-right.gif
326106-vic-left.gif
326106-vic-right.gif
Another scan of the rev.K schematics (assy number 326106).
c64-cassette-io.gif
A block diagram of the Commodore 64 cassette I/O circuitry. Taken from the SAMS C64 Troubleshooting Guide.
c64-powersupply.gif
A block diagram of the Commodore 64 internal power supply (how the +12V, +9V and TOD clock signals are generated from the 9V AC input). Taken from the SAMS C64 Troubleshooting Guide.
c64-r1.chips.gif
A chip location diagram of the first C64 board revision. Assy number unknown, or maybe 251138. Taken from the SAMS C64 Troubleshooting Guide.
c64-video.gif
A block diagram of the video circuitry in the first C64 board revision. Taken from the SAMS C64 Troubleshooting Guide.
c64bne-1.gif
c64bne-2.gif
Another version of the C64 BN/E schematics. This version is of much better quality. The 'original' was preserved because it *is* the 'original' version and has some additional texts written on it.
c64bus.gif
A block diagram of the bus signals in the C64.
ciasid.gif
CIA and SID pinouts and general data
cpupla.gif
6510 and PLA pinouts and general data
mem.gif
2048k*8 SRAM pinout and general data. VIA pinout.
prg-cpu-left.gif
prg-cpu-right.gif
prg-vic-left.gif
prg-vic-right.gif
Commodore 64 schematic diagram, scanned with 360 DPI, 2 colours. This seems to be the same (buggy) schematic that was published in the Commodore 64 Programmer's Reference Guide, but has been partially translated into German.
The vic part contains the ROMs, SIDs, Video Controller, RAMs, Address-decoding, Expansion Port and User Port.
The cpu part contains the Port elements (CIA), CPU, AC-Adaptor, Timer, Port Layout
All resistors are 0.25W ±5% and all capacitors are in µF, unless otherwise stated.
datassette/
Cassette unit schematics
320274.gif
The Commodore 1530.
c2n.gif
C2N, a Commodore 1530 clone manufactured in Taiwan. Better overview than in the 1530 schematic.
plus4-datassette.gif
The Commodore plus/4 tape drive (with a mini-DIN connector)
kim-1/
The MOS Technologies KIM-1, a single-board computer.
Here you will find the schematic diagram of the 6502 learning kit KIM-1 drawn by Ruud Baltissen.
README
Release notes
build.txt
Preliminary instructions for building a KIM-1
kim-big.gif
A high resolution version of the schematic diagram (3299x2271 pixels)
kim.asm
The source code of the KIM firmware
kim.gif
A lower resolution version of the schematic diagram (1650x1136 pixels)
kim.hdf
kim.sch
Original UltiCap files of the schematic diagram
kim.txt
Technical information about the KIM-1
misc/
Schematic diagrams of miscellanous stuff
1011005.gif
VIC-1011 RS-232C adapter rev.A, assy number 1011005.
1351-mouse.gif
The 1351 mouse schematic, drawn by Frank Kontros <jeno@kontr.uzhgorod.ua>. On the PCB there was the following text: ASSY 0101930 Rev.A.
c64-cpm-big.gif
Commodore 64 CP/M cartridge, 2271x1545 pixels.
c64-cpm-small.gif
Commodore 64 CP/M cartridge, 1136x773 pixels.
c64-cpm.hdf
c64-cpm.sch
Commodore 64 CP/M cartridge, original UltiCap files. Drawn by Ruud Baltissen.
c64-cpm.txt
Ruud Baltissen's technical overview of the CP/M cartridge and some comments.
iec-protocol.gif
A flow diagram of Commodore's IEC protocol.
pet3008/
Reverse engineered schematic diagram of the Commodore PET 3008
Here you will find the schematic diagram of the Commodore PET 3008 drawn by Ruud Baltissen. Everything else is covered except the power supply and the power connector.
README
Release notes
pet3008-150dpi.gif
The schematic diagram rendered at 150 dpi, 4751x3299 pixels.
pet3008-75dpi.gif
The schematic diagram produced at 75 dpi, 2376x1650 pixels.
pet3008.hdf
pet3008.sch
Original UltiCap files
pet3016/
Schematic diagram of the Commodore PET 3016, scanned from paper originals from Commodore.
PET SCHEMATICS (CBM 3016 with dynamic RAMs) a member of the family of 16k PET Machines
The PCX files in this directory represent the functional blocks of a CBM 3016. The CRT unit is missing from this collection.
These diagrams are quite big, about 2000x3000 pixels.
pet6502.gif
Processor 6502, data busses, latches, memory expansion slots, reset circuitry
petcrtc.gif
You may find the name of this file quite exaggerated, but in later c= machines, these parts got integrated into a 6545 CRTC (=cathode ray tube controller)
petglue.gif
Logic glue.
petpia2.gif
This section contains the IEEE-488 logic.
petpower.gif
Voltage regulators, capacitors and connector pinouts.
petrams.gif
petrom.gif
No detailed explanation required.
petvideo.gif
This sheet shows a shift register for the video data stream and the Character generator.
viapia.gif
PIA1 is used for keyboard matrix inputs, and VIA 6522 offers timers, shift reg and sophisticated interrupt capabilities
plus4/
The Commodore 264 Series (C16, C116 and plus/4).
modulator.gif
Commodore plus/4 RF modulator
plus4-1.gif
plus4-2.gif
plus4-3.gif
plus4-4.gif
This Commodore plus/4 schematic diagram was scanned from the German plus/4 User's guide. It was on four pages.
powersupply.gif
Commodore plus/4 power supply
timing.gif
Commodore plus/4 timing (Phi 0 and Phi 2 signals in the single clock and twice clock modes)
printers/
Printer schematics
1515.gif
VC-1515 printer, unknown revision
1520009.gif
VC-1520 printer/plotter, rev.A, assy number 1520009.
1525.gif
VC-1525 printer, unknown revision
1526_l.gif
1526_r.gif
VC-1526 printer, unknown revision
sx-64/
Schematics for the portable variant of Commodore 64.
251103_l.gif
251103_r.gif
The SX-64 CPU board, rev.A. Assy number 251103.
251107_l.gif
251107_r.gif
The SX-64 I/O board, rev.A. Assy number 251107.
251110_l.gif
251110_r.gif
The SX-64 FDD board, rev.A. Assy number 251110.
power_l.gif
power_r.gif
The SX-64 power supply.
vic20/
Commodore VIC-20 a.k.a. VC-20.
251027l1.gif
251027l2.gif
251027l3.gif
251027r1.gif
251027r2.gif
251027r3.gif
VIC-20CR rev.D (NTSC, new design). Assy number 251027-01.
324001_1.gif
324001_2.gif
324001_3.gif
VC-20 rev.B (PAL, old design). Assy number 324001-03. Bad scanning quality.
vc20p1.gif
vc20p2.gif
vc20p3.gif
German VC-20 schematics diagrams for the PAL version of VIC-20.
vic20-left.tiff
vic20-middle.tiff
vic20-right.tiff
This diagram is scanned from the Commodore VIC-20 Programmer's Reference guide. It describes an early NTSC motherboard and most probably contains some errors, like the Commodore 64 schematic from the Commodore 64 PRG does.
vic20bus.gif
A block diagram of the VIC-20 bus signals.
vic20mod.gif
The VIC-20 RF modulator (PAL).
faq/
Frequently Asked Questions with answers
8bit-emulation-faq.txt
CBM emulation FAQ
c65-faq.2.0.gz
c65-faq2.sfx
Some information about the Commodore 65, a planned successor to the Commodore 64 that was never marketed. GNU zipped text version and self-extracting archive.
cbm-main-faq.3.1.gz
'Root' FAQ (frequently asked questions) file for C= 'little' machines
cbm-products.txt
Canonical list of known Commodore products ever produced.
ftp-sites.txt
Commodore FTP site list
cpm@ (link)
C128 CP/M related information
trivia/
Commodore trivia questions with answers
This directory contains Commodore trivia questions with answers. These questions have been created by Jim Brain.
cbm-trivia-01.txt
cbm-trivia-02.txt
cbm-trivia-03.txt
cbm-trivia-04.txt
cbm-trivia-05.txt
cbm-trivia-06.txt
cbm-trivia-07.txt
cbm-trivia-08.txt
cbm-trivia-09.txt
cbm-trivia-10.txt
cbm-trivia-11.txt
cbm-trivia-12.txt
cbm-trivia-13.txt
cbm-trivia-14.txt
cbm-trivia-15.txt
cbm-trivia-16.txt
cbm-trivia-17.txt
cbm-trivia-18.txt
cbm-trivia-19.txt
cbm-trivia-20.txt
cbm-trivia-21.txt
cbm-trivia-22.txt
cbm-trivia-23.txt
cbm-trivia-24.txt
cbm-trivia-25.txt
cbm-trivia-26.txt
cbm-trivia-27.txt
cbm-trivia-28.txt
cbm-trivia-29.txt
cbm-trivia-30.txt
cbm-trivia-32.txt
firmware/
ROM images
This directory contains original firmware of 6502-based Commodore products. If you have other ROMs or more precise information (i.e. ROM part numbers), feel free to contact us.
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
1001/
Commodore SFD-1001 disk drive firmware.
Firmware ROMs of COMMODORE SFD 1001 IEEE488 Floppy Disk Drive, with 1MB capacity on 5¼" DS/DD disks.
251257-02A.bin
Floppy Disk Controller (FDC) ROM. Different from 8250.
901887-01.bin
Disk Operating System (DOS) ROM low. Same DOS in 8250 drive.
901888-01.bin
Disk Operating System (DOS) ROM high. Same DOS in 8250 drive.
chips.txt
List of chips used in the SFD 1001.
1541/
1540, 1541, 1541C and 1541-II disk drive firmware.
This directory contains ROMs of 1540, 1541, 1541C and 1541-II drives.
The ROM checksums were valid. If you add the byte values together (adc data:adc #0), the sum of the $c000-$dfff ROM will be $c0, and the $e000-$ffff ROM will add up to $e0. This applies also to the halves of the 1541-II ROM.
1540-c000.325302-01.bin
The ROM chip for $c000-$dfff. This seems to be the same on all models before the 1541-II.
1540-e000.325303-01.bin
The firmware of an 1540 (the drive that the C64 wouldn't keep up with). The revision number might be something else than -01. A speciality of this chip is the power-up message: 73,CBM DOS V2.6 V170,00,00. Did Commodore want to call the drive V170 first? The ROM checksum is correct. The long-board 1541 had the same hardware as the 1540; this upper ROM was the only difference. The lower ROM was 325302-01 on both drives.
1541-II.251968-03.bin
1541-II firmware. Released in 1987.
1541-c000.325302-01.bin@ (link)
The ROM chip for $c000-$dfff. This seems to be the same on all models before the 1541-II.
1541-e000.901229-03.bin
The firmware of an old-style 1541 with long board. This ROM has an autobooting feature: if CLK and DATA are held low during bootup, the drive will wait for them to raise, and execute a "&*" command.
1541-e000.901229-05.bin
The firmware of an old-style 1541 with short board.
1541C.251968-01.bin
The firmware of an old-style 1541 in white case. This drive was introduced around the same time with the C128 and the 1570, to make it look like the C128 and the 1570, which was also in a white 1541-style case. The C128 was also white. This drive has an optical track 1 sensor, but it won't be used unless the jumper J1 on the board is cut.
The $c000-$dfff part of this chip is identical to the 325302-01 ROM.
1571/
1570, 1571 and 1571CR disk drive firmware.
Here is the firmware of the 1570, 1571 and 1571CR drives. There are some differences between these drives. The 1570 is single-sided, while the others are double-sided. See the README file for details.
1570-rom.310654-03.bin
The firmware of a 1570 disk drive. Differences between this and the 1571 ROM exist. The part number is incorrect, the contents have simply been programmed on an 1571 ROM chip.
1570-rom.315090-01.bin
The firmware of a 1570 disk drive. The board says "1571 disk", but the 1570 and 1571 were very similar anyway.
1571-rom.310654-03.bin
The firmware of a 128D's built-in 1571 disk drive, or of a stand-alone 1571.
1571-rom.310654-05.bin
An upgrade of the above. Corrects the bug of 310654-03 that moves the R/W head between each sector when writing on the disk's top side.
1571cr-rom.318047-01.bin
The firmware of a 128DCR's built-in 1571CR disk drive.
README
Information about the differences between the 1571 and the 1571CR.
1581/
1581 disk drive firmware.
The Commodore 1581 is a 3,5 inch drive with serial bus connection. The drive used a normal MFM controller and a double density drive mechanism.
1581-rom.318045-01.bin
System firmware, first version. This chip has also been numbered 312558-01.
1581-rom.318045-02.bin
System firmware, second version.
1581-rom.beta.bin
This is said to be a beta version of the 1581 system firmware.
1581abs.txt
1581ref.txt
1581zp.txt
A few cross-references created for the 1581 ROM by Asger Alstrup <alstrup@diku.dk>.
hacks/
3rd party modifications to the 1581 ROM.
1581rom5.bin
CBM-1581 Binary ROM Program UpDate-5 By TFSS Of The GPS
list1581.ls5
CBM-1581 Source Listing ROM UpDate-5 By TFSS Of The GPS
list1581.ls6
CBM-1581 Source Listing ROM UpDate-6 By TFSS Of The GPS
c128/
Commodore 128 firmware, several different versions.
128ROMs.readme
Some information about the C128 ROMs. Written by David Gahris.
basic.318018-02.bin
basic.318019-02.bin
Commodore 128 BASIC V7 ROM. 1985 version. These ROMs together are identical to the 318022-01 ROM.
basic.318022-01.bin
Commodore 128 BASIC V7 ROM. 1985 version.
basic.318022-02.bin
Commodore 128 BASIC V7 ROM. 1986 version.
characters.german.315079-01.bin
Commodore 128 ASCII/DIN character set. The PETSCII character set is the usual C64 character set, and the national character set is based on the VIC-20 character set.
complete.318023-02.bin
Complete system ROM of an American Commodore 128 DCR. The C128 mode BASIC and the character generator are on separate ROMs.
Layout: C64 BASIC (901226-01), C64 KERNAL (901227-03), C128 editor, Z80 BIOS and C128 KERNAL.
complete.german.318077-01.bin
Ditto, for a German Commodore 128 DCR. The only differences from the American ROM are in the editor (jump to accent character handler) and in the main KERNAL (keyboard maps and accent tables).
complete.swedish.318034-01.bin
Ditto, for a Swedish/Finnish Commodore 128 DCR. EPROM label:
318034-01 DCR
C128 Ker.Sw/Fi
editor.american.from318023-02.bin
editor.finnish1.bin
editor.finnish2.bin
editor.german.bin
editor.german.from318077-01.bin
Five different versions of the Commodore 128 system ROM, the Editor part ($C000-$CFFF). All have been copied from bigger ROMs or EPROMs. The German ROM without part number information is older than the one taken from the 318077-01 ROM.
kernal.318020-03.bin
The C128 KERNAL ROM, containing the editor, the Z80 BIOS and the actual KERNAL part. This should be the first version.
kernal.american.from318023-02.bin
kernal.finnish1.bin
kernal.finnish2.bin
kernal.german.bin
kernal.german.from318077-01.bin
Five different versions of the Commodore 128 system ROM, the KERNAL part ($E000-$FFFF). All have been copied from bigger ROMs or EPROMs. The German ROM without part number information is older than the one taken from the 318077-01 ROM.
z80bios.bin
Commodore 128 Z80 BIOS. The first and only version.
c16/
Commodore 264 series related firmware (C16, C116, plus/4 and 1551).
Here are the ROMs for the Commodore 264 series, which includes the C16, C116 and the plus/4.
1551.318008-01.bin
1551 disk drive DOS ROM. The drive is connected to the expansion port via the TCBM interface (triple interface adapter chip).
3-plus-1.317053-01.bin
The 3-plus-1 word processor, function ROM low.
3-plus-1.317054-01.bin
The 3-plus-1 word processor, function ROM high.
3-plus-1.bin
The 3-PLUS-1 word processor. This has been saved from a running system, and therefore the bytes under the I/O area at $fd00-$ff3f are wrong. The part number is unknown, but this should be the newer of the two usual versions.
README
David Gahris' notes about the firmware in his plus/4.
basic.318006-01.bin
Commodore 16 BASIC V3.5.
kernal.318004-05.bin
Commodore 16 KERNAL, machine language monitor and the character set. PAL-G version.
kernal.318005-04.bin
Commodore 16 KERNAL, machine language monitor and the character set. NTSC-M version, revision 4.
kernal.318005-05.bin
Commodore 16 KERNAL, machine language monitor and the character set. NTSC-M version, revision 5.
c64/
Complete collection of Commodore 64 firmware.
basic.901226-01.bin
Commodore 64 BASIC V2. The first and only revision.
basic.c65.bin
Commodore 64 BASIC V2, taken from the Commodore 65 ROM. Uses fill byte $FF instead of $AA.
characters.901225-01.bin
The character generator ROM.
kernal.4064.bin
Commodore PET64 or 4064 or Educator 64 KERNAL. With black&white startup colors, and with a different bootup message.
kernal.901227-01.bin
Commodore 64 KERNAL ROM Revision 1. The RS-232 timing table is designed for exactly 1 MHz system clock frequency, although no C64 runs at that clock rate. Ripped from a very old American C64.
kernal.901227-02.bin
Commodore 64 KERNAL ROM Revision 2. Can be found on 1982 and 1983 models.
kernal.901227-03.bin
Commodore 64 KERNAL ROM Revision 3. The last revision, also used in the C128's C64 mode.
kernal.c65-caff.bin
Commodore 64 KERNAL ROM, taken from a Commodore 65 ROM. Dated 1990.
kernal.c65-e96a.bin
Commodore 64 KERNAL ROM, taken from a Commodore 65 ROM. Dated 1991.
kernal.swedish.bin
Commodore 64 KERNAL ROM Revision 3, patched for Swedish/Finnish keyboard layout.
kernal.sx.bin
Commodore SX64/DX64 KERNAL. With different startup colors, and tape routines disabled.
kernal.sx.swedish.bin
Commodore SX64/DX64 KERNAL, patched for Swedish/Finnish keyboard layout.
pla.equations
Logic equations in Abel format for the 82S100 PLA chip used in the C64, and a JEDEC file that can used to burn a 82S100 as a C64 PLA.
c65/
Commodore 65 firmware (two different ROM versions)
The Commodore 65 was never produced. These ROM images are from prototype units. The number codes are date codes: YYMMDD.
910111.bin
This is the ROM from the C65 (Alan Share's), checksum $caff. The date on boot up is 910111. The ROM date (at the beginning) is 910110. A bit modified character set at $9000, with taller b and d letters, for instance. Normal characters at $D000.
910429.bin
This is the ROM from the C64DX (Russell Alphey's), checksum $e96a. The date on boot up is 910429. The ROM date (at the beginning) is 910501. German character set at $9000. Normal characters at $D000.
910523.bin
C65 ROM V0.9B.910523 (Christian Zahn)
910626.bin
This is the ROM from the C65 (Stephan Kleinert's). Version number: V0.9B.910626.
910828.bin
C65 ROM V0.9B.910828 (Simon & Veit Laule)
911001.bin
This is the ROM from a C65 (Thomas Hechelhammer's), checksum $4bcf. The date on boot up is 911001. The ROM date (at the beginning) is 911008. The character sets are the same as in the 910111 ROM. There is a BASIC program stored at $4000. This must have been in a firmware developer's machine.
characters/
Character sets of different C= computers.
c16.bin
Commodore 16 character set with more beautiful characters than the C64. For instance, the b and d curves are taller. The font does not contain reversed characters, therefore only 2 kilobytes.
c64-german.bin
An amateur hacked version of the Commodore 64 character set, with some German special characters. This was found on a piggybacked EPROM in a German VIC-20 (VC-20).
c64-hungarian.bin
An amateur hacked version of the Commodore 64 character set, with some Hungarian special characters.
c64-swedish.bin
Official Commodore 64 Swedish/Finnish character set with the å, ä and ö characters.
c64.bin@ (link)
901225-01 Commodore 64/128 character set. Every vertical line is at least 2 pixels wide in order to avoid color errors on television. Also the C=M and C=G graphic characters have been made 2 pixels wide, which is an error.
c65-caff.bin
Commodore 65 alternative character set, taken from a C65 ROM with the checksum $CAFF. Seems to be a distorted copy of the C16 character set.
keyboard-swedish.txt
Swedish/Finnish keyboard layout of the VIC-20, Commodore 64 and Commodore 128. Composed by Pasi Ojala and Marko Mäkelä.
listfont.c
C source code for displaying a 8*8 font.
pet.bin
901447-10 PET character generator ROM. Used in the Fat 40, 8032SK and 8296. Doesn't contain reversed characters. This ROM is just like the VIC-20 character set, except that the code $1c is backslash (\) instead of the British pound sign (£), which was used in the newer character sets.
vic20-german.bin
A German character set modelled after the Vic-20 character set. Used in the German Commodore 128 (top part of the 315079-01 ROM) and in the German 64DX (C65) prototype.
vic20-swedish.bin@ (link)
A Swedish/Finnish character set based on the Vic-20 character set. Grabbed from a localized VIC-20. Some characters are malformed, e.g. the reversed lower case ö. Chip markings: NEC JAPAN R22101-207 / D2332C 510 UD7. (Yes, it is a mask-programmable 4k*8 ROM!)
vic20.bin@ (link)
901460-03 VIC-20 character generator ROM. Most lines are 1 pixel wide, since there is no possibility of color errors with the Vic's wide pixels. This character generator is also used on many PET computers.
pet/
Some firmware and documents for the Commodore PET series.
6545-english.txt
6545-german.txt
Description of the MOS 6545 CRTC (Cathode Ray Tube Controller). The description in petio.txt is inaccurate.
petio.doc
Description of the I/O circuitry used on the PET computers. See also the 6545 description.
petram.doc
PET memory map
8250/
Firmware and technical data about the 8250 disk drive
8250.notes
8250ram00
8250ram10
8250ram43
8250rom
8250rom.dis
8250romfdc-fc00
8250romfdc.dis
data8250
data8250fdc
labels8250
labels8250fdc
mk8250rom.dis
routines
pet/
PET firmware and some documentation
PET8032rom.doc
README
data-4
labels-io
labels-ram-4
mkdis4
petbasic-4
petbasic-4-unpatched
petchars
petchars-for-64
petdis
petedit-2-n
petedit-4-40-b-noCRTC
petedit-4-40-n-50Hz-reconstruc
petedit-4-40-n-60Hz
petedit-4-40-n-noCRTC
petedit-4-80-b-50Hz
petedit-4-80-b-60hz
petkernel-4
petrom-1
petrom-2-b
vic20/
Commodore Vic-20 firmware.
basic.901486-01.bin
Commodore VIC-20 BASIC V2. The first and only version.
characters.901460-03.bin
Commodore VIC-20 character generator ROM.
characters.NecP22101-207.bin
Commodore VIC-20 character generator ROM for Swedish/Finnish character set.
kernal.901486-06.bin
Commodore VIC-20 KERNAL ROM, revision 6. Intended for NTSC-M systems. Probably not the first revision. But not the sixth revision either, since the BASIC ROM has the same part number.
kernal.901486-07.bin
Commodore VIC-20 KERNAL ROM, revision 7. Intended for PAL-B systems. Probably the last revision.
kernal.NecP22081-206.bin
Commodore VIC-20 KERNAL ROM, 901486-07 version patched for Swedish/Finnish keyboard and character set. Chip markings: NEC JAPAN P22489-207 / D2364C 689 UE12 (Yes, it is a 8kb*8 mask-programmable ROM!).
kernal.differences
Lists the differences between the VIC-20 KERNAL ROMs 901486-06 and 901486-07.
geos/
Geos related stuff for c64 and c128.
There is a GEOS home page at http://www.pernet.net/~james1/cbm_geos/ with lists of GEOS files.
1571bootfix.uue
A fix for booting Maverick 1571 from GEOS, or something. Documentation and a uuencoded binary in an ASCII file.
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
InfoViewDA.sfx
InfoViewDA by Douglas Adams. Lets you to view a program's info box and the icon from another program.
LandMark-demo.sfx
Demo of the LandMark Series II diskette, available from PARSEC. I don't know if PARSEC (James D. Robbins) is still in business. It contains GEOTet (64), VDCTet (128), 4thDrive40/80, 4Kernal64/128, GeoSolitaire (64), VDCSolitaire (128), Lace II+ (128), DualTop 64/128, Checkerboard.
cardfile.seq
Card Filer V1.0 by Red Storm (Joe Buckley). A simple database program.
convert2.5
convert2.5.readme
Tool to convert between geos and cbm file format.
fast-ami.seq
Fast_Ami! V1.0 by Scott E. Resh. Transfers files between the Amiga & the C64/C128.
fgmpar6a.txt
fgmpar6a.vsd
A print upgrade for Fun Graphics Machine
fgmstuff.txt
fgmstuff.zip
Fun Graphics Machine, a shareware graphics converter/editor utility
findfile.sfx
Searches for a filename on all drives.
fonteditr.readme
fonteditr.sfx
Font Management tools for geos.
geoCanvas.readme
geoCanvas.sfx
Demo Version of CMD's geopaint replacement.
geoCheckbook-V1.5.demo
geoCheckbook-V1.5.doc
A demo version of a home finance program. The documentation is in GeoWrite format.
geoFax-demo.sfx
Preview of Maurice Randall's GeoFax. GeoFax is available from CMD. This demo will run on any C=64 or C=128.
geoGIF.sfx
A GIF viewer.
geoPCX
geoPCX.doc
Convert geopaint pics to pcx formatted pics.
geoWiztest
geoWiztest.readme
Geowiztest will check if you can use geoWizard.
graphxst.cvt
Graphics Storm! Convert Doodle, PS, PM. From Storm Systems.
kernalid.arc
kernalid.readme
Change the serial number of the geos kernal.
macattack2+.sfx
Converts between MacPaint and GeoPaint image formats.
trojankiller.cvt
trojankiller.readme
Remove the built-in trojan horse from the DeskTop.
wrongiswrite.readme
wrongiswrite.sfx
Text format converter for GEOS.
wrongiswrite7
Convert Write file formats amongst each other.
c128/
Geos programs that run only with GEOS 128.
blackout128.readme
blackout128.sfx
Screen Saver for GEOS 128.
pointer128.lzh
Mouse pointer replacement for GEOS 128 with source.
pointer128.readme
rescue128.arc
Allows a ram reboot of GEOS 128.
rescue128.readme
rpn.readme
rpn128.cvt
Calculator for GEOS 128.
c64/
Geos programs that run only with GEOS 64.
bsw->swe.cvt
bsw->swe.readme
Modifies the default GEOS font (BSW) to include swedish characters Å, Ä and Ö as well as É and Ü. Uploaded by Jonas Hultén (md6cbm@mdstud.chalmers.se).
rpn.readme
rpn64.cvt
Calculator for GEOS 64. Reverse Polish Notation?
swedishkey64.cvt
swedishkey64.readme
Modifies the GEOS 64 2.0 keyboard table to handle a swedish keyboard. Uploaded by the author, Jonas Hultén (md6cbm@mdstud.chalmers.se).
printer/
Printer driver for GEOS.
Here you will find some printer drivers for GEOS.
1124eps
1124ibm
GeosCable_Drivers
Source code for driving printers connected with Centronics cable on the user port.
epson.fx85
ex800
lq1500
lq2460
lq2480
lq2500
nb15
x2460
x2480
programmer/
Programming aids and documentation.
backdebug.cvt
backdebug.readme
db128rboot.readme
db128rboot.sfx
debugger2.0.readme
debugger2.0.sfx
geopatch2.1.cvt
geopatch2.1.readme
geoproginfo.arc
geoproginfo.readme
geostech.ref
geostechref.readme
geostechref1.arc
geostechref2.arc
geostechref3.arc
rpn-src.readme
rpn128-src.sfx
rpn64-src.sfx
incoming/
Directory for uploading CBM 8-bit files. FTP only!
manuals/
User's manuals of Commodore equipment.
Commodore related manuals
See also the Project 64 document homepage at http://ourworld.compuserve.com/homepages/pcgeek/proj64.htm.
1351-mouse.manual
User's manual for the 1351 mouse. Project 64 e-text version 1.1
1541-Flash!.manual
Manual for the 1541 Flash! floppyspeeder. Uploaded by David Holz (holz4061@nova.gmi.edu).
1541-manual.txt.gz
Commodore 1541 disk drive user's manual.
1571-users-manual-1.0.txt.gz
Commodore 1571 disk drive user's manual.
1581-manual.txt.gz
Commodore 1581 disk drive user's manual. Project 64 e-text version 1.1 (text #139)
1700-REU.txt
Commodore 1700 RAM Expansion Unit user's manual. Converted to ASCII by Frank Kontros <jeno@kontr.uzhgorod.ua>.
1702-manual.txt
Commodore 1702 colour monitor manual.
Project 64 e-text version 1.0
C65pre.zip
Commodore 65 preliminary documentation (part of it). Converted to ASCII by Frank Kontros <jeno@kontr.uzhgorod.ua>.
c-diag10.txt
Commodore Diagnostics (45)
c2n10.txt
Commodore C2N cassette drive user's manual.
c64-manual.txt.gz
Commodore 64 User's Guide
Project 64 e-text version 1.0
c64-programmers-reference-guide.txt.gz
Commodore 64 Programmer's Reference Guide, 1/e (46)
Project 64 e-text version 1.0
Converted by Ville Muikkula
oc-118.manual
User's guide for the Oceanic OC-118, a clone for the Commodore 1541 floppy disk drive.
maps/
Memory maps.
These files are from ftp://x2ftp.oulu.fi/pub/cbm/maps/.
00index.txt
An index file that describes the rest of the files
C128CPM.map
C128io.doc
C128ram.doc
C128rom.doc
C1541ram.doc
C1541rom.doc
C16.MemoryMap
C16io.doc
C64.MemoryMap
C64io.doc
C64ram.doc
C64rom.doc
C64rom.lib
PET8032rom.doc
PETio.doc
PETram.doc
Vic20.MemoryMap
Vic20rom.doc
kernel.lib
plus4.MemoryMap
pet/
File area for the Commodore PET series
There is also a PET home page now, at http://www.goldrush.com/~foxnhare/pet.html.
00README
Information about some of the files
8296d-systemdisk.lha
basicles.lha
bb.lha
ca.lha
cb.lha
cbm4032 any hz.prg
cbm4032 any hz.readme
This utility switches a 80 column PET to 40 column mode. Unlike the CBM4032 50 HZ program, this one should work with all 80 column PETs.
dtl.lha
ea.lha
ec.lha
ed.lha
ee.lha
ga.lha
gb.lha
ge.lha
gf.lha
ma.lha
mc.lha
md.lha
me.lha
mg.lha
mm.lha
mt.lha
onderwijs.lha
ra.lha
sa.lha
sb.lha
sd.lha
se.lha
sg.lha
sh.lha
system-2001.readme
system-2001.zoo
ta.lha
tb.lha
ua.lha
wordcraft.lha
pictures@ (link)
Pictures of pre-Amiga Commodore equipment.
plus4/
The Commodore 264 series (plus/4, C16 and C116).
This directory contains software for the Commodore 264 series, which includes the plus/4, the C16 and the rarely seen C116. All software should run on a plus/4, and on a C16 with a 64kB memory expansion.
Special thanks go to Lion/Chromance <lion@inf.bme.hu>, the maintainer of the ftp://ftp.inf.bme.hu/pub/plus4/ site, and to Luca/FIRE <lucafire@stud-r1.chim.unifi.it>, a plus/4 scener who has uploaded most files.
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
PLUS4.info
Information about the Commodore plus/4. Also applies to the C16 and C116.
ftp.inf.bme.hu.pub.plus4.ls-lR
File list of ftp.inf.bme.hu:/pub/plus4/, produced with the ls -lR command. Most of our files are from that site, but the directory structures are not fully compatible. This file is used to help mirroring. From the file date you will see when the site has been last mirrored.
Demos/
Demos.
The Commodore plus/4 demo archive
220V/
3DBall.prg
Digital Delight 3.prg
Digital Delight 4.prg
Gigademo-1.d64.gz
Gigademo-2.d64.gz
Thunder.d64.gz
A-System/
Electric.prg
Uploaded by Lavina/GOTU
ATI/
Lynx.d64.gz
Absence/
Children.prg
First Demo From Gyula.prg
One Love.prg
One filer digi demo
Party Land.zip
Trackmo + note
Real Popcorn.prg
One filer digi demo
Rotary Hack.d64.gz
One sided demo
Magazines@ (link)
Disk magazines published by Absence.
Anarchy/
Metal Ass.d64.gz
Assassins/
Skoro Music Box3.prg
Thunderbirds Demo.prg
This demo was released in 1996.
Magazines@ (link)
Disk magazines published by Assassins
Axis/
Rastermania.d64.gz
Shadow of the Logo II.prg
Scanners@ (link)
A disk magazine published by Axis
CSM/
Moonwalker.prg
Uploaded by Lavina/GOTU
Coroners/
These stuffs are packed all with LHA 2.12 (under DOS), with -o switch (compatible mode). So they may be depackable on other systems, too. The format of files is the usual .d64 (...zipcode does'nt exist on Plus/4, moreover, depacking is screamly slow on Commodores...) disk-image which is handled by C64S and much PC-1541 transferring stuffs. You can especially use Trans64 to put these images back to an 1541-format disk (1551 uses the same format, too). There should be ways on other systems but I still don't work on them so...
N-JOY the progs... Old Commodores never die!!!
Levente
Beard / Coroners
HARSFALVIL@PMMF.HU
1sttlc.lzh
First TLC/GOTU mega
Megatoolz.lzh
A tool collection by Proky. Two disk sides of editors, packers and other utilities.
cns.lzh
Some stuffs from Coroners
dycp.prg
Fullscreen condom gum scroll/dycp routine This should be loaded on Plus/4 simply to $1001. But, if BASIC hangs after loading, try to load it from MONITOR and start with G1018.
users.lzh
Some user stuff. Graphics editors, copiers, fastloaders etc.
DeltaSystem/
DELTA SYSTEM PLUS/4 SECTION http://www.inf.bme.hu/~charles/plus4.html
Short history
The Plus/4 section of Delta System was organized on the Autumn of 1990 with three members: UPC, Charles and Toma. There were no serious work of ours 'till the Summer of 1991, but after that more & more programs have been released (see below). Later two new members have joined our section, namely: St.GLS and RVN (later Dragon) - a gfxman. In the Winter of 1992 - after releasing our great megademo - the section has been dissolved, though St.GLS has worked a few more months on. Most of our works have been explored by the majority just posthumous.
If you're interested in any of these stuffs, just E-mail charles@inf.bme.hu.
Future prospects: Since every member has sold its machine and moved to PC, and the whole Plus/4 life is about to die, this section won't be reorganized ever.
List of the past's Plus/4 members:
Charles
Dragon
St. GLS
Toma
UPC
Aefro Digi-mix
A cool digi-music from C-64; converted by Charles of DS.
Boogie ball
Bugload
A small utility from Charles, which tries to read damaged or weak files.
Char-editor.zip
Character editor.
Delta-load pro
Delta-load++
Delta-load++ pro
Fast loaders, most routines from Megaload/Pigmy; improved by Charles.
Delta-player
A C-64 music-file player; originally coded by ???, improved by UPC of DS.
Deltacator V2.1
Deltacator V2.2
An advanced version of Duplicator, with faster and safer routines; improved by Charles.
Függvények
A (one variable-) function drawing program. It was written in 90% Basic by Charles.
Green pig
A huge joke by Charles with the Korak :) pseudonym.
I'm yet today
A two-parts-demonstration from St.GLS.
It's Computer.zip
It's computer demo, the first demonstration from Delta System, containing a mandelbrot-zoomer and a nice-looking end part; written by Charles, UPC and Toma of DS.
Legend-writer
A note-writer from St.GLS.
Mega-dir-sorter V2.5
A directory-sorter utility with a lot of features; originally coded by ???, improved by Charles of DS.
Minosz labirintusa
A Hungarian fantasy-adventure, the only one attempt in this style; written by Charles from 1988 to 1991 (!!!) The special border-writing technique used in the intro is invented by Charles.
Multichar-editor
Multichar-editor-info
Character set editors and info about them; coded by St.GLS.
Music Service
A great music-listener program with equalizer, wave-form-display, quality-mode and prof. disk control interface; fully coded by Charles of DS.
Music-disk.zip
A one-sided music-disc with the best musics of Brian/Graffity; coded by Charles except UPC's equalizer-routine.
No News 3.zip
St.GLS's news. The 3rd issue is a 1541 disk image.
No News!
No News! 2.
Now & Forever.zip
Now & forever -- A one-sided megademo from St.GLS. There're a bunch of cool effects in it, e.g. raytracing, sprite-bobs, logo-zoom...
Oh Yeah.zip
Oh, Yeah! -- Our giant, two-sided megademo with a plenty of amazing self-coded and converted parts. The most interesting ones are perhaps the 33 Scrollers, the Morfy, the Raytracing and the Convector parts. After releasing (Oct. 1992.) it has taken place at the first places of the demo-top-charts; coded, converted by Charles, Toma & St.GLS of DS.
Part to Crackers' Demo 3
A small demopart from UPC & Charles.
Scroll-typer
A useful scroll-text-editor; coded by Charles.
Scumm.zip
Scumm, a logical game from C-64; converted & improved by St.GLS of DS.
Sex-games
An animation-based sex-game from C-64; converted by St.GLS.
Text-writer
A simple note-writer from UPC, the first released assembly program on Plus/4.
Top secret!
A big joke from Charles, an old, basic game (Légicsata), protected by his time-defender. If you wanna end your life earlier than go ahead and FTP it from here.
Toyball
A logical game from C-64; converted & improved by St.GLS of DS.
Wmp Wms-US
A shoot'em up game from St.GLS.
the maze.cp4
EDC/
Amiga Mania.lzh
Amiga Mania demo by Maugli/EDC
Fatal Mirror.zip
One sided trackmo
Holus-Bolus.prg
One filer demo
Llama Rapture.lzh
Llama rapture demo by Jimy/EDC
ELF/
Fucking Universal.prg
Uploaded by Lavina/GOTU
Electronic+EVS/
Absolutely Fabulous.zip
One sided trackmo
Infinity.zip
One sided trackmo
Megadreams.zip
One sided megademo
Virtually Yours.zip
Two sided trackmo
FYC/
Caprix Dreams.d64.gz
Excalibour.prg
Fire/
00README
Author's descriptions
Hibernaculum.prg
An one filer demo
Macross.prg
One filer demo
Mike Oldfield Music Box.prg
One filer selfcoded musicbox
Reb Demos.zip
A group of demos
Tubular Bells II.prg
One filer demo
LoneNews@ (link)
Fire's disk magazine
GFW/
Last GFWDemo.prg
Prince Intro.prg
one filer demo (converted from PC!)
CoolNews@ (link)
GFW's disk magazine
GOTU/
Gods of the Universe
Gods Of The Universe http://deke.econ.klte.hu/hp/gotu/ is a Hungarian group. Lavina/GOTU (Laszlo Szucs) can be reached at <lavina@economics.econ.klte.hu>.
Action.prg
Demon.prg
Faith No More.prg
Friday the 16th.prg
Harry Gfxbox 1.prg
Harry Gfxbox 2.prg
Headbanger Demo.prg
Intoxication.prg
LBM-EMERY Gfxbox.prg
Last Power.prg
Missing Worlds.prg
1997
Never Ending Story.prg
Outrun.prg
Party in Eger-1.prg
Party in Eger-2.prg
Party in Eger-3.prg
Synthy Demo.prg
Supernews@ (link)
A magazine by Gotu
Gentlemen/
Action.zip
one sided demo
Genetic Faulty.zip
one filer demo + notes
OOOPS UP!.prg
Uploaded by Lavina/GOTU
Rotating Chessboard.prg
one filer demo
Techno Trance.zip
one sided digi demo
Visual Atmosphera.zip
two sided demo
Graffity/
And Again.prg
Uploaded by Lavina/GOTU
HOT/
Heroes of Time
Heroes of Time (HOT)
All these productions were coded by the famous ULF! (haze@uni-paderborn.de)
LAST FOR THRUST!.lha
1990 Last for Thrust!
RESETLOGO-HOT.lha
1990 Resetlogo
hot-intro#1.prg
hot-intro#2.prg
hot-intro#3.prg
HOT-Intros #1 to #3 - coded by the famous ULF!
He was one of the best PLUS 4-Coder...
Contact him under:
haze@uni-paderborn.de
HQC/
High Quality Crackings, a German group.
These productions are from the group High Quality Crackings.
HQC&THRUST-INTRO.lha
1990 A demo by ULF! (haze@uni-paderborn.de).
IT'S FINISHED!.lha
1990 A demo by ULF! (haze@uni-paderborn.de).
MTV/
Bohemian Rapsody.d64.gz
MX/
Methabolix
High Technology-1.d64.gz
High Technology-2.d64.gz
Music For All Time-11.d64
Music For All Time-12.d64
Pro 2 type.zip
one sided demo
Radioactive Zone.d64.gz
Silence.lzh
Silence demo by Steve/SCN and Unreal/MX
Syndrome.lzh
one sided demo
Muffbusters/
Bat Dance.prg
one filer digi demo
Megademo-1.d64.gz
Megademo-2.d64.gz
Sound Box3.prg
NST/
New System Technology was a Hungarian group with the following main members: BAND (Endre Domokos),
BSZ (Balazs Szabo),
SENSOR (Istvan Dudok),
SZAKI (Tamas Sachs).
There were some temporary members as well. This information was provided by Szaki/NST (sachs@sirkan.sch.bme.hu), who will upload some more NST stuff in next year.
Dr Bubo Show.prg
Fhenomena-1.d64.gz
Fhenomena-2.d64.gz
My Little Pony.prg
Nothing Special-1.d64.gz
Nothing Special-2.d64.gz
one sided demo + game
Pepita Balls.d64.gz
PepitaBalls demo by Sensor/NST
The 2nd.d64.gz
The Imitator-1.d64.gz
The Imitator-2.d64.gz
Scorpions/
Knight Rider Music.prg
Knight Rider Show.prg
Skoro Demo 10.prg
Unit 61.d64.gz
Magazines@ (link)
Scorpions' disk magazines
Synergy/
Synergy is a German plus/4 group. Its homepage is at http://ourworld.compuserve.com/homepages/marco_bojda/.
Brainstorm.prg
one filer demo
Porno Show.prg
one filer demo
Taurin.zip
one sided demo (64/256K)
sid.lzh
4 disk sides of software for Synergy's SID card.
Signals@ (link)
A disk magazine created by Synergy.
TEK/
Brain Wash.zip
one sided demo
TLT/
Crazy Guitar.prg
Terrorists/
3D Demo.prg
Uploaded by Lavina/GOTU
Delta Robocop.prg
Gomangani.prg
Horror Boy.prg
Uploaded by Lavina/GOTU
I Don't Know.prg
Uploaded by Lavina/GOTU
Jungle Project.prg
Uploaded by Lavina/GOTU
Prince of Love.d64.gz
Rigor Mortis.prg
Uploaded by Lavina/GOTU
Satans Time.prg
Terror Bubble-1.d64.gz
Terror Bubble-2.d64.gz
Tibets Gfx Box.d64.gz
Tit Mega.d64.gz
TerrorNews@ (link)
Terrorists' disk magazine
Thrust/
Thrust, a German group
These productions are from the group Thrust.
They were programmed by ULF! (haze@uni-paderborn.de).
NOTHING SPECIAL.lha
1990 Nothing Special
RASTERINTRO.lha
1990 Rasterintro
UTG/
First from UTG.prg
Uploaded by Lavina/GOTU
Vortex/
Fuck Off.d64.gz
Wilds/
Amigaworks.d64.gz
one sided demo by Genius
Coma Light 2.prg
one filer demo
Crystals.d64.gz
Crystals megademo by Wilds! from Corpse/Capan¤a/Dinasty (DCD/WLS)
Farewell Hours.prg
one filer demo
Female Corpz.prg
one filer demo
GIFCollection-1.d64.gz
GIFCollection-2.d64.gz
two disk sides of converted GIF images
Gaaarfield.prg
one filer demo
Killer Among Them.prg
one filer demo
Virtual Reality.zip
one sided demo
Magazines@ (link)
Disk magazines published by Wilds
misc/
10 Years+4.d64.gz
17 Years.prg
48 Hours Party.d64.gz
And Justice For All-1.d64.gz
And Justice For All-2.d64.gz
And Justice For All-3.d64.gz
three sided demo
Bloody Good.prg
one filer demo (Tarzan+Rachy)
Blue Keeps.d64.gz
one sided demo
Coool-1.d64.gz
Coool-2.d64.gz
two sided musicbox (Kuni)
Crackers Demo I-1.d64.gz
Crackers Demo I-2.d64.gz
Digital Box II.prg
Uploaded by Lavina of Gotu
Epic Genius.d64.gz
Forever+4.prg
Girls-1.d64.gz
Girls-2.d64.gz
Hawkeye 5.prg
one filer demo
Holiday Rap.prg
Uploaded by Lavina of Gotu
Lame.prg
one filer demo (ATI)
Last Demo By Doky.d64.gz
Marty Land.prg
one filer demo (Derrick)
Mental Hangover.d64.gz
Piccy Demo.prg
one filer demo
Policy of Truth.prg
one filer digi demo
Porno Show.prg
one filer demo
Silence.d64.gz
one sided trackmo (Steve+Unreal)
TLMB.prg
one filer musicbox (TPSH)
Vector Sector.d64.gz
Vector Victory.prg
one filer demo (Csory)
Werner II A-System.prg
Games/
Games, mainly converted from the C64.
The plus/4 game archive.
Solitaire/
Solitaire card games
This plus/4 solitaire card game collection consists of games packed into self dissolving archives. The games run both on PAL and on NTSC systems. Uploaded by James Hehl <jdk@akcache.com>.
Aces Up.sdf
Baker.sdf
Baroness.sdf
Bisley.sdf
Boomerang-v3.sdf
Boomerang.sdf
Canfield.sdf
Castle.sdf
Chameleon.sdf
Collins.sdf
Double Deck.sdf
Double or Nothing.sdf
Eights.sdf
Euchre.sdf
Fourteens.sdf
Free Cell.sdf
Frog.sdf
Golf.sdf
Good Neighbors.sdf
King Kribbage.sdf
Klondike.sdf
Micheal.sdf
Mule.sdf
Osmosis.sdf
Our Own Klondike.sdf
Propeller.sdf
Queens.sdf
Snake.sdf
Spider.sdf
Storehouse.sdf
Strategy.sdf
Sudden Death.sdf
Sultan of Turkey.sdf
Tens.sdf
Thirteens.sdf
Waynes.sdf
carts/
Game cartridges
Jack Attack.prg
Adams/
Adventures by Scott Adams
Atomic Mission.prg
Pirate Adventure.prg
Strange Odyssey.prg
misc/
Miscellanous games, sorted alphabetically
The plus/4 game archive. The games have been sorted by their names into different subdirectories.
0/
3D Pool.prg
3DPool.prg
3dquasars.prg
Uploaded by Lavina/GOTU
7 Up Spot.prg
a/
A Bosszu-GFX.prg
A Bosszu.prg
AFLBoulderdash.prg
ATA.prg
A_07.prg
Uploaded by Lavina/GOTU
Aardvark 1.sys4992.prg
Aardvark 2.sys9458.prg
Ace +4.prg
Uploaded by Lavina of Gotu
Acid Flipper.prg
Airwolf II.prg
Airwolf III.prg
Aliens.prg
Almacska.prg
Alom edes alom.prg
Amoba 2 Players.SCN.prg
Amoba 2.SCN.prg
Amoba.EDC.prg
Amoba.Joker.prg
Amoeba b.prg
Amoeba.TPSH.prg
Arena 3000.sys9708.prg
Uploaded by Lavina of Gotu
Aromo.prg
Arthur Noid.prg
Artur Kalandjai.prg
Uploaded by Lavina/GOTU
Atari Golf.prg
Atlantis.prg
Uploaded by Lavina/GOTU
Atomino.zip
Atomix++.prg
Auf Wiedersehen Monty.prg
Uploaded by Lavina of Gotu
Auriga.prg
b/
BMX Simulator.prg
Uploaded by Lavina/GOTU
Ball.prg
Balls.prg
Barbarian 3.prg
Uploaded by Lavina/GOTU
Baseball.prg
Battery I.d64.gz
Battery II.TCFS.d64.gz
Beamphobia.GOTU.prg
Berks 3.prg
Uploaded by Lavina/GOTU
Bernat A Nyomozo.prg
Big Mac.sys7000.prg
Bigyulabolt.prg
Block Memory.prg
Block Shoot+2.prg
Blockout 3D.prg
Blue Angel 69.GOTU.d64.gz
Blue Angel.prg
Bobby Bearing.prg
Bolcsek Kove.prg
Bongo.prg
Uploaded by Lavina/GOTU
Boogie Ball.prg
Boomber2.prg
Brain Tech.ACE.prg
Bridge Head.prg
Uploaded by Lavina/GOTU
Bubble Trouble.prg
Bubble Works.prg
Uploaded by Lavina/GOTU
c/
Carnage.SCN.prg
Castle Master.zip
Cave Fighter.sys8192.prg
Uploaded by Lavina of Gotu
Classic Snooker.prg
Cloud Kingdom.zip
Cops&Robbers.prg
Uploaded by Lavina/GOTU
Crillion.prg
Cross it 2.prg
Csavargas A Gombak B.prg
Csillagharcos.prg
Cuthbert in Space.prg
Cyborg.prg
d/
Danger Willy.prg
Uploaded by Lavina/GOTU
Danger.zip
One sided game with digital musics by Jimy/EDC.
Dark Side.prg
Death Ships.prg
Dec Stone.prg
Defender of the Crown v8.prg
Deja Vu-1.d64.gz
Deja Vu-2.d64.gz
Denise (Hollywood Poker).prg
Uploaded by Lavina of Gotu
Dex II.prg
Diagon.sys12888.prg
Diamond Town.prg
Uploaded by Lavina/GOTU
Digital Ball.prg
Ding Bat.prg
Dizaster Blaster.prg
Dizzi Dice.prg
Dizzy 3.2.prg
Dizzy III.prg
Dizzy IV.TGMS.prg
Dizzy Prince of Yorkfolk.prg
Domino.prg
Uploaded by Lavina/GOTU
Dork's Dilemma.prg
Uploaded by Lavina/GOTU
Driller.prg
Drol.d64
Duotris.prg
Dynamoid.prg
e/
Elite Squad.prg
Elite Wertraum.prg
Elite.prg
Eliza.prg
Elvarazsolt Kastely.prg
End Zone 2.prg
Eoroid Pro.zip
Escape Pro.zip
European Games.prg
Uploaded by Lavina/GOTU
Ewox.GOTU.prg
Explosive Net.prg
Extasy++.prg
Extasy.prg
The Exorcist.prg
f/
Finders-Keepers.prg
Fireant.sys6915.prg
Uploaded by Lavina/GOTU
Flash Gordon.prg
Uploaded by Lavina/GOTU
Flipper Editor.prg
Flipper Set.prg
Formula 1 Simulator.prg
Fortress Underground.prg
Uploaded by Lavina/GOTU
Freddy Hardest-2.prg
Uploaded by Lavina/GOTU. Two bytes differ from the other copy.
Freddy Hardest.prg
Frenesis.prg
Fury.sys4120.prg
Uploaded by Lavina/GOTU
Future Knight.prg
g/
Galaxians.prg
Uploaded by Lavina/GOTU
Gengszter.prg
Ghost Town USA.d64.gz
Giana Sisters.prg
Gibson 1.1.prg
Golf Royal.prg
Goonies.d64.gz
Grand Prix Circuit.d64.gz
Gwnn.prg
h/
Harvey Headbanger.prg
Head Hunters.prg
Heroic.zip
Hexaeder.prg
Hobbit.prg
Uploaded by Lavina/GOTU
Hollywood Poker Pro-1.d64.gz
Hollywood Poker Pro-2.d64.gz
Hos Lovag.prg
Hunter.GOTU.prg
Hustler.prg
Uploaded by Lavina/GOTU
i/
Icicle Works 3.prg
Uploaded by Lavina/GOTU
Idoregesz.prg
Ikari Warriors.prg
Indoor Soccer.prg
Ingrids Back-1.d64.gz
Ingrids Back-2.d64.gz
Into the Eagles Nest.prg
Invincible.prg
Uploaded by Lavina/GOTU
Isabell (Hollywood Poker).prg
Uploaded by Lavina/GOTU
j/
Jack Attack.prg
Jet Set Willy.prg
Uploaded by Lavina/GOTU
Jetbrix.prg
Jumbo.prg
Uploaded by Lavina/GOTU
The Jet 2.0.zip
k/
Kane.sys15868.prg
Uploaded by Lavina/GOTU
Karate King.prg
Karateka.d64.gz
Kazik&Ghosts.prg
Uploaded by Lavina/GOTU
Kenny Dalglish.TGS.prg
Kikstart Editor.prg
Kikstart.sys8192.prg
King of Kings.prg
Uploaded by Lavina/GOTU
Knight Orc-1.d64.gz
Knight Orc-2.d64.gz
Krakout.prg
Kryptonite.prg
Uploaded by Lavina/GOTU
Kung Fu Kid.prg
l/
L'umo.prg
Uploaded by Lavina/GOTU
Labirinth 4.prg
Laser Squad I+II.d64.gz
Laser Squad.d64.gz
Laser Squad.prg
Leonardo.CNS.prg
Libertor.prg
Lloyd Game.prg
Loco-co-co.sys5389.prg
Uploaded by Lavina of Gotu
Locomotion.prg
Logic Game.prg
Logomaze.prg
Logy 1.d64.gz
Logy 2.d64.gz
Logy.Sand S-1.d64.gz
Logy.Sand S-2.d64.gz
Loopz.d64.gz
Loopz game by DCD/Wilds from Corpse/Capan¤a/Dinasty (DCD/WLS)
Lorence (Hollywood Poker).prg
m/
Magic Candle-1.d64.gz
Magic Candle-2.d64.gz
Magic Candle, two sides.
Magic Monkey.prg
Uploaded by Lavina/GOTU
MagicCandle-1.d64.gz
MagicCandle-2.d64.gz
A slightly different version of Magic Candle.
Magician's Curse 3.prg
Uploaded by Lavina/GOTU
Magnetix.prg
Major Blink.prg
Uploaded by Lavina/GOTU
Maniac Garden.prg
Maniax.prg
Master Golf TIT.prg
Master Mind.prg
Matrix+4.prg
Matrix.prg
Megablazer.prg
Uploaded by Lavina/GOTU
Melyur Adventure.prg
An adventure by GOTU
Meno Jeno.prg
Uploaded by Lavina/GOTU
Mesel Az Erdo.prg
Mind Breaker.UF.prg
Mine Field.prg
Mine Sweeper.prg
Mitoszok Gyemantja.prg
Molecule Man.prg
Uploaded by Lavina/GOTU
Mr. Puniverse 3.prg
Uploaded by Lavina/GOTU
n/
Nathrium Chlorid.prg
Nest of Fleas.prg
Nibbly 92.prg
Nibbly.prg
Ninja Master.prg
Nintendo Worx.prg
Nuclear Ball.prg
o/
Out on a Limb 1.sys4100.prg
Out on a Limb 2.sys4100.prg
Out on a Limb 3.sys4100.prg
Uploaded by Lavina of Gotu
Overload.prg
p/
POD.prg
Pacmanic.prg
Panic 16.prg
Uploaded by Lavina/GOTU
Para Troopers.prg
Patt Ball.prg
Pegged.prg
Pengo.prg
Pet Chess.prg
Pheenix.prg
Pince.prg
Ping-syn.prg
Ping.prg
These two files belong together.
Pink Panther.prg
Uploaded by Lavina/GOTU
Pipe Mania.prg
Piramyd Guy.prg
Planet Search.prg
Uploaded by Lavina/GOTU
Platina.prg
Pokol Angyala.d64.gz
Prisoner.prg
Project Nova.prg
Prospector Pete.prg
Pulsar.sys16304.prg
Uploaded by Lavina/GOTU
Punchy.prg
Uploaded by Lavina/GOTU
Punk Puzzle.prg
Purlets.prg
Puzzle 3.prg
Puzzle 4.prg
Puzzle Shuffle.prg
Uploaded by Lavina/GOTU
Puzzlenoid.prg
Puzznic 3+.prg
r/
Raster Runner.prg
Reflex.prg
Renaissance.prg
Revs Tune.prg
Road Warrior.prg
Robin of Sherwood.prg
Uploaded by Lavina/GOTU
Rockstar Manager.d64.gz
Rubik Kocka.prg
s/
Saboteur.prg
Uploaded by Lavina/GOTU
Safe Guard.prg
Saloon Shootout.prg
Scroll Adventure.prg
Secret Mission.prg
Uploaded by Lavina/GOTU
Sensible Hugo.prg
Sensitive.prg
Shit Game.prg
Simple Puzzle.prg
Sir Knight.prg
Uploaded by Lavina/GOTU
Skramble.prg
Sky.sys8192.prg
Uploaded by Lavina/GOTU
Sokoban.prg
Sotet Mancs.prg
Space Warrior.prg
Speed Ball.d64.gz
Spiky Harold 2.prg
Spiky Harold.prg
Squirm.prg
Starforce Nova.prg
Stellar7.prg
Stephanie (Hollywood Poker).prg
Uploaded by Lavina/GOTU
Stone Age-info.prg
Stone Age.prg
Stonepuzzle Editor.prg
Storm Across Europe.d64.gz
Street Olympics.prg
Uploaded by Lavina of Gotu
Strip Poker2.d64.gz
Summer Time.CNS.prg
Super Cobra.prg
Uploaded by Lavina of Gotu
Super Pipeline.CNS.prg
Supremacy.d64.gz
Sword of Destiny.prg
Uploaded by Lavina/GOTU
t/
Tazz.prg
Uploaded by Lavina/GOTU
Terra Cognita.prg
Terra-X.prg
Tervihar.prg
Tetris 10.d64.gz
Tetris 2.d64.gz
The Hell 2.SCN.prg
The Hell 3.prg
The Hell.prg
The Slipper2.SCN.prg
Time Crystal.SCN.prg
Timeslip.prg
Tom Thumb+4.prg
Tomb of Tarrabash.prg
Uploaded by Lavina/GOTU
Total Eclipse II.prg
Uploaded by Lavina/GOTU
Total Eclipse.prg
Toy Balls.prg
Trailblazer.zip
Trans Logic.GS.prg
Trans World.prg
Trap Game.prg
Trap Hawk.prg
Treasure Island.prg
Uploaded by Lavina/GOTU
Tube Runner.prg
Tutti Frutti.prg
Uploaded by Lavina/GOTU
Twin Kingdom Walley 2.prg
Twin Kingdom Walley.prg
Twindown-loader.prg
Twindown.prg
Tycoontex.prg
u/
Ufovadasz.prg
Uj Vadnyugat.prg
Under Haupt.prg
Uploaded by Lavina/GOTU
Uninvited-1.d64.gz
Uninvited-2.d64.gz
v/
Video Meanies.prg
Uploaded by Lavina/GOTU
Video Poker.prg
Void Runner.prg
Volleyball-info.prg
Volleyball.prg
Volleyball and its release notes.
w/
Wild Fire+++.prg
x/
XCellor8.prg
Xargon Wars.prg
Xzap.prg
Uploaded by Lavina/GOTU
z/
Zombie.prg
Magazines/
Disk magazines.
The plus/4 disk magazine collection The magazines are sorted by the publishing groups.
Absence/
IMBKNews 08.prg
IMBKNews 11.prg
Traffic Jam 4.zip
Obviously, a magazine :-)
proba.prg
Assassins/
Mininews 04.prg
Axis/
Scanners 10.prg
Scanners 9.prg
Fire/
Magazines by Fire. Luca/Fire (Luca Carrafiello) can be reached at lucafire@stud-r1.chim.unifi.it.
Lone News 01.prg
Lone News #01, November 1996.
Lone News 02.prg
Lone News #02, February 1997.
Lone News 03.prg
Lone News #03, April 1997.
Lone News 04.prg
Lone News #04, July 1997.
Lone News 05.prg
Lone News #05, October 1997.
GFW/
Cool News 3.prg
GOTU/
Supernews magazine by GOTU
Lavina/Gotu (Laszlo Szucs) can be reached at lavina@economics.econ.klte.hu.
Supernews1.prg
Supernews2.prg
Supernews3.prg
Korak/
Korak was a guy who didn't belong to any groups. He is one of the great mysteries on the plus/4 scene, because nobody really knows who he is. According to Lavina/GOTU, Korak also made everyone angry with his comments about the scene.
Korak Times 4.prg
Korak Times 5.prg
Scorpions/
Mini News 3.prg
SCNNews 12.prg
SCNNews 13.prg
SCNNews 25.prg
SCNNews 27.d64.gz
Synergy/
Signals is magazine published by a German group Synergy on a rather irregular basis. The Signals home page is at http://home.t-online.de/home/haegar-synergy/signals.htm.
Signals 01-1.d64.gz
Signals 01-2.d64.gz
Signals #1, released in 1993.
Signals 02-1.d64.gz
Signals 02-2.d64.gz
Signals #2, 24 May 1993.
Signals 03-1.d64.gz
Signals 03-2.d64.gz
Signals #3, 1993.
Signals 04.d64.gz
Signals 05.d64.gz
Signals 06.d64.gz
Signals 07-1.d64.gz
Signals #7 and some miscellanous stuff that was on the disk's back side. If the magazine hangs when trying to load the articles from the main menu, you can read the articles with a SEQ file reader.
Signals 07-2.d64.gz
Signals 08-1.d64.gz
Signals 08-2.d64.gz
Signals 09-1.d64.gz
Signals 09-2.d64.gz
Signals #9, two sides, released in February 1997.
Signals 10-1.d64.gz
Signals 10-2.d64.gz
Signals #10, two sides, released in June 1997.
Terrorists/
Terror News 13.prg
Terror News 14.prg
Wilds/
nsreel 01.prg
nsreel 03.prg
nsreel 13.prg
nsreel 14.prg
nsreel 15.prg
nsreel 26.zip
Misc/
Miscellanous stuff.
GOTU.gif
The members of GOTU, picture
GOTUMega Disk 1.zip
'Zine' with demos,mags and games /GOTU
Ceep4a/
A series of disk images of important new files for the PLUS/4. All of these are brought to you from programmer Jim Hehl and courtesy of COMMODORE CEE Disk Magazine. Uploaded by Jack Vander White.
These files contain 1541 disk images with some new plus/4 programs programmed by Jim Hehl. The files are courtecy of COMMODORE CEE Disk Magazine.
ceep4a .txt
General information written by the uploader, Jack Vander White
ceep4aa.zip
ceep4ab.zip
ceep4ac.zip
ceep4ad.zip
ceep4ae.zip
ceep4af.zip
ceep4ag.zip
ceep4ah.zip
ceep4ai.zip
Parties/
Pictures and other stuff from demo parties.
Global Pardey II/
Pictures from Global Pardey II, held in 1994 in Debrecen, Hungary.
Hi Dear +4 Scene!
Here are some photos about plus 4 freax. Most of them were shot on
GLOBAL PARDEY II. in 1994 by Lacoste of WLS and Lavina of Gotu in Debrecen, Hungary. Please upload similar photos if you have some.
Sorry for the bad resolution of the images (Handyscan sucks!)
Lavina of Gotu (LAVINA@ECONOMICS.ECON.KLTE.HU)
01.jpg
Shadow of Gotu being hit on the head by some wls guys...
02.jpg
Freddy of Gotu (left) and Coby of MX (on the right side)
03.jpg
TCFS coding Lemmings (is it ever finished?)
04.jpg
Crafty and Lacoste
05.jpg
Lavina of Gotu thinking on some effects
06.jpg
A moment from the party
07.jpg
The plus 4 members of the party.
08.jpg
Freddy is sleeping... (I am Freddy, ain't i lame?)
09.jpg
Paul of Gotu is sleeping after some beer...
10.jpg
TCFS
11.jpg
TCFS playing Terminator 2 for Gotu members
12.jpg
My room (Lavina of Gotu) and my coding seat with my plusi. Also the place
of Mental Hangover Party in Mateszalka.
Tools/
Tools and utilities.
The plus/4 tool/utility collection
Assembler/
Mega Assembler V5.3.zip
Assembler for 256 kB
Mega Assembler52.zip
Assember for 256 kB /Fire
Disk/
1541 Copy.prg
1541 copier
9 Seconds Formation.prg
9 second disk formatter
Archiver Copy.prg
Archiver disk/tape + copier disk/tape
Disk Recycle.prg
Recycler
Dload.WLS.prg
FastLoader
Dload.prg
FastLoader
Fast Load 1541.prg
FastLoader
File Detector.prg
Detect lost files on disk
Giga Load.prg
FastLoader
Quick Side Copy.prg
Single and dual diskcopy
Turbo Disk.prg
FastLoader
Graphic/
5x8 Char Editor.prg
Character editor
Char Filler.prg
A utility by GOTU
Fli Ed-1.0+.CNS.prg
FLI editor v1.0+/Coroners
Fli Ed-info.CNS.prg
Information about FliEd-1.0+ and FLI on the plus/4
Fli Editor.zip
FLI editor /Coroners
Graphic Tools 5.NTSC-disk 1.d64.gz
Graphic Tools 5.NTSC-disk 2.d64.gz
Graphic Tools 5 for NTSC by James Hehl. Includes a SEQ file reader and printer.
Graphic Tools 5.PAL-disk 1.d64
Graphic Tools 5.PAL-disk 2.d64
Graphic Tools 5 for PAL by James Hehl. Includes a SEQ file reader and printer.
Logo Editor V2.0.zip
Logo editor + note
Magic Paint+++.prg
Multi Botticelli.prg
Multicolour picture editor
Solo Spriter.prg
Misc/
Adventure Building System.d64.gz
Hardcopy Manager.prg
Megatools-1.d64.gz
Megatools-2.d64.gz
OS-r32.d64.gz
calcplus.d64.gz
Rom codes for the (good) spreadsheet cartridge for the Plus4/C116/C16. Works fine in either Pal or Ntsc. It also contains the complete documentation, in standard sequential files (ScriptPlus) and example programs.
cassback.lha
CassBack, a tape back-up program by Martin Gierich (uj3w@rz.uni-karlsruhe.de).
jh 3.d64.gz
jh 4.d64.gz
jh 5.d64.gz
James Hehl's software collection. SEQ readers, ASCII to PETSCII converters, a Lynx archiver, converted animations, electronics projects, documentation.
miscroms.d64.gz
Financial Advisor, the C16 tutorial cartridge (that used to come packed with each machine), LOGO language, SpeedScript+4 (same as the SpeedScript64 that was originally by Compute magazine and doc file and a Plus4 keyboard overlay) and James Hehl's Super Utility cartridge with docs (Utility V4).
Music/
DMCv2.3+.prg
Music composer
Future Composer V2.3+.prg
Music composer
Microtechno.prg
Sound editor with digi tunes. The MTV version of Microdisko and Microtuned. Uploaded by Lavina/GOTU.
Music Converters.d64
A collection of music converters (SID emulators). Some of them are programmed by Beard/Coroners.
Rocky Sampler.prg
Sampler from +4 to keyboard
Text/
EVSNoter.prg
notewriter /EVS
Messy Maker.prg
News Writer.prg
texteditor /GuysFromWest
Note Editor V1.7+.prg
unsorted/
Miscellanous stuff (education, games, utilities) that was uploaded by Jack Vander White (ceejack@crl9.crl.com). Feel free to test them out and to upload the directory indexes. :-)
This directory contains software uploaded by Jack Vander White. No file descriptions are available.
p4educat.txt
p4educat.zip
Education stuff. Archive index and a PK-ZIP archive.
p4games.txt
p4games.zip
Games. Archive index and a PK-ZIP archive.
p4produc.txt
p4produc.zip
Productivity stuff. Archive index and a PK-ZIP archive.
p4utilit.txt
p4utilit.zip
Utilities. Archive index and a PK-ZIP archive.
programming@ (link)
Programming information.
src/
Released source code of various Commodore firmware and software.
Here you will find released source code of different Commodore firmware and software.
c128/
Commodore 128 related source code
28may87s.pma@ (link)
Source code for the 28 May 87 version of C128 CP/M
drives/
Source code of disk drive firmware and related software
1571.zip
Source code of the 1571 5¼" floppy disk drive. Uploaded by Dennis Jarvis.
1581.zip
Source code of the 1581 3½" floppy disk drive. Uploaded by Dennis Jarvis.
ramdos.zip
Source code of RAMDOS, a RAM disk program for the Commodore RAM Expansion Unit (REU). Uploaded by Dennis Jarvis.
serlib.zip
An assembler listing of the 318045-01 ROM, dated 03/20/87. This is the first revision of the 1581 ROM. Uploaded by Dennis Jarvis.
printer/
Printer firmware
8023P.zip
8023 printer firmware source code. Uploaded by Dennis Jarvis.
transfer@ (link)
Utilities for transferring files from Commodores to the outer world.
vic20/
Directory for Commodore VIC 20 stuff
ALLFILES
Index of all files under this area, text version.
ALLFILES.html
Index of all files under this area, HTML version.
Cartlist.html
List of (almost) all VIC-20 cartridges ever produced, version 1.9 (December 30, 1997). Composed by Ward F. Shrake and Paul A. Le Brasse. HTML version by Marko Mäkelä.
Cartlist.txt
List of (almost) all VIC-20 cartridges ever produced, version 1.9 (December 29, 1997). Composed by Ward F. Shrake and Paul A. Le Brasse.
Cartzilla.html
Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by Ward F. Shrake. HTML version by Marko Mäkelä.
Cartzilla.txt
Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by Ward F. Shrake.
FAQ.txt
Frequently Asked Questions about the VIC-20 Classic Game & Home Computing System, Release 2b (Ver 1.3) July 1997. © 1997 Ward Shrake http://members.aol.com/wshrake/index.htm.
Tapelist.txt
A list of VIC-20 tape games. Composed by Ward F. Shrake.
VIC-Tech.zip
Information how to archive VIC-20 game cartridges. Written by Ward F. Shrake.
memorytest.zip
A simple memory tester written by Timo Raita. Documentation, source code and binary included.
assembler/
Assembler programming utilities and documents.
Here you will find some tools that might be helpful when coding machine language on the Vic. But you'd be much better off using some sort of a cross-development system. Most programs here require an 8-kilobyte memory expansion.
6502 Assembler.prg
A simple 6502 assembler written in BASIC.
Assam 20.prg
An assembler written in machine language.
Basmon.prg
A simple hex-dec conversion tool with some features.
Dis Assembler.prg
A 6502 disassembler written in BASIC.
MLX 2.02.prg@ (link)
A utility for entering machine language programs (enter bytes in decimal notation, with checksums over 6 byte groups).
MLtracer.prg@ (link)
A 6502 simulator (single-stepper) written in BASIC.
Mach.taal Les 1.prg
Mach.taal Les 2.prg
Mach.taal Les 3.prg
Mach.taal Les 4.prg
Mach.taal Les 5.prg
Mach.taal Les 6.prg
Mach.taal Les 7.prg
Mach.taal Les 8.prg
Mach.taal Les 9.prg
Mach.taal Les 10.prg
Mach.taal Les 11.prg
Mach.taal Les 12.prg
A machine language course in Dutch.
Sammon ($2000).prg
A machine language monitor of some sort.
Source (40t).prg
A disassembler that writes the output into a disk file.
csbruce/
Programs and games written by Craig Bruce.
These games have been written by Craig Bruce.
All games in this directory run on the unexpanded Vic, except superventure, which requires at least 8 kilobytes of expansion memory.
CB Invaders.b.prg
CB Invaders.f.prg
CB Invaders for the unexpanded Vic only. Load and run the cb invaders.b file first. It'll try to load the second part from the tape. Break the program and change the cursor color from white if needed. Then load and run the second part. Very slow screen update, almost unplayable.
CB Slot-6.prg
CB Slot-8.prg
Two different versions of a slot game for an unexpanded Vic.
Death House.prg
A text adventure game. Runs on an unexpanded Vic.
House.prg
Displays a house with print commands.
Potholes I.prg
A simple vertical car-drive game. The car doesn't steer right in this version
Potholes II.prg
A better version of the above.
Superventure.prg
A text adventure. Requires at least 8 kB memory expansion.
Typing.prg
Typing rate measurement program.
Unex.prg
VIC unexpander. Sets the Vic to an unexpanded memory configuration.
demos.basic/
Demos and other programs that require little interaction. Written in BASIC.
Here you will find demos and other programs that require little interaction. All of these programs have been written in BASIC.
3k/
BASIC demos that require a 3k expansion (may work with more)
Bach Menuett 1.prg
Plays Bach's Menuett Nr. 1. Requires at least 3k of expanded memory.
Birdface.superexpander.prg
Draws a bird face. Requires at least a 3k memory expansion and the Super Expander ROM.
8k/
BASIC demos that require an 8k expansion (will work with more)
Andromeda.prg
An animation about an alien coming to a town.
printer/
Printer demos (PETSCII graphics) written in BASIC. Many require big memory expansions.
These programs print pictures on a 80-column printer.
Dame 1.prg
Prints a picture of a woman, left half. Requires a 16k expansion.
Dame 2.prg
Prints a picture of a woman, right half.
Dragon 1.prg
Prints a dragon, left half. Requires an 8k expansion.
Dragon 2.prg
Prints a dragon, right half.
Enterprise1.prg
Prints the U.S.S. Enterprise, left half. Requires a 24k expansion.
Enterprise2.prg
Prints the U.S.S. Enterprise, right half.
Guust.prg
Prints a ghost. Requires an 8k expansion.
Leeuw.prg
Prints a tiger. Requires an 8k expansion.
Liefde Is.prg
Prints a picture on two pages, 40 columns each.
Monalisa 1.prg
Prints the Mona Lisa, left half. Requires an 8k expansion.
Monalisa 2.prg
Prints the Mona Lisa, right half.
Pin-up.prg
Prints a pin-up girl.
Spock.prg
Prints a 40-column picture of Mr. Spock.
unexpanded/
BASIC demos for the unexpanded VIC-20.
Allegro.prg
Plays Johann Sebastian Bach's Allegro.
Big 2.prg
Writes some text on a 25x30 screen. PAL (6561) only.
Big Chars.prg
Defines 8x16 characters and 8x8 characters simultaneously and demonstrates their use.
Big One (s).prg
A "commercial" for Big 2.
Birds Demo.prg
Demonstrates user-defined characters and sound effects.
Boogie1.prg
Plays a terrible melody and shows a clumsy animation.
Bounce.prg
Bounces the text window around the screen.
Bumblebee.prg
Plays the Bumble Bee music piece.
Cirkel.prg
Draws a circle on the screen.
Crazybeat.prg
Plays a nice music piece.
Dobbelsteen.prg
Throws dice.
Dragon Demo.prg
Draws a dragon and plays very annoying sounds.
E.T. Demo.prg
This extremely slow program draws a picture of the E.T.
Frere Jacques.prg
Plays the kanon song "Meister Jakob", or "Frere Jacques".
Kaleidoscope.prg
Draws a changing colourful graphics.
Keyboard Demo.prg
Draws a picture of the VIC-20 keyboard.
Liner.prg
Draws lines on the screen.
Lintjes.prg
Draws random horizontal lines on the screen.
Lotus.prg
Draws a picture of a Lotus Esprit.
Merry Vic-mas.prg
Draws a christmas tree and plays a christmas song.
Mork & Mindy.prg
Plays a song.
Multicolour Magic.prg
Teaches and demonstrates the use of multicolour graphics.
Penny Lane.prg
Plays the Penny Lane song by the Beatles.
Pno2.prg
Creates various sound effects when you press the keys.
Raket.prg
Animation of a rocket that is taking off.
Robots.prg
Draws robots on the screen.
Screen Demo.prg
Features some sort of morphing in BASIC.
Silent Night.prg
Plays the Christmas song "silent night".
Smallfont.prg
Defines a small (4x6) font.
Snoopy Hires.prg
A picture of the Snoopy comic character.
Solitair.prg
Plays the game of Solitaire. The texts are in Dutch.
Sound Library.prg
20 different sound effects written in BASIC.
Sound Shaper.prg
A sound effect program.
Star Wars IRQ.prg
Installs an interrupt routine that plays the Star Wars theme.
Stillenacht.prg
Plays the famous Christmas song with three voices. The initializations take quite long.
Vic Cirkeldemo.prg
Draws two circles on the screen.
Vic Demo 1.prg
Vic Demo 2.prg
Vic Demo 3.prg
Very poor demos of the VIC-20. Some of them are by Commodore.
Vic Hires Plot.prg
Plots points on the screen.
Vic Miauw.prg
Draws a cat.
Vic Mosaic.prg
No, this is not a web browser for your VIC. It draws some sort of mosaic on the screen.
World Map.prg
Draws a small world map in high resolution graphics.
demos/
Demos written in machine language.
Birthday.prg
A vic-20 demo released 11.8.1990 by Secundus of Pu-239. 16k extra memory required. Load and run. PAL only. Packed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
Cuckoo-clock-source.zip
Source code of the cuckoo clock program in DASM format
Cuckoo-clock.prg
A cuckoo clock for the VIC-20 written by Timo Raita <vic@iki.fi>. This interrupt-driven program reads the system time (TI$) and plays cuckoo samples at half and full hours. Requires at least an 8k expansion.
Fine scroll.prg
A scroller demo. The scroll is not too fine on PAL-B systems. SYS8192 to start. Requires an 8k expansion.
PU-239 in Lahti.prg
A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory required. No sound included. Load and run. PAL only. Packed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
PU-239-demo.prg
The very first vic-20 demo by Secundus of Pu-239 (15.2.1989). 3k memory expansion required. Load and run. PAL only. Packed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
Pacman.prg
A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory required. Load and run. PAL only. Packed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
VIC20-AR89-1.prg
VIC20-AR89-1.readme
A simple demo for the unexpanded PAL Vic-20, written in June 1994. Only seems to scroll text on the screen.
VVV-NTSC.lha
Veni vidi Vic!, 6560 (NTSC-M) version. Some parts of this demo are available separately, so that they can be loaded on an unexpanded VIC-20. The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571 disk drive.
VVV-NTSC.sfx
Veni vidi Vic!, 6560 (NTSC-M) version. This self-extracting archive can be loaded and started on a Commodore 64 or 128.
VVV-PAL.lha
Veni vidi Vic!, 6561 (PAL-B) version. Some parts of this demo are available separately, so that they can be loaded on an unexpanded VIC-20. The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571 disk drive.
VVV-PAL.sfx
Veni vidi Vic!, 6561 (PAL-B) version. This self-extracting archive can be loaded and started on a Commodore 64 or 128.
VVV-src.tar.gz
Source code of Veni vidi Vic!, World's first known trackmo (multipart demo that loads from disk while running) for the VIC-20, developed in 1996 and published on The Party '96 in Denmark. For more information, see http://www.hut.fi/Misc/cbm/vic20-demos.html#VVV.
firmware@ (link)
System ROM images.
games.basic/
Games written in BASIC.
Welcome to the VIC-20 game collection! The games are sorted by the memory expansions that they require.
16k/
Games for at least 16kB memory expansion.
The games in this directory require at least 16 kilobytes of extra memory. They are written in BASIC and require no joystick, unless otherwise specified.
Atlantis (40t).prg
Find the Atlantis in this text adventure.
Baldor's Castle.sys20182.prg
A quite unplayable graphical adventure.
Castle Dark.prg
A semi-graphical text adventure.
Castlemaze.prg
A text adventure.
Colonel's House.2.prg
Colonel's House.prg
The Colonel's House - the first of the seven knives of eternity by Robert Davis. This part displays the instructions and loads the actual game from tape.
Dark-dungeons.prg
A role-playing adventure by Anirog.
Encounter-2.prg
A version of Encounter by Pixel productions that is not LIST protected.
Encounter.prg
This Pixel game has a very long initial demo. The 'b' key has some control over the game.
Flightpath-737.prg
A flight simulator by Anirog. Controls: f1, f3, f5, f7: speed; a, z, f, v, r, e: other things; and the joystick. To take off, center the plane with the runway (HDG = RH), accelerate to ASI = 200, drop the flaps (v) and pull the nose up.
Football Manager.prg
In this game you manage a football team. Produced by Addictive Games.
Lost Dutchman's Gold.prg
A very big text adventure. The game state can be saved.
Miser House.prg
A text adventure.
Monopoly.prg
A german Monopoly game with one computer player and up to 7 human players. No graphics.
Morloc House.prg
A text adventure.
Myst. Island.prg
Mystery Island.prg
A joystick-controlled adventure. Not very playable.
Odyssee 2000.prg
A German multi-player space game.
Orb.prg
A Dutch text adventure by Impact.
Star Quest.prg
Some sort of a space game.
Star Trek.prg
Become Captain Kirk of USS Enterprise.
Star Trek.printer.prg
A Star Trek game with printer output.
Starship-escape.prg
In this game by Sumlock Micros you will have to escape from a star ship, which consists of several rooms.
Stoneville Manor.prg
A text adventure.
Submarine.prg
A submarine game by Himer Datenservice.
Subspace Striker.prg
A keyboard-controlled shoot-em-up.
The Lair.prg
A graphical dungeon adventure with save-game option.
The Valley.prg
A role playing game.
Tomb of Drewan.prg
A graphical adventure written in BASIC. Programmed by Trevor Pitts. This program is also available as a two-part version (loader and actual program) that only requires an 8-kilobyte expansion.
Toptrainer.prg
A football manager game with German texts.
Zor.prg
ZOR - der Schlacht der Roboter (partially German texts). Fight against an enemy robot - ZOR. Programmed by Pixel Productions.
32k/
Games for a 32kB memory expansion.
O. Dorf.prg
Oldorf.prg
This role playing game seems to require some sort of a BASIC extension.
3k/
Games for the 3kB expansion.
The games in this directory are written in BASIC and require a 3-kilobyte memory expansion, like the Superexpander. Some of them work also with a bigger expansion.
3D Doolhof.prg
A 3D maze game in Dutch.
3D Tic Tac Toe.prg
A 3-dimensional tic-tac-toe game against the computer. The texts are in German. Works also with 8k or more.
3D Tic-Tac-Toe.prg
A two-player tic-tac-toe with a 3x3x3 matrix. Requires at least 3 kilobytes of expansion memory.
Avaruuspeli.prg
A space game in Finnish. Controls: W, P, S, D, C, R.
Bomber.prg
Bomb two targets from a fast flying plane. This game is very fast for being written in BASIC. Works also with 8k or more.
Catacombs.prg
A Pac-Man clone.
Caves of Ice.prg
A three-dimensional maze game in a 5x5x5 room maze. Requires at least 3 kilobytes of expansion memory.
Cremlin.prg
Eliminate all enemy objects on the screen in 100 seconds. The instructions and other texts are in Dutch. Works also with 8k or more.
Domino.prg
The game of domino. The texts are in Dutch, but the game is quite simple anyway. Works also with 8k or more.
Droids.prg
Some sort of a game for 1-4 players. Works also with 8k or more.
Duikboten.prg
Sink the enemy submarines or boats. No graphics; you have to imagine the 8x8 matrix yourself. All texts are in Dutch. Works also with 8k or more.
Flightsimulator.prg
A very primitive and irrealistic simulation of a landing plane. The instructions are in German. Works also with 8k or more.
Frog.prg
In this game, you are a frog and must catch bugs for your living. Very fast for a BASIC game. Works also with 8k or more.
Geluiden.prg
Sound effects. The menu is in Dutch.
Gobang.prg
A game by Commodore that might be Gomoku. Controls: function keys and Return. Works also with 8k or more.
Hebbes.prg
A dice game for 4 players. The texts are in Dutch.
Insluit Spel.prg
Capture the VIC by building a wall around it. The instructions are in Dutch. Works also with 8k or more.
Mastermind.prg
The classic memorizing game. There is a very long delay loop in the beginning. The texts are in Dutch.
Quatrainment.prg
Some sort of a logical game. Works also with 8k or more.
Rail.prg
A rail road game that only works with an 3kB expansion.
Safe.prg
Open a money safe (Dutch). Works also with 8k or more.
Slang.prg
Slang2.prg
Control a snake and eat numbers. Controls: T U Y H.
Space Division.prg
This UMI game teaches you division. You will have to answer 20 problems before the space shuttle can take off.
Therapy.prg
Dr. Rom, a therapist program. Requires at least 3kB of extra memory.
Wakken&Ijsbeeren.prg
Some sort of a dice game. You must know some Dutch to play this one. Works also with 8k or more.
Yahtzee.prg
The game of Yahtzee for 1 or 2 players, in Dutch. Works also with 8k or more.
Zeeslag 2 Vic's.prg
Ditto, but you can also place your own ships. Works also with 8k or more.
Zeeslag.prg
Sink the enemy float. The texts are in Dutch. Works also with 8k or more.
8k/
Games for at least 8kB memory expansion.
Unless otherwise stated, all games in this directory require at least 8 kilobytes of expansion memory and are written in BASIC.
3D Labyrinth.prg
A threedimensional labyrinth game by Llamasoft. Might contain some machine-language routines, but the game is very slow anyway.
4 op een rij.prg
Four in the row, or Vier gewinnt, or Vier op een rij. A variant of tic-tac-toe with gravity. The texts are in Dutch.
Adventure.prg
A maze game that is controlled by joystick. Boosted by a small machine-language subroutine.
Balloon Blitz.b.prg
Balloon Blitz.f.prg
An air balloon game. Destroy enemy tanks in your sector with a hot air balloon.
Cabby.b.prg
Cabby.f.prg
Some sort of maze game.
Car Crash.prg
A simple Pac-Man like game. Controls: (.) and (,). Includes a LIST protection; otherwise fully BASIC.
Cavern Runner 1.prg
Cavern Runner 2.prg
A vertically scrolling slalom game. Supports keyboard and joystick. The texts are in Dutch.
Caves of Silver.prg
A text adventure.
Chess 1.0-b.prg
Chess 1.0-f.prg
A chess game.
Citadel.prg
An adventure with a text interface.
Crazy Eights.prg
A card game. Contains some bugs. Use the cursor up and down keys to select the card to play and press RETURN. It won't let you play a card you just drew. It does incorporate the 2's and Jacks rules. It doesn't ask you what suit you want for a crazy eight.
Crazy Kong.b.prg
Crazy Kong.f.prg
A Crazy Kong clone by Udo Gertz. Not very playable.
Crazy Kong1.prg
Crazy Kong2.prg
A Donkey Kong clone. Requires joystick.
Death Serpent.b.prg
Death Serpent.f.prg
The Serpent of Death. Help King Tut-Ankh-Amon to jump from a pyramid to another. This is a true multi-load game, "death serpent.f" is the final part.
Death Serpent.p2.prg
Death Ship.prg
A text adventure.
Ench Journey.b.prg
Ench Journey.f.prg
Ench journey. Loads all three parts off tape, but it can be cured easily. Seems like an adventure game.
Ench Journey.p2.prg
Fantasia Land.prg
A text adventure.
Frank.prg
Rescue all parachute jumpers into your boat. Controls: L and ;. The texts are in German.
Galaxy.1.prg
A space game of some sort. The texts are in Dutch. Controls in
the actual game: space, period (.) and comma (,).
Gator Beach.prg
Eliminate crocodiles (green and red things) by putting sticks in their mouths. This game is boosted by several machine language routines. Requires joystick.
Golf.prg
A Dutch golf training game.
Hangman.b.prg
Hangman.data.prg
Word file for the above.
Hangman.f.prg
Hangman game featuring some machine language subroutines.
K&K.prg
A two-player strategic game. The texts are in Dutch.
Ladders1.prg
Ladders2.prg
A Fast Eddie clone. Uses a machine language subroutine. First load and run the first part, then the second part.
Laivanupotus.prg
The boat-sinking game in Finnish.
Laser Barrage.prg
Laser.b.prg
Laser.char.prg
The object of this game is to defend 10 fuel pods from 16 robots.
Marple Manor.prg
A text adventure game.
Maze.prg
A 3-dimensional maze game. Choose your heading with N, S, E or W and use the space bar to go forward.
Night Forest.prg
A sort of maze game without graphics.
Olympiad.b.prg
Olympiad.f.prg
I couldn't figure out what this game is about.
Oper. Ganymed.prg
Rescue the people of the planet Ganymed. The instructions are in German. This is yet another vertically scrolling slalom game.
Pests.b.prg
Pests.f.prg
Some sort of an item collecting game.
Pyramid.prg
A text adventure.
Quest.prg
An adventure in Dutch.
Samsara.prg
A logical game against the computer. The instructions are in Dutch.
Simpelpac.prg
A kind of a Pac-Man clone. The instructions are in Dutch. The game asks you to define the keys.
Skymath 1.prg
Skymath 2.prg
Addition and subtraction training. The first part only relocates BASIC to $2001 and loads the second part.
Space Math -1-.prg
Space Math -2-.prg
This program teaches you mathematics and wrong spelling of English words. The first part is the loader. The second part requires the BASIC to be relocated to $2001, so this game requires at least 8kB of extra memory.
Star Trek.prg
A Star Trek simulation game. The texts are in Dutch.
Super Frog.prg
A very poor Frogger clone with German texts.
Tankslag.prg
Shoot stars on the screen with your tank. Requires joystick.
Tik Tak Tor.prg
The classic 3x3 tic tac toe game in Dutch. For 1 or 2 players.
Treasure Hunt.b.prg
Treasure Hunt.f.prg
A 2D item collecting game.
Triv Hangman.f.prg
The familiar "Hangman" game with a twist - you have to answer trivia questions as well as guess letters of the word. If your man gets hanged, it's pretty gruesome. Young children may require therapy.
A hangman game with trivia questions. With machine language routines. "triv hangman.p5" contains the instructions, the actual game is in "triv hangman.f". "trivia hangman.b" is the boot program.
Triv Hangman.p2.prg
Triv Hangman.p3.prg
Triv Hangman.p4.prg
Triv Hangman.p5.prg
Trivia Hangman.b.prg
Twonkie.prg
A monster killing game. Uses a text interface.
Ultimate Tank.prg
A tank duel. Includes some machine-language subroutines. Requires joystick.
Word Find.ex.prg
A word puzzle of 10 words. Requires at least an 8 kB memory expansion.
Word Hunt.prg
Hunt words from a 10x10 matrix. The instructions are in English, but the default words are in Dutch.
Worm of Bemer.b.prg
Worm of Bemer.f.prg
Eat mushrooms with a growing worm and avoid collisions to the walls and to yourself.
Wumpus.prg
Some sort of a geometrical game. The instructions are very long, and they are in Dutch.
Zig Zago.prg
A puzzle game against the Vic. The texts are in Dutch.
Zorgon.b.prg
Zorgon.f.prg
A five-part multi-load climb & run adventure.
Zorgon.p2.prg
Zorgon.p3.prg
Zorgon.p4.prg
Zorgon.p5.prg
Zorgon.p6.prg
tb/
Games for Turtle Basic, a BASIC extension that requires at least 8kB of extra memory.
This directory contains games that require Turtle BASIC, another BASIC expansion that requires a memory expansion of at least 8 kilobytes.
Artillery II.prg
An artillery game. Requires Turtle BASIC.
MG Slot IV.prg
A "one-handed robber" game.
Picture Maker.prg
A drawing program. Requires joystick.
Potholes VII.prg
Another vertically scrolling car-drive game.
Turtle Basic.prg
The BASIC expansion.
unexpanded/
Games for the unexpanded VIC-20.
Unless otherwise stated, all games in this directory are designed for single player, are written in BASIC and work in an unexpanded Vic.
Aardvark.prg
Improve your reaction time and typing skills.
Aavelabyrintti.prg
Ghost labyrinth. A simple game in Finnish. Controls: G, J, Y, B.
Acrobat.b.prg
Acrobat.f.prg
A horizontally scrolling run&jump game.
Add 'em up.prg
Collect as big numbers as possible. One or two players. Controls: Z, X and space.
African Escape.prg
A textual adventure written in 1982 by Bruce Robinson.
Airdefence.prg
Shoot falling bombs before they hit the ground.
Airplane.prg
In this game, you land an airplane on a runway.
Alien Raiders.prg
A vertical shoot-em-up.
Alien Wars.prg
Shoot as many enemies as possible in limited time.
Alien Waster.prg
Another shooting game.
Amok.prg
Amok is a 2-dimensional Doom clone. :-) Shoot robots and move between different rooms.
Ampumapeli.prg
A shooting game in Finnish.
Anagrams.prg
Input a word. The computer will mix the letters, and another player will have to guess the word.
Another Pacman.prg
The name says it. This game works with keyboard only, and it is written in BASIC.
Arrow.prg
Control a snake and eat boxes. Avoid collisions with yourself.
Artillery.prg
A two-player-game. Destroy your opponent's cannon with your cannon by setting the shooting angle and velocity. Use the function keys and Return.
Asteroids.prg
The classical game, written in BASIC. Quite unplayable.
Astro Fighter.prg
In this two-player game, you have to shoot your opponent's space ship before he catches you. The game is very playable thanks to its machine language subroutines.
Attack.1.prg
Attack.2.prg
Defend your space station against enemy forces. The first part contains the instructions (in German). The actual game is in the second part. The colours are initially wrong.
Auto Race.prg
A car maze game. Collect points on the screen and avoid the enemy car. This is a Dutch translation of Car Chase.
Avoid Meteorites.prg
Avoid hitting meteorites with your space shuttle. Controls: 4 and 6. The texts are in Finnish.
Bagdad.b.prg
Bagdad.f.prg
Bagdad.p2.prg
Eliminate enemy wizards with your flying carpet. Very good game.
Baja 1000.b.prg
Baja 1000.f.prg
Drive a truck, jump over objects with Space, and shoot missiles with f7.
Barricade.prg
Stop the ball by surrounding it with walls, which can be laid with the space bar.
Barrier Battle.prg
A two-player-game. Both players move around, building a wall. The game ends when one of the players hits a wall.
Beekeeper.prg
A shoot-em-up written in BASIC.
Big Bad Wolf.prg
A simple text adventure.
Bioritme.prg
Shows biorhythm values for a given day.
Bioritmes.prg
A simple biorhythm program in Dutch.
Bioritmiek.prg
A biorhythm program in Dutch.
Bird Hunt.prg
Hunt birds. Requires joystick. The texts are in Dutch.
Bke.prg
Tic-tac-toe.
Blackjack 2.prg
A Black Jack game. The texts are in Dutch.
Blackjack.prg
A card playing game (should be self-explanatory).
Blam!.prg
Neutralize bombs on the screen by walking to them. The correct answer to the question "blam no?" is the difference of the value at top right and the value at bottom left. A good game for learning subtraction, but otherwise very boring. Written in BASIC.
Blue Meanies from Outer Space.prg
A shooting game by Duane Later and © 1981 Commodore Business Machines. Defend a space colony by shooting aliens with fixed cannons. Keys (to fire): Q, A, Z, E, D and C.
Bomb Scare.prg
A textual adventure written in 1982 by Bruce Robinson.
Bomber.prg
Bomb a city with an aeroplane before you hit the buildings. Only one bomb may be in the air at a time. Press F to release bombs. The instructions are in German.
Bombing.prg
Drop bombs and avoid enemy anti-air activities. This is a very poor game. Keys: F3, F5 and F7.
Bommenwerper.prg
Bomb a city with an aeroplane before you hit the buildings. Only one bomb may be in the air at a time. Press F1 to release bombs. The instructions are in Dutch.
Bonking Barrels.prg
Avoid falling barrels while climbing up. The game is controlled with the keyboard. Written in BASIC.
Bowling Champ.prg
A simple bowling game. Hit space to toss the ball.
Break Out 1.prg
The name says it. A Break Out clone. Quite playable for being a BASIC game.
Break Out 2.prg
The classic. Requires a paddle controller.
Break Out 3.prg
A Breakout game. Seems to require paddles.
Break Out 4.prg
A keyboard controlled Break Out clone.
Breakaway.prg
A logical game. Controls: numbers 678 for color selection, letters YUIHJ for moving.
Bunny Hop.prg
Move around the screen by jumping to moving levels and eat carrots. Written mostly in BASIC.
Burning Building.prg
Put out the fire with your helicopter. Written mostly in BASIC.
CB Slot VI.prg
A slot game simulation written in BASIC.
CB Slot VIII.prg
A slot game simulation written in BASIC.
Canyon Runner.prg
Another vertically scrolling slalom game.
Car Chase.prg
A one-player car maze game by Andy Finkel and © 1981 Commodore Business Machines. Resembles Pac-man distantly.
Car Drive.prg
Yet another car driving slalom game. Controls: z and c, f1 and f7.
Car Race.prg
Race against the Vic on a 2-dimensional track. This game is quite playable. The instructions are in Dutch.
Castle Dungeon.prg
A maze game, the loader. The actual program is in the file "d".
Caves.prg
An adventure game.
Centipod.prg
The familiar "Centipede" game. Good-speed action. Uses joystick. Custom- character graphics. With machine language subroutines.
Checkers 1.0.prg
The game of Checkers written in BASIC.
Checkers 2.prg
This is the game of Checkers. The instructions are in German. The pieces are moved by entering their coordinates (x,y).
Checkers.prg
The game of checkers. Contains some bugs.
Chopper.prg
Bomb cars and tanks with your helicopter and avoid anti-air activity. The game uses machine-language subroutines.
Christmas Tree.prg
Draws a Christmas tree and plays the Christmas song "Tannenbaum". Written in BASIC.
Circus.b.prg
Circus.f.prg
A plagiate of the "Clowns" cartridge game.
City Bomber.prg
Bomb buildings in order to create a landing way for your aeroplane. Press space to drop bombs. © 1982 Creative Software.
City Crusher 2.prg
City Crusher.prg
Destroy a city before your bomber lands on the ground. The game contains some machine-language subroutines. "City Crusher.prg" is the loader part.
Code Breaker.prg
A Mastermind-like game © 1981 Creative Software. Use the number keys to place the stones.
Code Maker.prg
A Mastermind-like game © 1981 Creative Software. Use the number keys to place the stones.
Colorbot.b.prg
Colorbot.f.prg
Some kind of a shoot-em-up.
Componeren.prg
A better version of the "Vic as Piano" program.
Computer Adventure.prg
A textual adventure written in 1982 by Bruce Robinson.
Cosmiads.prg
A shoot-em-up by Bug-Byte. Includes machine-language routines. Requires joystick.
Cosmic Combat.b.prg
Cosmic Combat.f.prg
A shoot-em-up written in BASIC. Stationary screen, but still very slow.
Cosmic Crusader.prg
Some sort of a board game (?)
Craps.prg
The Game of Craps, a die game.
Crazy Climber.b.prg
Crazy Climber.p2.prg
Climb up the wall and avoid windows. This game requires joystick. Contains some machine-language subroutines.
Crazy Song.prg
Plays a multi-voice song.
Critical Mass.prg
In this two-player logical game, you place buttons on the playing field on squares that do not contain your opponent's buttons. If the amount of buttons in a square equals the amount of its neighboring squares, the square will explode, i.e. the buttons in it will move to the neighboring squares, and any buttons in them will change to your colour. The game will end when you destroy the opponent's all buttons or when the playing field reaches the "critical mass", i.e. it keeps exploding forever.
D.prg
A maze game. Loaded by "castle dungeon".
Dam Buster.prg
Drop bombs at a dam.
Death House.prg
A text adventure.
Death Maze.prg
Find your way from left to right through the changing maze. Very easy and boring.
Deathtrap.prg
Collect items from the screen before the time runs out, and avoid getting trapped.
Defend 'em.prg
A horizontal shoot-em-up.
Deflection.prg
Steer a ball with reflector plates.
Deflex.prg
Place reflectors to control a ball on the screen. This game is by Llamasoft.
Depthcharge.prg
Sink submarines with depth charges.
Devastator.b.prg
Devastator.f.prg
A shoot-em-up written in BASIC.
Diamond Drop.2.prg
Collect falling diamonds before they hit the ground. Utilizes a machine-language subroutine.
Diamond Drop.prg
Dodgems.prg
Avoid hitting the enemy (a cross). You can jump to outer or inner ring by hitting a key when you are next to a door.
Doolhof.prg
A maze game. Move all four balls to the target position.
Dots.prg
Colourize squares by surrounding them with lines. Try to get more squares than your opponent, the VIC.
Downhill.prg
In this game you are a downhill skier. Sounds like that you have a vacuum cleaner with you.
Drag Strip.prg
Another vertically scrolling "slalom" car game.
Dragon Master.b.prg
Dragon Master.f.prg
Zap all dragons, go to the castle and marry the princess.
Dragon Maze.prg
Find your way through a maze and avoid the dragon.
Dungeon.prg
Another text adventure.
Earth Invaders.prg
A maze game. Controls: I, P, O, L.
Einsiedler.prg
The game of Solitaire. The instructions for this game are in German.
Elektrisch Hek.prg
Some sort of a game against computer-controlled robots. The instructions are in Dutch.
Explorer.prg
Collect green items and fuel in a maze until you run out of fuel.
Fast Add.prg
This game trains your addition skills.
Fire Fighter II.prg
Extinguish forest fires in this game by Luna Software and Walter W. Alldredge.
Fly Snatcher.prg
Collect flies, avoid a moving enemy. Produced by Abrasco.
Frantic Fisher.b.prg
Frantic Fisher.f.prg
Protect yourself from fishes and water drops. This one is a very difficult and boring game.
Freeze Factory.prg
This is a bit like the C64 game Pongo. Throw each monster with an ice cube to advance to the next level.
Frog Chase.prg
An ugly Frogger clone.
Frogger.prg
A poor Frogger clone. Controls: ZX;/
Froggy.prg
A Froggie clone. Written in BASIC, very unplayable.
Frogrun.prg
Another Frogger clone.
Fruitautomaat.prg
A slot game. The texts are in Dutch.
Galactica.prg
A shooting game with Dutch texts.
Geh-Panzer.prg
Defend your base from the Imperial walkers, as known from Star Wars. The texts are in German. This game is not too playable.
Geisterschloss.1.prg
Geisterschloss.2.prg
A 2D shooting game. Shoot the ghosts and the vampire in the center of the screen. The first part contains the instructions in German, and the second part is the actual game in English.
Ghost Attack.prg
A buggy game. Controls: IJKM
Ghosthunt.prg
Avoid a ghost. You get points every time it hits an object while trying to catch you. Controls: Z, X, f1 and f3.
Goblin.orig.prg
Move the goblin around the obsticles to eat the sad faces. Custom-character graphics. This is the ancestor of Goblin.prg.
Goblin.prg
Move the goblin around the obsticles to eat the sad faces. Uses joystick. Custom-character graphics.
Golf.prg
A golf game with graphical display.
Goodbye Charlie.prg
A kind of a maze game.
Gotcha.prg
Collect money and avoid a monster.
Grand Prix.prg
Another vertically scrolling "slalom" car game.
Grasmaaier.prg
Mow the lawn as fast as possible. The instructions are in Dutch.
Guess.prg
A hangman game.
Hangman.prg
A hangman game.
Hangmath.prg
A math-based Hangman game © 1981 Creative Software. Guess digits in a multiply operation.
Hanover Downs.prg
A horse race betting game.
Hardhat Climber.prg
A platform game that distantly resembles Donkey Kong.
Helikopter.prg
Shoot tanks with your helicopter.
Hoger-Lager.prg
Guess if the next card will be higher or lower than the current one.
Hospital Adventure.prg
A textual adventure written in 1982 by Bruce Robinson.
Hunt 1.prg
The Hunt. Shoot randomly moving enemies in limited time. The first part prints out the instructions and loads the actual game.
Hunt.prg
Hürdenlauf.prg
Jump over hurdles by pressing J. A quite dull game.
Icbm Basic V8.prg
A joke program that looks much like CBM BASIC V2.
Invade.prg
A rather unplayable Invaders clone. Controls: [, ] and space.
Invader Fall.prg
Shoot falling enemies in this UMI game. With machine-language routines.
Jackpot.prg
A jackpot game.
Juggler.prg
Juggle two or three balls by moving the hands with a joystick.
Jump.b.prg
Jump.f.prg
Jump.p2.prg
Avoid bombs and jump over the holes on the bridge and bring back the money. I couldn't figure out how you are supposed to control this game.
Jupiter Defender.prg
A horizontally scrolling shoot-em-up.
Jupiter Lander.prg
A vertically scrolling shoot-em-up by Interceptor Micros. Includes machine-language subroutines. Requires joystick.
Kaartspel.prg
A card game. The instructions are in Dutch.
Kaylon.prg
In this Frogger-style game you land on a planet with a space shuttle.
Kiddie Checkers.prg
A checkers game by Frank la Franco.
Killer Comet 2.prg
Shoot down a meteor before it hits the ground. This game is very slow.
Killer Comet.prg
A boring game.
Kleurenprobleem.prg
Arrange a 5*5 matrix to 5 lines of 5 colours. This is like a 2-dimensional Rubik's cube.
Krazy Kong.prg
A Donkey Kong clone with machine language subroutines.
Labyrintti.prg
A labyrinth adventure in Finnish.
Letterpuzzel.prg
Character puzzle game/demo.
Little Kong.prg
A Donkey Kong clone. The texts are in German.
Looper Part 2.prg
This is a weird 2-D fly&shoot game.
Looper.prg
Lucifer Spel.prg
A thinking game against the computer. The texts are in Dutch.
Lucy Lizard.prg
A game of skill. "Lucy" moves along the bottom of the screen and bugs move across the top. Press the RETURN key to "unleash the hungry lizard's tongue" to catch the bugs. Custom-character graphics.
Lunar Lander.prg
Like Jupiter Lander, but simpler.
Lunarcommand.prg
Land a lunar module by inputting the rocket burn rate every 10 seconds.
Maanlanding.prg
A text-based lunar landing game in Dutch.
Mancala 2.prg
Two different versions of a two-player thinking game. The instructions are in Dutch.
Mancala.prg
Marble Hunt.prg
Collect points and avoid the monster.
Mastermind 2.prg
The classic memorizing game. Use numbers on the keyboard for the colours. The instructions are in Dutch.
Mastermind.prg
Mastermind guessing game.
Math Quiz.prg
Train your addition, subtraction and multiplication skills. Written in BASIC.
Memory.prg
A memorizing game with 1-4 players. The texts are in Dutch.
Meteor Maze.prg
A maze game.
Microzodiac.prg
This program tells your fortune. Written in BASIC.
Minefield.prg
Creative Software/Vic-Soft 1982. A predecessor of the infamous Minesweeper.
Minenraumkommando.prg
Minesweeper command. Neutralize mines on the screen. Controls: E, S, D, X and f7. The instructions are in German.
Mini Golf.prg
Mini golf. Control the game by inputting direction and strength numbers.
Minotaur.prg
A 2D maze game.
Missile Attack.prg
Defend your planet from missiles by shooting them. Not very playable. Controls: W, A, D, X and S.
Missile Panic.prg
Collect crosses (X) and avoid the moving enemy. Controls: A, D, P and period (.).
Missing Maze.prg
Find your way out from a maze using a joystick. Very easy.
Missionarissen.prg
Get 3 missionaires and 3 cannibals over a river with a boat that holds 2 people. The texts are in Dutch.
Moneysnake.prg
Eat obstacles with a snake before they turn into dollar signs, and avoid hitting the walls.
Moon Base alpha.prg
A textual adventure written in 1982 by Bruce Robinson.
Moonlander 2.prg
A more real-time moon lander game.
Moonlander.prg
A command-line based moon lander game.
Morse Code Prog.prg
Teaches you the morse code.
Mosquito.prg
Kill mosquitos with spray. You can only use the spray while you are moving horizontally. This Atlantis game is boosted with machine-language routines.
Motorcross.prg
A 2-dimensional motocross game. Requires joystick.
Motorway.prg
Drive with a motorcycle on a motorway, avoid cars.
Mouse Maze.prg
This program creates a maze and then moves around it with a ball. Not much of a game. Written in BASIC.
Mozart Machine.prg
Composes Mozart-like music. Not particularly good, as it is BASIC and uses only 2 voices.
Mukade.prg
Eat "Q" letters with a worm and avoid collisions with squares.
Muncher.prg
A shoot-em-up. Protect your eggs against an intruder.
Nevets.prg
A weird shooting game.
Nibblers.1.prg
Nibblers.2.prg
Bomb enemies before they eat their way through to the center of the screen. Use <- and f1 to release the bombers and to drop the bombs.
Nibblers.prg
Defend a dam from enemies by bombing them.
Nightdriver.prg
Another car driving game, with some machine language routines.
Obstakel.prg
Steer the player through a maze. Not very playable.
Oil-panic.prg
Collect oil drops. Use Z and / to move the container.
Old Shurehand.prg
Shoot bottles by pressing F. The instructions are in German.
Omnitron.b.prg
Omnitron.f.prg
Avoid robots and try to survive to the end of the current level.
Othello 2.prg
Another version of Othello.
Othello 3.prg
Another version of Othello.
Othello.prg
The name says it. This version is written in BASIC.
Outpost.prg
Strategic-type game. Use your main and secondary guns and torpedoes to destroy light, medium, and heavy enemy ships that come onto your radar. A supply ship comes along every so often to replenish your limited weapons. Your Computer controls shooting accuracy, so don't let its rating go down too far. Run out of energy and you're dead in the water.
Pelmanism.prg
A memorizing game for one or two players.
Piano 2.prg
Turns your VIC into a piano. Keys: QWER... and number keys.
Piano.prg
An one-channel piano with decay.
Pinball.prg
Pinball Wizard. Well, this is more like Breakout than a flipper.
Pistolenpaultje.prg
Measures your reacting speed. The texts are in Dutch.
Poker.prg
The name says it. Poker against the VIC-20.
Pool.prg
A quite unrealistic pool game written in BASIC.
Potholes I.prg
Potholes II.prg
Potholes III.prg
Potholes IV.prg
Potholes V.prg
Variations of the same theme. Some are in machine language.
Potholes.prg
Another vertically scrolling car-driving game. Collect happy faces, avoid all other things. Requires joystick. This game is written in machine language.
Problems.prg
The world's most useless psychiatry program.
Puckman.prg
A Pac Man clone that looks like Atari Pac Man.
Quest.prg
Pick up gold pieces and shoot monsters using a joystick.
Quirk.prg
Collect the treasures on top of the screen. Use joystick to jump and run.
Quizard.prg
A "Simon"-alike game by yours truly. Repeat the pattern of lights in the sequence that the computer displays them. Six lights, variable speed.
Raadspel.prg
Some sort of a guessing game. The texts are in Dutch.
Rabbit Chaser.b.prg
Rabbit Chaser.f.prg
Move around on the screen with your rabbit and avoid the cars that chase you. The game is controlled by the keyboard and is written mostly in BASIC.
Rabbitblitz.prg
Another game where you must bomb the city down before your bomber lands. Press space to drop the bombs.
Race.prg
Go trough a maze and avoid collisions.
Racer.prg
Another down-to-top car drive slalom game.
Raiders.prg
A very easy shooting game.
Raket Kommando.prg
This is a Dutch version of Rocket Command.
Rattenvanger.prg
Chase rats. Use f3 and f5 to move and f7 to hit.
Red Alert.prg
This game looks like a poor Scramble clone. It is probably controlled with the joystick, but not all directions seem to work.
Rescue.b.prg
Rescue.f.prg
Rescue people (C characters) with your angel (D character). Written in BASIC.
Reversi.prg
The game of Reversi. Play against the Vic. One skill level. Very slow. Does not seem to work properly.
Rhino.prg
Go to home base, avoiding rhinos. Use function keys to move.
Rijtest.prg
A slalom game.
Road Driver.prg
A car-drive game written in BASIC.
Roader.prg
Another vertically scrolling slalom car game.
Rocket Command 2.prg
Shoot < and > characters with rockets. Press any key to launch a rocket.
Rocket Command.prg
Shoot horizontally flying things with vertically moving rockets.
Rotation.prg
Arrange a 4*4 matrix of characters by rotating 2*2 blocks on it. The instructions are in German.
Rubik's Cube.prg
Displays a Rubik's on the screen and lets you to rotate the colours on it.
Rugby.prg
Rugby. Start with Fire, move your player with the joystick.
Ruimtemonsters.prg
Monsters uit de Ruimte, © 1981 Handic Benelux bv. This seems to be the same as Blue Meanies from Outer Space, but with Dutch text.
Saucer Shooter.prg
Shoot flying saucers and look out for their mines.
Scare City.prg
A motel game by Commodore. Find the optimum room rate, which seems to be constant for one game (10 turns). Written in BASIC.
Schuifspel.prg
Arrange a 4*4 matrix of 15 numbers.
Scrambler.prg
A Defender clone (horizontal shoot-em-up). Use I, J, K and M to control your ship.
Shooting Gal.f.prg
Shooting Gallery.prg
Shoot moving objects with your fixed cannon by hitting the space bar. Written in BASIC.
Shuttle 1.prg
Shuttle 2.prg
A space shuttle game. Controls: U, H, J and N.
Simon.prg
The Simon tone memorizing game. In this variant, all numbers are new on each round. The texts are in Dutch.
Skippingball.prg
Place reflectors with N and M to control a ball on the screen. This is like Deflex by Llamasoft.
Sky Diver.prg
Jump from an aeroplane and try to land on landing surfaces.
Smash.prg
A Breakout clone. Destroy bricks with a ball. Use J and K to move your racket.
Snake-byte.joystick.prg
A joystick version of Snake-byte.
Snake-byte.prg
Eat flies and avoid poisonous mushrooms.
Snake.prg
Like "barrier battle", but with 0 to 2 human players. Both players move around, building a wall. The game ends when one of the players hits a wall.
Snipers.prg
Shoot as many enemies as possible before they get you. Controls: ZX/; and space.
Sno-cat.b.prg
Sno-cat.f.prg
Another vertically scrolling slalom game. Scrolls downwards, thanks to its machine-language subroutine.
Sokkelo.prg
A labyrinth game. The texts are in Finnish.
Space Dock.prg
Dock your ship to the docking station using a joystick.
Space Docking.prg
Dock your space shuttle to the docking space by rotating it.
Space Panic.prg
A Lode Runner clone. Requires joystick.
Space Patrol.b.prg
Space Patrol.f.prg
Shoot yellow things, load your cannon from the platforms on the ground. Use joystick to control the shuttle.
Space Scramble.prg
A Scramble clone by Database Software. Boosted with machine language. Requires joystick. Move the joystick diagonally to throw bombs.
Space Shooter.prg
A shoot-em-up. Controls: I, J, K, M and Space.
Space Storm 2.prg
Shoot meteors before they reach your space ship.
Space Storm.prg
Space Travel.prg
Rescue people from a planet's surface with your space shuttle, and avoid hitting the meteor storm. The game contains machine-language subroutines.
Spacerunner.prg
Avoid ufos and their droppings with your shuttle. Controls: T U Y H.
Speed Boat.prg
A vertically scrolling slalom game written in BASIC.
Speedski.prg
A downhill skiing game.
Star Chaser.prg
Eat as many stars on the screen as possible in 60 seconds.
Star Wars II.prg
A rather poor shooting game. Use joystick to move the enemy ship to the middle of the screen and press the fire button.
Star Wars.prg
Shoot possibly many X-wing fighters in 60 seconds.
Starwars.prg
A very poor shoot-em-up by UMI.
Stock.prg
A stock buying/selling game.
Super Kong.b.prg
Super Kong.f.prg
A very poor Donkey Kong clone.
Super Slither.prg
Eat numbers with a worm. Programmed by Jim Butterfield and © 1981 Commodore Business Machines.
Superknight.prg
Try to drive 2 kilometres as fast as possible with Knight Rider's car.
Swarm.prg
A shoot-em-up. Controls: I, J, K, M and Space.
Tank Gunner.prg
Shoot stars with your vessel.
Tank vs Ufo 2.prg
Another tank versus ufo game.
Tank vs Ufo.joystick.prg
A joystick version of Tank vs Ufo.
Tank vs Ufo.prg
Shoot ufos with a tank.
Texasjack.prg
A kind of a Hangman game in Dutch.
The Tomb.prg
Guide the player (on top left) to the treasure (on bottom right) and avoid the monsters.
Thinking.prg
Thinking Harder, a kind of memorizing game.
Thunderbird.prg
A Breakout clone.
Tic-Tac-Toe.prg
The classic 3*3 tic-tac-toe game.
Time Bomb.prg
Go through a maze, try to find a time bomb (a red star) in it.
Topo2.prg
Topo3.prg
Topografie.prg
A map-based game.
Traffic Jam.prg
Steering your vessel (a hash mark "#"), try to reach a ball at the low right corner without hitting other objects that appear on the screen. The controls are I, J, K and M.
Tram Line.prg
A maze game.
Trap-man.prg
A maze game. Collect items and avoid a monster. Requires joystick.
Trap.prg
A two-player-game. Like "barrier battle" and "snake", but the walls are actually snakes.
Turtle Races.prg
Bet for one of four turtles. The race is animated.
Typing.prg
Measures your typematic rate.
Typo Invaders.prg
This game requires good typing skills.
U-boat.b.prg
U-boat.f.prg
A submarine game written in BASIC.
Ufo.prg
Shoot ufos with your movable cannon.
Ultra Breakout.prg
Another Breakout clone. Move your racket with J and L. Based on "smash" or vice versa.
Venäläinen ruletti.prg
Russian roulette in Finnish.
Vic Asteroids.prg
An Asteroids clone by Bug-Byte. Includes machine-language routines.
Vic Biorhythms.prg
A biorhythm program by Andy Finkel and © 1981 Commodore Business Machines.
Vic Biorhythms2.prg
Another version of Vic Biorhythms. The BASIC line numbers differ.
Vic Blitz.prg
Bomb a city with your aeroplane to make a runway for it.
Vic Downs.b.prg
Vic Downs.f.prg
A horse race gambling game.
Vic Dragon.prg
Catch as many bugs as possible in a minute.
Vic Flip.prg
An Othello game.
Vic Jungle.prg
A platform game. The texts are in Dutch.
Vic Kong.prg
A poor Donkey Kong clone. Seems to be a better version of "super kong".
Vic Shuffle.prg
Rearrange 15 numbers in a 4x4 grid so that they are in correct order. Written in BASIC.
Vic Slang.prg
The classical snake game. Eat points on the screen and avoid hitting the walls or yourself.
Vic Trap.prg
Creative Software 1981. Build a wall and avoid hitting the wall built by yourself or by the Vic.
Vic Viper.prg
Eat stars with your snake.
Vic as Piano.prg
Turns your VIC into a piano. Keys: 1-8, any other key to quit.
Vic-tac-toe.prg
Tic-tac-toe (Gomoku on a 3x3 matrix).
Wall Street.prg
A stock dealing game by Mark Finkelstein 1981
Word Game.prg
A useless word game written in BASIC.
Word Match.prg
A memorizing game. Find pairs of short English words. Can be played against the computer.
Yahtzee.prg
Yahtzee in Dutch.
Zac-man.prg
Collect items and avoid enemies in a maze. Plays simple music on the background.
Zap.prg
Collect some objects on the screen, avoid some objects.
games/
Games written in machine language.
Welcome to the VIC-20 game collection! The games are sorted by the memory expansions that they require.
16k/
Games for at least 16kB memory expansion.
The machine language games in this directory require at least 16 kilobytes of extra memory, unless otherwise specified.
Bongo.prg
A jump&climb&run adventure game by Kingsoft. Requires joystick.
Fire Galaxy.prg
A Scramble clone by Kingsoft. Requires joystick.
Fourth Encounter.prg
A shoot-em-up by Thorn EMI. Requires joystick. Should also work with an 8-kilobyte expansion.
Galactic Abductors.prg
A shoot-em-up by Anirog. Requires joystick.
Krazy Kong.prg
Donkey Kong clone by Anirog. Requires joystick.
Outworld.prg
Defend a city from space aliens in this Tensor Technology game. Requires joystick. Should also work with an 8-kilobyte expansion.
Perils of Willy.prg
Manic Miner clone by Software Projects. Requires joystick.
Seawolfe.prg
This Mogul game is like Centipede, but with submarines. Requires joystick.
Skramble.prg
In this Anirog game you shoot and bomb enemy targets with your plane. Requires joystick.
Star Defence.prg
A Defender clone by Kingsoft. Defend the humans against the attack of landers, mutants, ufos or space-hums. To start the game, press f1 or the fire button.
Submarine Commander.prg
A submarine simulator by Thorn EMI. Requires joystick.
Vic Chess.prg
A chess game by Bug Byte. Should also work with an 8-kilobyte expansion.
Xeno II.prg
A space game by Anirog. Includes scenes like Jupiter Lander, and 2D shoot-em-ups like Asteroids. Requires joystick.
Scott Adams/
Scott Adams' adventure games. These require RAM at blocks 2 and 3, so you will need a configurable 16k expansion, or a 24k RAM expansion.
This directory contains text adventure games by Scott Adams. They require 16 kilobytes of memory at blocks 2 and 3, so you will need either a configurable 16k expansion, or a 24k expansion to play these.
00README
Information about the Scott Adams adventures.
1.Adventure Land.prg
2.Pirate's Cove.prg
3.Mission Impossible.prg
4.Voodoo Castle.prg
5.The Count.prg
8k/
Games for at least 8kB memory expansion.
Unless otherwise stated, all machine language games in this directory require at least 8 kilobytes of expansion memory.
3-deep Space.prg
A shoot-em-up by Postern. Control your ship with a joystick. It splits in two ships when you push the stick up, and back to one when you push down. When you shoot enemy ships, the colors must match.
Andes Attack.prg
A Defender clone (shoot-em-up) by LLamasoft.
Arrow of Death.prg
A text adventure by Brian Howarth / Leisure Software.
Bonzo.prg
Climb ladders, collect treasures and avoid monsters. Produced by Kavan.
Bonzo1.prg
Collect treasure and avoid two enemy men. The instructions are in Dutch, but the game is very simple.
Bonzo2.prg
Second version of Bonzo.
Boss Chess 1.1.prg
A chess game. The moves must be input from the keyboard. There is only one skill level.
Chariot Race.prg
A two-player car-driving game by Microantics.
China Clan.prg
A logical game with two players or against the computer. Published by Commodore. The instructions are in German.
Computer War.prg
Prevent the World War 3, like in the War Games movie. Requires joystick. Produced by Thorn EMI.
Cosmic Firebirds.prg
A shoot-em-up by Solar Software. Requires joystick.
Country Garden.prg
A shoot-em-up by Audiogenic. Keep your garden tidy. Requires joystick.
Crazy Thief.prg
A jump&run game. The instructions are in German, but the game is simple.
Critters.prg
Defend your berries from birds in this Rabbit game. Requires joystick.
Cyclons.b.prg
Cyclons.f.prg
A horizontally scrolling shoot-em-up game. Requires joystick. Hires graphics.
Deathrace.prg
A 3-dimensional car-driving game by Atlantis. Requires joystick.
Defenda.prg
A Defender clone by Jeff Minter (Llamasoft).
Donkey Kong.prg
A German clone of the classic game. A part of the game is written in BASIC, and the graphics is cell-orientated.
Grandmaster.prg
Grand Master chess by Kingsoft.
Hellgate.prg
A shoot-em-up by LLamasoft. Requires joystick.
Jetpac.prg
In this game by Ultimate you must escape from an enemy planet. Build a shuttle and collect fuel for it. Then take off.
Kaktus.prg
A shoot-em-up by Audiogenic. Requires joystick.
Kosmic Kamikaze.prg
A non-scrolling shooting game by UMI.
Lazerzone.prg
A shoot-em-up by LLamasoft. Requires joystick. A bit like Hellgate.
Matrix.prg
A shoot-em-up by LLamasoft. Requires joystick.
Meteor Run.prg
A horizontal shoot-em-up by UMI. Also available as a ROM cartridge. Requires joystick.
Mobile Attack.prg
A shoot-em-up maze game. Does not seem to initialize all variables properly.
Moon Patrol.prg
A horizontally scrolling shooting and jumping game. The scrolling is somewhat coarse and flaky. Requires joystick.
Moons of Jupiter.prg
An Asteroids clone by Romik. Very smooth gpaphics.
Mower Mania.prg
In this Acme production you must mow the lawn, like in Hovver Bovver.
Myriad.prg
A shoot-em-up by Rabbit. Requires joystick.
Othello II.prg
The familiar "Othello" board game, by yours truly. Can use joystick or keyboard. Zero to two players. It's not extremely smart, but it can defeat me. "PAK" means "Press Any Key". Press "Q" on the title screen to quit.
Pool.prg
A quite realistic pool game by Commodore.
Potholes VIII.prg
A vertically scrolling 2D car-driving game.
Psycho Shopper.prg
A Frogger clone by Mastertronic. Requires joystick.
Q-warrior.prg
A 2D shoot-em-up by Bug Byte. Requires joystick.
River Rescue.prg
A horizontal shoot-em-up by Thorn EMI. Requires joystick.
Sidewinder.prg
A horizontal shoot-em-up by Tronix. Looks like Fort Apocalypse.
Skyhawk.prg
This game resembles Fort Apocalypse very closely. A very nice shooting game.
Sub Chase.prg
Bomb submarines and avoid their torpedos. Produced by UMI Inc. Also available as a ROM cartridge.
Tank Commander.prg
In this Thorn EMI game you control a tank and shoot other tanks. Requires joystick.
The Golden Baton.prg
A text adventure by Brian Howarth / Leisure Software.
The Pit.prg
Collect jewels. A bit like Dig-Dug or Boulder Dash. Produced by Interceptor Micros. Requires joystick.
The Time Machine.prg
A text adventure by Brian Howarth / Leisure Software.
Time Destroyers.prg
A horizontal shoot-em-up by Romik. Requires joystick.
Tower of Evil.prg
A shoot-em-up in a maze by Thorn EMI. Requires joystick.
Traxx.prg
Colourize squares and avoid enemies in this Llamasoft game.
Tron.prg
Build a wall and avoid hitting the enemy wall. This is like the game in the movie Tron.
Vicherman.prg
Pacman for VIC by Herman Hirsch.
a000/
Games that require RAM at $a000-$bfff (in the game cartridge area).
The games in this directory have been copied from ROM cartridges at BLK5 ($a000). You will need RAM at $a000-$bfff to use them.
Flipper1.0.prg
A flipper by Micro Digital. Start the game with F1 (one player) or F3 (two players). Add launching power with F5 and shoot the ball with F7. Move all slaps with the Commodore key. The flipper can be pushed with the space bar.
Frantic.prg
A radar game in space by Imagine.
Scram20.prg
A scramble clone.
multipart.8k/
Games that get loaded from multiple files and require at least 8kB memory expansion.
Here are some multi-part VIC-20 games. All of them consist of a loader and the actual program, which begins with "zz". All programs require at least 8 kilobytes of memory expansion. The loaders require disk device #8, unless otherwise specified.
Alien Demon.prg
A maze game by K-tel.
Lunar Rescue.prg
In this game you must rescue people from lunar surface with a lunar module.
Tomb of Drewan.prg
A graphical adventure written in BASIC. Programmed by Trevor Pitts.
Trader.prg
Trader2.prg
Trader3.prg
A space trader in three parts. Written in BASIC = very slow.
Zorgons Kingdom.prg
A multi-screen level adventure by Romik software
zz1.prg
zz2.prg
zz3.prg
zz4.prg
zz5.prg
zz6.prg
Parts of Zorgons Kingdom
zzald1.prg
A machine-language extension for Alien Demon.
zzlr1.prg
zzlr2.prg
zzlr3.prg
Code loaded by Lunar Rescue.
zztomb.prg
Tomb of Drewan, the actual code. Written entirely in BASIC.
multipart.unexpanded/
Games that get loaded from multiple files and work on the unexpanded VIC-20.
Here are some multi-part VIC-20 games. All of them consist of a loader and the actual program, which begins with "zz". All programs work without any memory expansion. The loaders require disk device #8, unless otherwise specified.
Alien Hunter.prg
A shoot-em-up by Abrasco Ltd. This part contains the instructions.
Alien Vortex.prg
The loading picture of Alien Vortex, a shooting game by Temptation Software Ltd.
Android Attack.prg
A shooting game by Abrasco Ltd.
Arcadia.prg
A shoot-em-up by Imagine software.
Asteroids.prg
The classical shooting game cloned by Arcadia. Very coarse resolution.
Atom Smasher.prg
A shoot-em-up by Romik software. This part contains the instructions.
Bomber Run.prg
A Scramble-like game by K-tel International (UK) Ltd.
Bugsy.prg
Instructions for Bugsy, a logical game by Mr.Chip software.
Cavern Fighter.prg
A Scramble clone by Anirog.
Cosmic Battle.prg
Instructions for a very poor shoot-em-up written in BASIC.
Dotman.prg
A Pac-Man clone by Anirog. This part prints out the instructions and defines the characters.
Escape.prg
A maze game. Solve the maze and avoid the enemy, which can go through walls.
Frog R1.prg
Frogger.prg
A poor Frogger clone by Anirog. The actual game is in "frog r1".
Galaxia.prg
A shoot-em-up by Romik software.
Galaxions.prg
A shoot-em-up by J.P.Shay.
Hunch Back.prg
A jump&run game.
Kwazy Kwaks.prg
Instructions for a shooting gallery game by Mr.Chip software.
Meter Mania.prg
A Pac-Man like game.
Mini Kong.prg
A Donkey Kong clone by Anirog.
Minitron.prg
Shoot droids and protect humans.
Mission Mercury.prg
Save humans from a planet surface with a shuttle. Produced by Virgin games.
Plague.prg
A shooting game by K-tel.
Power Blaster.prg
A maze game by Romik software.
Quadrant.prg
A horizontally scrolling shooting game by Romik.
Scram20.prg
A Scramble clone by Nalin Sharma.
Sea Invasion.prg
An Invaders clone by Romik software.
Shadowfax.prg
A horizontally scrolling shoot-em-up by Mike Singleton.
Shark Attack.prg
Trap sharks in a net in this game by Romik software.
Slap Dab.prg
A painting game by Anirog.
Space Attack.prg
A vertically scrolling shoot-em-up by Romik software.
Space Invaders.prg
The classic.
Space Phreaks.prg
A Galaxions clone by Interesting software
Supavaders.prg
Protect your city from invaders. Controls: < > 3 D W R. Produced by K-tel.
Swarm.prg
A Matrix clone by Temptation Software Ltd.
Thunder Flash.prg
A shooting game by Temptation Software Ltd.
Vic Panic.prg
A climb&jump&run game by Bug-Byte.
Vic Scramble.prg
Another Scramble clone by Bug-Byte.
Vicmen.prg
A very poor Pac-Man clone by Bug-Byte.
zzalienh.prg
The actual code of Alien Hunter. This is a BASIC program (with machine language subroutines) that you can load and run normally.
zzalienv.prg
The actual code of Alien Vortex. Code start: $17ca. Depends on some initializations done by the loader part.
zzandroi.prg
The actual code of Android Attack. Code start: $1000. Depends on some initializations done by the loader part.
zzarcadi.prg
The actual code of Arcadia. Code start: $1003.
zzastero.prg
The actual code of Asteroids. Code start: $14ea.
zzatomsm.prg
The actual code of Atom Smasher. This is a BASIC program (with machine language subroutines) that you can load and run normally.
zzbomber.prg
The actual code of Bomber Run. Controls: I, N, F and space. Code start: $100f.
zzbugsy.prg
The actual code of Bugsy. Written entirely in BASIC, but still very entertaining.
zzcavfig.prg
The actual code of Cavern Fighter. Code start: $1874.
zzcosmic.prg
The actual code of Cosmic Battle, a very poor shooting game written in BASIC.
zzdotman.prg
The actual code of Dotman. Code start: $1000.
zzescape.prg
The actual code of Escape. Code start: $1033.
zzgalaxi.prg
The actual code of Galaxia. Code start: $1a26.
zzgalsol.prg
The actual code of Galaxions. Code start: $1005.
zzhunchb.prg
The actual code of Hunchback. Code start: $11a0.
zzkwazy.prg
The actual code of Kwazy Kwaks. Starts normally with RUN.
zzmeter.prg
The actual code of Meter Mania.
zzminiko.prg
The actual code of Mini Kong. Code start: $1000.
zzminitr.prg
The actual code of Minitron. Code start: $1000. Depends on a routine installed by the loader.
zzmis.prg
The actual code of Mission Mercury. Code start: $15a4.
zzplague.prg
The actual code of Plague. Code start: $1db0.
zzpowerb.prg
The actual code of Power Blaster. This is a BASIC program (with machine language subroutines) that you can load and run normally.
zzquad1.prg
Copies the colours for Quadrant. Code start: $1000.
zzquad2.prg
The actual code of Quadrant. Code start: $1c10.
zzscram2.prg
The actual code of Scram 20.
zzsd1.prg
zzsd2.prg
The actual code of Slap Dab.
zzseain1.prg
zzseain2.prg
The actual code of Sea Invasion.
zzshadow.prg
The actual code of Shadowfax.
zzshark1.prg
zzshark2.prg
The actual code of Shark Attack.
zzspacea.prg
The actual code of Space Attack. Code start: $10f5.
zzspacei.prg
The actual code of Space Invaders. Code start: $1473.
zzspacep.prg
The actual code of Space Phreaks. Load and start with RUN.
zzsupava.prg
The actual code of Supavaders. Code start: $115c.
zzswarm.prg
The actual code of Swarm. Code start: $19e1.
zzthunde.prg
The actual code of Thunder Flash. Code start: $1000.
zzvicmen.prg
The actual code of Vicmen. Code start: $1000.
zzvicpan.prg
The actual code of Vic Panic. Code start: $1003.
zzvicscr.prg
The actual code of Vic Scramble. Requires a routine installed by the loader.
unexpanded/
Games for the unexpanded VIC-20.
Unless otherwise stated, all machine-language games in this directory are designed for single player.
4 op een rij.prg
Four in the row, or Vier gewinnt, or Vier op een rij. A variant of tic-tac-toe with gravity. The texts are in Dutch.
Abductor.prg
A non-scrolling shoot-em-up by Llamasoft that resembles Defender.
Alien Armada.b.prg
Alien Armada.f.prg
An Invaders-like game.
Alien Attack.prg
Simple shoot-em'up in space.
Alien Blitz.NTSC.prg
An Invaders clone by Tensor Technology. NTSC screen position.
Alien Blitz.PAL.prg
An Invaders clone by Tensor Technology. PAL screen position.
Alien Blitz2.PAL.prg
Another version of Tensor Technology's Invaders clone. In black/white.
Alphoids.prg
Another shoot-em-up game. Plays the Star Wars theme song.
Amok.prg
Simplified version of Super Amok by Roger Merrit 1981.
Annihilator.prg
A horizontal, randomly scrolling shoot-em-up game by Rabbit Software. Very coarse graphics.
Another Vic in the Wall.prg
A Breakout-like game by Bug-Byte. Keep the ball on the screen with your racket, and hit bricks with the ball.
Antimatter Splatter.prg
Shoot falling barrels to protect your people.
Astro Panic.prg
A simple high-speed shoot-'em-up game. Seven ring-type enemies bounce around overhead your base that moves horizontally on the bottom of the screen. Don't let them hit you. The game uses a joystick. You have a rapid-fire cannon.
The initial waves of aliens move around slowly enough, but the pase picks up rapidly. A techincal problem is that the aliens are hard to see as they zip around in the higher-waves. The highest I have ever gotten is wave 15. The SHIFT key pauses the action. Hires graphics.
Battlefield.prg
A shoot-em-up by Kingsoft. Shoot the enemies on the left, until they explode.
Bewitched.prg
A maze game by Imagine. Open locks with keys, and avoid ghosts.
Blockbuster.b.prg
Blockbuster.f.prg
A machine-language game. Destroy monsters by moving tiles. Like Poing on the C64.
Blondell.prg
In this weird game you're supposed to rescue a princess with a flying carpet from the very right side of the playing area to the very left, avoiding birds.
Bomber.prg
Fly over terrain and shoot things up. Use the joystick fire button to drop bombs and press SHIFT LOCK to activate the automatic guns. Watch out for the rockets and shoot fuel tanks to refuel. Custom-character graphics.
Bounce Out.prg
A Break Out clone © 1981 Creative Software. Use joystick to move the paddle.
Catcha Trooper.prg
Catch parachutists before they become shark food.
Caterpilla.prg
A shooting game by Ocean that seems like a Country Garden clone. Requires joystick.
Cavern Raider.prg
An upwards-scrolling shoot-em-up by Solar Software. Requires joystick.
Chomper Man.prg
A Pac-Man clone by Bruce Robinson. Most action is driven by machine-language routines.
Chomper.prg
A very nice-looking Pac-Man clone.
Cosmonaut.prg
A jump&run game by Melbourne House. Requires joystick.
Crawler.prg
A Caterpilla or Country Garden clone by Anirog. Requires joystick.
Crazy Kong.prg
A climb&jump&run game by Interceptor software.
Demons of Osiris.prg
A shoot-em-up. Controls: T, U and Shift.
Destroyer.prg
Simple but entertaining submarine.
Digger.prg
A Dig Dug clone written in machine language. Inflate the rabbits (with fire and f7) or crunch them under the rocks. Very difficult.
Doodle Bug.prg
A pac-man like game by Mastertronic. Eat all white things, and you'll get one enemy more on the screen.
Duck Shoot.prg
The bonus game in Lotus II/Amiga.
Exterminator.prg
Another Caterpilla, Centipod or Country Garden clone by Bubble Bus.
Fantasia.prg
A clumsy shooting game by Interceptor Software 1983.
Fantazia.prg
A very slow shoot-em-up by Interceptor Software. Requires joystick.
Froggee.prg
A Frogger clone.
Froggie.prg
The familiar "Frogger" game. Uses joystick. Hires graphics.
Galactic Blitz.prg
Another vertical shoot-em-up, very coarse graphics.
Galactic Crossfire.prg
Cross rugged terrain and face the sligons as they ambush you from desert bushes. Produced by Rabbit software/MIS.
Galaxzions.prg
Another rather unplayable shoot-em-up by Interceptor Software. Requires joystick.
Game of Life.prg
The Game of Life. The instructions are in German.
Gridder.prg
Colourize squares on the screen by coloring their edges and avoid collisions with the enemy object.
Gridrunner.prg
A Matrix clone by JCM. Requires joystick.
Guardian.prg
A horizontally scrolling shoot-em-up by Tom Griner.
Gunfight.prg
A two-player game.
Hopper.prg
A Frogger clone by Rabbit. Requires joystick.
Jackpot.prg
A jackpot game by Mr.Chip software.
Jupiter Defender.prg
A horizontally scrolling shoot-em-up.
Kongo Kong.prg
A Donkey Kong clone by Bruce Robinson 1982. Most action is driven by machine-language subroutines.
Krell.prg
An Invaders-like shoot-em-up by Rabbit Software.
Ludwig's Lemon Lasers.prg
A simple one- or two-player shooting game by Alan Stankiewicz.
Mangrove Root.prg
Protect your species by eating the enemies.
Martian Raider 2.prg
A vertically scrolling shoot-em-up by C. Ramshaw/Romik Software. Bomb targets on the ground and avoid missiles and other flying objects.
Martian Raider.prg
Skim the surface of the planet blasting alien cities and ammunition dumps. Beware rockets, ufos and meteorites! Hit green ammo dumps to increase your flying time. Controls: A=slow down, D=speed up, f7=fire photons, space=drop bombs. The joystick can also be used.
Max.prg
Colourize all boxes on the level by jumping on them, and avoid the enemy. This game was produced by Kingsoft.
Metagalactic Llamas.prg
Kill spiders with your spitting llama.
Metamorphosis.prg
A shooting game programmed by Mike Wacker in 1982. Shoot enemy droids and avoid they and their bullets.
Meteor Blaster.prg
A shooting game by Terminal.
Meteors.prg
Shoot meteors with your space ship before they hit you. Programmed by Tom Griner.
Multitron.prg
A multi-level shooting game by T R Flanders.
Munchman.prg
A Pac-Man clone by Solar Software.
Neutron Zapper.prg
A shooting game by Galactic Software. Requires joystick.
Night Crawler.prg
Another Caterpilla or Country Garden clone by Interesting Software. Requires joystick.
Orbis.prg
Protect your uranium fuel dumps against the zylons by laying a space-minefield. Produced by Rabbit Software.
Pakacuda.prg
A Pac-man clone.
Paratrooper.b.prg
Paratrooper.p2.prg
Paratrooper.p3.prg
Paratrooper.p4.prg
Paratrooper.p5.prg
Fire helicopters and parachute soldiers with your cannon. Use keyboard or joystick.
Pit.prg
Get a bag from the right side of the screen to the left side and avoid the rain drops. Produced by Kavan.
Pollywog.prg
A rather poor Frogger clone by Alan Stankiewicz 1983.
Punch.prg
A Breakout clone.
Race Fun.prg
Another vertically scrolling car game. The opponent cars seem to be parked all over the road.
Richthofen.prg
Another horizontal shoot-em-up, with little action.
Road Racer.prg
Collect some things on the road and avoid some others. Another vertically scrolling car-drive game.
Road Toad.prg
A Frogger clone by Nibbles & Bits.
Sea Hunt.prg
A shooting game by Creative Software 1981. Sink as many boats as possible in one minute.
Shadow Fox.prg
Shoot the enemy riders before they hit you. The aiming must be 100% perfect. Press S to restart the game.
Siege.prg
Defend your castle against climbing attackers by throwing balls at them. Programmed by Mike Singleton.
Skramble.prg
Another scramble clone by Rabbit Software.
Snake Bite.prg
In this Firebird game, the objective is to eat anything else on the screen but the mushrooms.
Snake Pit.prg
Eat circular objects on the screen and avoid snakes. Restart the game with 'S'. Programmed by Mike Singleton. Requires joystick.
Space Fighter.prg
A 2D scrolling shooting game.
Super Breakout.prg
A Breakout clone by Solar Software.
Tank War.prg
A tank duel against the computer by Rabbit Software. The game crashes if left in the demo mode for a long time.
Terminal Invaders.prg
A very slow Invaders clone by Terminal.
The Catch.prg
Catch the green drops in your shield before they destroy the cities under you. Produced by Bubble Bus.
The Defenders.prg
A horizontal shoot-em-up with a very coarse scroll. Control your ship with the function keys; the space bar will drop a bomb.
The Slicker Puzzle.prg
A kind of a puzzle by DK'Tronics. PAL only.
Trench Fire.prg
A 3D shooting game on text screen.
Vic-Man.prg
The familiar "Pac-Man" game. Uses joystick, high-speed action, custom- character graphics.
Wacky Waiters.sys7296.prg
Serve food to unpatient customers. You may need to write a loader program, since this program fills the whole BASIC area and the screen memory.
magazines/
Disk magazines.
Rockford FD/
A German disk magazine, apparently published in the 1990s.
Rockford FD is a German disk magazine, apparently published in the 1990s.
33.1a.d64.gz
33.1b.d64.gz
33.2a.d64.gz
33.2b.d64.gz
33.3a.d64.gz
33.3b.d64.gz
33.4a.d64.gz
33.4b.d64.gz
33.5a.d64.gz
33.5b.d64.gz
roms/
ROM images of cartridge games and programming tools.
This collection was originally downloaded from ftp.hrz.uni-kassel.de, but it has been extended since then. Should you have any VIC-20 cartridges that are not listed here, please let us know.
The files are in PRG format, i.e. the first two bytes contain the starting address. You can use the VIC-20's LOAD command to load these files, provided you have a RAM expansion in the appropriate memory area.
16k/
16kB game cartridges.
AE-6000.prg
AE-a000.prg
A shoot-em-up by Brųderbund Software. Very fine graphics.
Alphabet Zoo-6000-orig.prg
Alphabet Zoo-6000.prg
Alphabet Zoo-a000.prg
This game teaches English alphabet to children. You have to guess what a picture represents and to write the word by picking letters from the screen. This game does not seem to run properly when memory is initialized in a particular way. The patched $6000 ROM shortens the annoyingly long delays in the game.
Arachnoid-6000.prg
Arachnoid-a000.prg
Arachnoid.
Artillery Duel-6000.prg
Artillery Duel-a000.prg
A tank duel game by Xonox.
Battlezone-6000.prg
Battlezone-a000.prg
A translation of the coin-op "Battlezone" by Atarisoft.
Buck Rogers-6000.prg
Buck Rogers-a000.prg
A 3D space game.
Cannonball Blitz-2000.prg
Cannonball Blitz-a000.prg
A Donkey Kong clone by Sierra On-line. This is a 12k cartridge.
Centipede-2000.prg
Centipede-a000.prg
A very commonly cloned shoot-em-up game by Atarisoft.
Dancing Bear-2000.prg
Dancing Bear-a000.prg
A weird game or demo by Audio Light / Koala Technology. The screen is fixed at NTSC position.
Defender-6000.prg
Defender-a000.prg
Defender, the famous 2D space arcade game by Atari.
Dig Dug-2000.prg
Dig Dug-a000.prg
The classic by Atarisoft.
Donkey Kong-2000.prg
Donkey Kong-a000.prg
The classic by Atarisoft.
In the Chips-6000.prg
In the Chips-a000.prg
A money making game by Creative Software. The screen is fixed at NTSC position.
Jungle Hunt-6000.prg
Jungle Hunt-a000.prg
A jungle game by Atarisoft.
K-Razy Antiks-6000.prg
K-Razy Antiks-a000.prg
A maze game released by CBS Software.
K-Star Patrol-6000.prg
K-Star Patrol-a000.prg
A horizontally scrolling space shooter released by CBS Software.
Kindercomp-6000.prg
Kindercomp-a000.prg
A babysitting program by HES.
Lode Runner-6000.prg
Lode Runner-a000.prg
Lode Runner, another famous game.
Lunar Leeper-2000.prg
Lunar Leeper-a000.prg
Rescue people with a spacecraft and avoid enemies.
Mastertype-6000.prg
Mastertype-a000.prg
Improve your typing skills. By Brųderbund.
Moon Patrol-6000.prg
Moon Patrol-a000.prg
A horizontally scrolling jump&shoot game by Atarisoft. Requires hard reset to start.
Mountain King-6000.prg
Mountain King-a000.prg
A jump&run game. NTSC only.
Ms. Pac-Man-6000.prg
Ms. Pac-Man-a000.prg
A second Pac-Man version by Atarisoft. Requires hard reset to start.
Pharaoh's Curse-6000-orig.prg
Pharaoh's Curse-6000.prg
Pharaoh's Curse-a000-orig.prg
Pharaoh's Curse-a000.prg
A very good-looking multi-screen platform game.
Pinball-2-6000.prg
Pinball-2-a000.prg
Another version of Commodore's Pinball.
Pinball-6000.prg
Pinball-a000.prg
A sort of flipper game and Breakout clone by Commodore. Requires paddles.
Pole Position-6000.prg
Pole Position-a000.prg
The classic by Atarisoft. This is really good, being a VIC-20 game. You will need to do a hardware reset in order to start this game. The VIAs probably won't get reset properly by the program.
Robotron-6000.prg
Robotron-a000.prg
Robotron.
Seafox-6000.prg
Seafox-a000.prg
A submarine shoot-em-up by Ed Hobbs / Brųderbund Software 1983.
Skyblazer-6000.prg
Skyblazer-a000.prg
A horizontally scrolling shoot-em-up by Brųderbund.
Story Machine-6000-orig.prg
Story Machine-6000.prg
Story Machine-a000.prg
This program presents animations of English stories you type on the keyboard. The vocabulary is very limited.
Submarine Commander-6000.prg
Submarine Commander-a000.prg
Submarine Commander. The Morse part at the beginning tries to say something like "Programmed by Gary York OSI". This is a 12k cartridge.
4k/
4kB game cartridges.
All these files are 4k cartridge images, located at $a000-$afff.
Alien Blitz.prg
An Invaders clone by Tensor Technology.
Alien Sidestep.prg
Shoot aliens before they land on the ground.
Amok!.prg
Defend yourself by shooting robots.
Astroblitz.NTSC.prg
Astroblitz.PAL.prg
A horizontally scrolling shooting game by Tom Griner / Creative Software.
Atlantis.NTSC.prg
NTSC version of the legendary Atari VCS 2600 game. One of the few games that feature true raster effects on the VIC-20. By Imagic.
Atlantis.PAL.prg
PAL version of the legendary Atari VCS 2600 game. One of the few games that feature true raster effects on the VIC-20. By Imagic.
Bewitched.prg
A maze game by Imagine. Open locks with keys, and avoid ghosts.
Black Hole.NTSC.prg
Shoot enemies and avoid a black hole. Programmed by Tom Griner, Creative Software.
Black Hole.PAL.prg
PAL version of the above. Only the screen position is different.
Cloudburst.prg
A shoot-em-up that resembles Paratroopers. Produced by Tensor Technology.
Commodore Artist.prg
A painting program. Supports keyboard, joystick and light pen. The pictures can even be saved to tape.
Deadly Skies.prg
A shooting game by Tronix.
Demon Attack.NTSC.prg
NTSC version of Demon Attack.
Demon Attack.PAL.prg
A quite colourful shooting game by Imagic.
Gold Fever.prg
Gold Fever, a 2D game similar to Dig Dug
Gridrunner.prg
A Matrix clone by HES. Requires joystick.
Mosquito Infestation.prg
In this HES game, you have to spray mosquitos before they sting you.
Satellite Patrol.prg
Satellite Patrol.
Scram20.prg
A scramble clone.
Skibbereen.NTSC.prg
NTSC version of Skibbereen.
Skibbereen.PAL.prg
UMI / Tensor Technology. Some sort of a two-player Breakout. Requires paddles.
Snake Byte.prg
Eat apples with your worm and avoid the bouncing enemy plums. Published by Sirius.
Spider City.NTSC.prg
A horizontally scrolling shoot-em-up. Does not work in PAL.
Sub Chase.prg
Bomb the submarines. Produced by Umi Inc.
Terraguard.prg
A shoot-em-up by Tom Griner / Creative Software.
Videomania.prg
Videomania by Tom Griner. A very nice 4k shooting game.
8k/
8kB and 4kB+4kB game cartridges.
Here you will find 8k and 4k+4k cartridges.
A World at War.prg
A strategy game by Handic Software AB. The screen is initialized for PAL.
Aggressor-2.prg
Another version of AGGRESSOR. Only 2 bytes differ.
Aggressor.prg
A Defender clone by HES.
Alien.prg
A maze game. Catch aliens before they catch you. Start with F1. Set traps by pushing up/down+fire. Wait until an alien walks to the trap, and neutralize the trap by pushing fire and up or down towards the trap.
Amidar.prg
Colourize the playfield and avoid enemy bugs. Programmed by F. Janke.
Ape Escape.prg
Ape Escape, similar to Cosmic Jailbreak
Apple Panic-6000.prg
Apple Panic-a000.prg
A climb&run game by Creative Software.
Apple Panic.prg
Single ROM version of Apple Panic, a climb&run game by Creative Software. NTSC screen position.
Arcadia.prg
A stationary-screen shoot-em-up. PAL only.
Attack of the Mutant Camels.prg
This Llamasoft game seems to be a renamed version of Matrix.
Avenger.prg
A Space Invaders clone. Use joystick or keyboard.
Bandits.prg
A shooting game by Sirius. NTSC only!
Capture the Flag-orig.prg
Capture the Flag.prg
A duel game in a 3D maze. Requires 6560-101 (NTSC-M) video timing.
Car Race.prg
A variant of Radar Rat Race with different images. Produced by Commodore.
Catch a Snatch.prg
Catch a Snatch.
Cave-in.prg
Choplifter-orig.prg
Rescue people with a helicopter from their houses in a military front area.
Choplifter.prg
Chuck Norris Superkicks.prg
An adventure where you have to kick or hit the enemies.
Clowns-paddle.prg
A paddle version of Clowns by Commodore.
Clowns.prg
Clowns, a game where you have to break balloons with two clowns.
Computer War-orig.prg
Computer War.prg
Prevent the World War 3, like in the War Games movie. Produced by Thorn EMI. Also available as a loadable program.
Congo Bongo.prg
Congo Bongo by Sega. A nice jungle game.
Cosmic Cruncher-2.prg
A Pac-Man clone with a C= sign as the Pac-Man.
The TRAINED version was patched so that you cannot dead. The 2nd version uses $bd fill byte at the end instead of the $aa byte. (Both are from original cartridges.)
Cosmic Cruncher-fixed.prg
The original Cosmic Cruncher does not initialize a memory variable it uses, and fails to work properly in some cases. This version fixes the problem.
Cosmic Cruncher-trained.prg
A trained version of Cosmic Cruncher where you cannot die.
Cosmic Cruncher.prg
Cosmic Jailbreak.prg
Cosmic Jailbreak. You have to shoot creatures that remove stones from a prison in order to free their fellows.
Creepy Corridors.prg
A shooting game by Sierra On-Line. Collect treasures in a maze and shoot enemy monsters.
Crossfire.NTSC.prg
Crossfire with NTSC screen position.
Crossfire.PAL.prg
A shooting game published by Sierra On-Line.
Cyclon.prg
A 2D shooting game. Shoot alien space ships that come from four directions. The game is too easy in the beginning.
Deadly Duck.prg
A shooting game by Sirius.
Dragonfire.prg
A very nice jump&run game by Imagic. The game has two screens, and the game becomes faster after completing one round.
ET.prg
The Extra Terrestrial. Doesn't work if the VIAs are reset.
Face Maker-orig.prg
Face Maker.prg
A memorizing game for kids (like Simon). By Spinnaker Software Corporation.
Fast Eddie.prg
Fast Eddie, a jump & climb game.
Final Orbit & Bumper Bash-orig.prg
Final Orbit & Bumper Bash.prg
A radar-based 2D shooting game. The screen flickers horribly on PAL machines; it is OK on NTSC.
Flipper-1.0.prg
A flipper by Micro Digital. Start the game with F1 (one player) or F3 (two players). Add launching power with F5 and shoot the ball with F7. Move all slaps with the Commodore key. The flipper can be pushed with the space bar.
Fourth Encounter.prg
A clumsy shoot-em-up by Thorn EMI.
Frantic.prg
A radar game in space by Imagine.
Frogger.prg
Frogger, the classic where you must guide the frogs to the nests. This rather poor version was made by Parker Brothers.
Galaxian.prg
A very well-done shoot-em-up. This classic is a bit improved Space Invaders.
Garden Wars.prg
A maze shoot-em-up by Commodore.
Ghost Manors.prg
A shoot&run game by Xonox.
Gorf.prg
A boring shoot-em-up.
Home Babysitter.prg
Home Babysitter by Commodore.
IFR (Flight Simulator).prg
This game trains your instrumental flying skills, or maybe not.
Jawbreaker II.NTSC.prg
Some sort of a Pac-Man clone by Sierra On-line.
Jawbreaker II.PAL.prg
PAL version of the above. Only the screen position is different.
Jelly Monsters-fixed.prg
A rather good-looking Pac-Man clone. The fixed version fixes a memory initialization problem.
Jelly Monsters-v2-fixed.prg
A slightly improved version of Jelly Monsters, the Pac-Man clone. The fixed version fixes a memory initialization problem.
Jelly Monsters-v2.prg
Jelly Monsters.prg
Jupiter Lander.prg
Jupiter Lander, a 2D game that simulates the landing on a planet. Very realistic.
Kids on Keys.prg
A children's game by HES.
Maze.prg
Maze.
Medieval Joust-orig.prg
Medieval Joust.prg
A very slow jousting game. Press F1 to start, and be patient.
Menagerie.prg
A Frogger clone by D W Johnson / Cimarron.
Meteor Run.prg
A shoot-em-up by Umi.
Mine Madness.prg
A mining game by Thorn EMI.
Miner 2049'er.prg
A jump&run game, a bit like Donkey Kong. This seems to be PAL only.
Mole Attack.prg
Hit moles when they raise their head, and avoid hitting bombs.
Money Wars.prg
Money Wars.
Monster Maze.prg
A three-dimensional maze game by Epyx. Use the joystick to move, and the fire button to take a look at the map.
Mutant Herd.prg
Prevent enemy mutants from getting into the screen middle. Produced by Thorn EMI.
Number Nabber & Shape Grabber.prg
Two games by Commodore that are suitable for small children.
Omega Race-orig.prg
Original version of Omega Race. Does not run in RAM.
Omega Race-trained.prg
A trained (immortal) and patched version of the above. Runs also in RAM.
Omega Race.prg
The famous 2D space game Omega Race. Patched so that it works in RAM.
Outworld-6000.prg
Outworld-a000.prg
Outworld in two 4k ROMs.
Outworld.prg
Defend a city from space aliens in this Tensor Technology game. Requires joystick.
Pac-Man.prg
The original Atari version of Pac-Man.
Paratrooper.prg
Shoot helicopters and invading parachutist with a fixed cannon.
Pipes.prg
Build a pipeline. By Creative Software.
Poker-2.prg
A slightly different version of VIC Poker.
Poker.prg
Loose your virtual money in this poker game. Produced by Commodore.
Polaris.prg
A quite well-made submarine game.
Predator.prg
Predator, a bird game.
Princess and Frog.prg
A Frogger clone.
Protector.prg
Evacuate people from a city.
Q-Bert.prg
Paint the screen by jumping to each level an odd amount of times. Programmed by Parker Brothers.
Quackers.prg
Quackers.
Radar Rat Race-2.prg
A slightly different version of Radar Rat Race. Only two bytes in the data differ.
Radar Rat Race.prg
A classic just like Omega Race. You steer a mechanic mouse, eat cheese and avoid cats and rats. The rats and the cheese pieces are displayed on radar.
Raid on Fort Knox.prg
Steal gold bars and bring them to your base. Avoid confrontations with the guards. Published by Commodore.
Rat Hotel-orig.prg
Creative Software / Tensor Technology. Collect the blinking stuff and avoid the human. The original version doesn't work in RAM.
Rat Hotel.prg
Renaissance-6000.prg
Renaissance-a000.prg
Othello in two 4k ROMs.
Renaissance.prg
The game of Othello by UMI.
River Rescue-orig.prg
River Rescue.prg
A horizontal shoot-em-up by Thorn EMI. The original version doesn't work in RAM.
Road Race.prg
Road Race, a 3-dimensional car game where you compete against the clock.
Robin Hood.prg
Shoot enemies in the Sherwood Forest. By Xonox.
Robot Panic.prg
Robot Panic, a 2D shoot-em-up game.
Sargon II Chess.prg
A plain chess game with several difficulty levels.
Satellites and Meteorites-6000.prg
Satellites and Meteorites-a000.prg
An Asteroids clone by RLM/UMI. The screen is fixed at NTSC position.
Satellites and Meteorites.PAL.prg
A single file and PAL version of the above.
Scorpion.prg
Scorpion.
Sea Wolf.prg
A shooting game by Commodore. Requires paddles.
Serpentine.NTSC.prg
Serpentine.PAL.prg
Serpentine is a labyrinth game where you are a snake who eats up stuff in order to become bigger. There are other snakes who try to eat you, and you can eat them from the back side.
Shamus-orig.prg
Shamus I, a graphical labyrinth adventure game. The original game does not run in RAM, but the patched version does.
Shamus.prg
Sir Lancelot.prg
A middle-age game by Xonox.
Solar System.prg
Planetary data. Produced by Commodore.
Space Snake.prg
A slalom game by Handic Benelux B.V.
Speed Math & Bingo Math.prg
A speed math training game by Commodore.
Spiders of Mars-6000.prg
Spiders of Mars-a000.prg
A two-ROM version of Spiders of Mars.
Spiders of Mars.prg
A horizontally scrolling shoot-em-up by Peter Fokos / UMI.
Spike's Peak.prg
A mountain climbing game by Xonox.
Spills and Fills.prg
This weird game was programmed by Creative Software.
Star Battle.prg
Star battle, another shoot-em-up game.
Star Post.prg
Star Trek - S.O.S-orig.prg
Star Trek - S.O.S.prg
Shoot enemy spacecrafts with the Enterprise. This is a very good 2D game, published by Sega.
Super Amok.prg
Super Slot-2.prg
A slightly different version of Super Slot.
Super Slot.prg
A slot game simulation by Commodore.
Super Smash-2.prg
A slightly different version of Super Smash.
Super Smash.prg
A Breakout clone by Commodore. Requires paddles.
Tank Atak-6000.prg
Tank Atak-a000.prg
Destroy tanks before they destroy you. By Audiogenic. This is the older two-ROM version. Does not fully work.
Tank Atak.prg
Destroy tanks before they destroy you. By Audiogenic. After aligning the screen, press Return and not Restore, otherwise the game won't work. This seems to be a newer, bug-fixed version.
The Sky is Falling-2.prg
A slightly different version of The sky is falling.
The Sky is Falling.prg
Collect water drops before they hit the ground. Published by Commodore. Requires paddles.
Threshold.prg
A shooting game by Sierra On-line.
Titan.prg
A very nice maze shooting game by Commodore.
Tomarc the Barbarian.prg
A climb&run game. Not very playable.
Tooth Invaders.prg
Clean teeth and the space between them. By Commodore.
Topper.NTSC.prg
A Q-Bert clone. Use diagonal joystick directions to move the player.
Trashman-6000.prg
Trashman-a000.prg
Creative Software's Pac-Man clone in two 4-kilobyte ROMs.
Trashman.prg
Trashman, a Pac-Man clone by Creative Software. Not the same as the C64 game where you collect trash bins and avoid dogs and cars.
Turmoil.prg
Turmoil.
Tutankham.prg
A 2D Doom clone. :-) Shoot the enemies, collect items and keys and open doors to get to the next level.
Type Attack.prg
This game improves your typing skills. By Sirius.
Vic Music Composer-orig.prg
Vic Music Composer.prg
A note writing program by Thorn EMI. The original doesn't work in RAM.
Vic Super Lander.prg
The same as Jupiter Lander by Commodore, but with different colours.
Video Vermin.prg
Another Caterpilla or Country Garden clone by Umi.
Visible Solar System-2.prg
A slightly different version of Visible Solar System.
Visible Solar System.prg
Visible Solar System, another space simulation.
other/
Other cartridges.
Color Test.prg
Creates a picture that should help in tuning the TV. Exit with "X".
Inventions.prg
Contains a BASIC program that plays some classic music. By Holger Gehrmann.
Synthesong.prg
Contains a BASIC program that plays "The Synthe-Song". By Holger Gehrmann.
The Mad Boogy.prg
Contains a BASIC program that plays "Mad Boogy". By Holger Gehrmann.
tools/
Programming tools.
4k/
4kB or smaller utility cartridges
These tools are 4kB or smaller cartridges. Instructions for these tools are welcome.
Buti Toolkit.prg
A 4kB BASIC utility cartridge. Commands: APPEND, AUTO, DELETE, DUMP, EDIT, FIND, HELP, KILL, OFF, RENUMBER, REPEAT, STEP, TRACE, UNNEW, VIC.
Cassette Turbo.prg
A tape speeder. Commands: HELP, AUTO, TRACE, RENUMBER, DELETE, FIND, DUMP, CMERGE, CLOAD, CVERIFY, CSAVE, RESET and KILL.
Combasic.prg
Combasic © 1982 by S. Klandt. A 4kB language expansion. SYS45056 to start. Keywords: SUB, PUT, HEX, COPY, DEZ, SET, CURS, CLINE, REST, INIT, INSTR, LIM, LINE, SRT, OFF, PRT, STAY, SIM, MOVE, SEI, CLI, USER, WR, NOSTP, GTSTR, EXEC, SAV, FLINE, AINST, STACK, ERR, IRQCL, HELP, MEM, :, LOD.
HesMon-orig.prg
HesMon.prg
A machine language monitor by HES.
Hires Toolkit.prg
Another 4kB BASIC expansion. SYS45056 to start. Keywords: AU$, DEH, DUMP, FIND, HELP, OFF, RENUMBER, TRACE, DRAW, LINE, PUT, FILL, SET, RESET, INVERT, POT, CLEAR, TEXT, GRAPHICS, CIRCLE.
Monitor-sys24576.prg
Machine language monitor, SYS 24576 to start. No instructions either, but has the usual monitor commands.
Programmer's Aid-sys28681.prg
This cartridge does not seem to work properly.
Screenmaster.prg
Another basic extension.
Super Expander.prg
Vic 20 Super Expander (without the extra 3 kB RAM, of course). A BASIC extension with graphics and sound commands. May need the 3kB expansion to run. Supports also 8kB or more expansion memory. Autostart, starting address $A000. Only 4 kilobytes.
VicTool.prg
A 2kB BASIC utility cartridge. SYS45056 to start. Keywords: AU$, AUTO, DE?, DUMP, FIND, HELP, OFF, RENUMBER, TRACE.
Vicmon-2-6000.prg
Vicmon, a machine language monitor. SYS24576 to start. A slightly different version.
Vicmon-2-b000.prg
Vicmon, a machine language monitor. SYS45056 to start. A quite different version.
Vicmon-2000.prg
Vicmon, a machine language monitor. SYS8192 to start.
Vicmon-6000.prg
Vicmon, a machine language monitor. SYS24576 to start.
Vicmon-b000.prg
Vicmon, a machine language monitor. SYS45056 to start. Can be used simultaneously with the Super Expander ROM.
8k/
8kB utility cartridges
All these are 8kB cartridges. Instructions for these tools are welcome.
Assam.prg
An assembler. SYS700 to start.
BASIC V5.prg
A simple BASIC extension with some disk commands and a machine language monitor. Type COMMANDS to get a command list.
ExBASIC L2.prg
A BASIC extension. Type HELP for a command list.
Handy Toolkit.prg
A BASIC extension or BASIC programming aid.
HesWriter.prg
A very primitive text editor by HES.
Household Finance.prg
Plan your personal finances. By Creative Software. This is essentially the same as Personal Finance.
LADS-be01.prg
LADS assembler, SYS 48641 to start. No instructions.
PET Loader.prg
A PET emulator (40 column screen). Requires at least a 8 kilobyte memory expansion.
Personal Finance.prg
Plan your personal finances. By Creative Software.
Quick Brown Fox-sys32692.prg
This cartridge does not seem to work properly.
Synthesound.prg
A sound program by HES.
Turtle Graphics-2.prg
A slightly different version of above.
Turtle Graphics.prg
A Logo interpreter written in BASIC.
VC-Extra.prg
Some sort of expansion that might have something to do with machine language. Autostart, starting address $A000.
Vic Forth 1.00.prg
VIC Forth by Peter Bengtson.
Vic Forth 1.10.prg
A newer version of VIC Forth.
Vic Graph.prg
Plots diagrams of given functions. Written in BASIC to a big extent!
Vic Stat.prg
A statistics and graphics orientated cartridge by Datatronic, Sweden. The demo on the cartridge has been written using the extended BASIC syntax supplied by the cartridge.
Wordcraft 20-6000.prg
Wordcraft 20-a000.prg
A word-processing cartridge. Requires at least an 8kB memory expansion.
Wordcraft-6000.prg
Wordcraft-a000.prg
Wordcraft-orig-6000.prg
Wordcraft-orig-a000.prg
A word-processing cartridge by UMI. Press F3 to do a normal RESET, F1 to start the cartridge. The original version does not run in RAM.
Write Now-sys41000.prg
A word-processing cartridge.
utilities/
Utilities.
Here is the VIC-20 utility collection.
3k/
Utilities that require a 3k expansion.
13k Hrg Doodle.prg
A primitive drawing program for the 3k Super Expander.
Diskdoc.prg
Displays the contents of a disk sector on screen or printer. Written in BASIC. Works also with a bigger memory expansion.
Disklock.prg
Write protect a disk by writing a wrong DOS version byte to the directory sector, or remove the protection. Written in BASIC. Works also with a bigger memory expansion.
Inhoud Maker.prg
Creates a menu of the disk directory. At least a 3k memory expansion required.
Magazine Index.prg
An article database written in BASIC. Works also with bigger memory expansions.
Vic Doodle.prg
A simple hi-res drawing program.
Weerstanden.prg
Converts resistance values to colours and vice versa. The texts are in Dutch.
8k/
Utilities that require an 8k or a bigger expansion.
1540.41 Backup.prg
Single drive disk backup program.
3D-Drawing I.prg
3D-Drawing II.prg
A 3D drawing program. The first part merely moves the start of BASIC to $2001 and loads the second part.
Aangifte 83&84.prg
Calculates the taxation or something for 1983 and 1984. The program texts are in Dutch. Requires at least a 24k memory expansion, and the texts are formatted for a 40 column screen.
Assembler.prg
A non-symbolic assembler written in BASIC.
Assembler2.prg
A machine language monitor written in BASIC.
Austro-Compiler.prg
A BASIC compiler. Requires at least a 16kB expansion. The compiled programs will run with an 8kB expansion or bigger.
Basic Scanner.prg
A BASIC "disassembler" written in BASIC.
Bio-Vision 20.prg
A biorythm program.
Copymaker.prg
Tape back-up program.
Copymaker2.prg
Copies normally saved files from tape to tape.
Cremona.prg
Programma voor het bereknen van de staafkrachten in een inwendig- statisch bepaald vakwerk m.b.v. het cremona-diagram principe. Written in BASIC.
Database Cw.prg
A database program in Dutch. Requires a tape drive. Written in BASIC.
Database Menu.prg
A database program in Dutch. Quite many functions. Written in BASIC.
Dataopslag.prg
A quite comprehensive Dutch database program. Written in BASIC.
Drawing Master.b.prg
Drawing Master.f.prg
A primitive CAD program.
Easy Basic.b.prg
Easy Basic.f.prg
Easy Basic.p2.prg
A BASIC expansion.
Easy Mon 1.0.prg
A machine language monitor written in BASIC.
Fat 40.prg
Fat40 Demo.prg
40 column emulators for the VIC-20. The latter is with NTSC screen position.
Gegevensverwerking.prg
A database program in Dutch. Written in BASIC.
Gleitschrift.prg
This German program produces a bit jumpy scroll text. 6561 only.
Kp Word Pro.prg
This "word processor" is written in BASIC.
MLX 2.02.prg
A utility for entering machine language programs (enter bytes in decimal notation, with checksums over 6 byte groups).
MLtracer.prg
A 6502 simulator (single-stepper) written in BASIC.
Magic Draw.b.prg
Magic Draw.p2.prg
This is a poor drawing program. Controls: cursor keys, clr/home, d, e, x, z, l, s, q, F2, F4 etc.
Mighty Basic.prg
Another BASIC expansion.
Mighty Mon 1.0-b.prg
Mighty Mon 1.0-f.prg
A machine language monitor written in BASIC and ML.
Mighty Mon 3.0.prg
A machine language monitor written in pure ML.
Mighty Term8192.prg
A terminal program. SYS8192 to start. Features a 40-column bitmapped display and VT-100 emulation. The program was never finished, but it is complete enough to use. Press CTRL-1 to bring up the configuration menu. Not all of my defaults will be convenient for you. For example, it defaults to PST-100 emulation since that is the type of terminal the university computer liked when I was developing this program.
You can also specify an "80/2" screen width. In this mode, the screen will be split into two 40-column halves. Press the F7 key to toggle between the two halves. Ignore the "Good day, Craig" at the start (unless your name happens to be Craig). Press the Backarrow key to quit.
Pilot.prg
A Pilot language interpreter written in BASIC. Very slow.
Plus.term.prg
A terminal program partially written in BASIC. Seems to use the standard RS-232 routines, so speeds from 50 to 2400bps are possible. Normal 22-column screen.
Printer Pal I.prg
Printer Pal II.prg
These programs print something.
Prog Char 4.8-HB.prg
Prog Char MLV1.0.prg
Character editors.
Program Ledger.b.prg
Program Ledger.f.prg
Makes a database of your programs.
Quick-20 (rel).prg
Some sort of a tape loader or tape copier.
Screen-40.prg
Gives you a 40-column screen display for using BASIC. It uses bitmapped 4*8 pixel characters and gives 24 rows. It will work with all programs that use the standard kernel input and output calls.
Soundmaker-0.1.prg
A simple music composing aid written in BASIC.
Soundmaker.prg
A sound editor written in BASIC.
Speedscript 1.0.prg
Speedscript 3.0.prg
COMPUTE!'s Speedscript program for the VIC. The function keys move the cursor around and the F7 and F8 keys are for Load and Save. It features a number of embedded formatting commands. To access them, press CTRL-£ (the British pound symbol) and then type the letter of the command and it will appear in reverse. Follow most commands with a number and then a RETURN. The following embedded commands are supported: T=Top margin, B=Bottom margin, L=Left margin, R=Right margin, S=Spacing, and many more. A number of editing commands are available by pressing CTRL and a letter. CTRL-P is Print.
Spreadsheet.prg
A spreadsheet program. Requires a 40 column screen driver.
Tekstverwerker 1.prg
Tekstverwerker 2.prg
Tekstverwerker 3.prg
Tekstverwerker 4.prg
These are Dutch word processors for the VIC. All are written in BASIC and are more or less line orientated.
Telex-morse.prg
A RTTY / CW decoder for the VIC-20 by Radio V/D Galien.
Vic 40 Scherm.prg
Another 40 column emulator.
Vic Compiler.prg
Some sort of BASIC to Assembler source compiler.
Vic Pilot.b.prg
Vic Pilot.f.prg
Some sort of drawing program.
Vic Writer.prg
A word processor written in machine language.
Viditel Uitleg.prg
Instructions for Vidivic.
Vidivic.prg
A Viditel terminal program for some on-line services in The Netherlands.
Voorraad beheer.prg
A warehouse database in Dutch. Written in BASIC.
unexpanded/
Utilities for the unexpanded VIC-20.
Unless otherwise notified, the programs here are written in BASIC.
2.char.prg
A 4*8 character set.
ASCII Screen Put.prg
Shows the PETSCII and screen codes of the characters you type. Written in machine language.
Address Book.prg
A simple address book program.
Auto Turbo.prg
A tape speeder. The files created with this tape speeder can be loaded with normal LOAD. Works with all memory configurations.
Blinker.prg
This program installs an interrupt routine that will blink the screen if you type a shifted space at the top left screen corner.
Calendar II.prg
Seems to print some sort of a calendar to device 4.
Calendar III.prg
Prints out a calendar of the months you specify.
Cass. Bestand.prg
A very simple database where you can store data of your tape collection.
Char Gener (3.5).prg
A simple character editor written in BASIC.
Clock.prg
Installs a clock at the top left screen corner.
Color Bars.prg
Draws a test picture for tuning the TV.
Color-cursor.prg
This program installs an interrupt routine that randomly changes the cursor color.
Computer.char.prg
A nice computer-like 8x8 font.
Converter.numbers.prg
Number system converter.
Converter.units.prg
Converts values between different measuring units.
Data Maker.prg
Memory dump data statement maker.
Data Manager.prg
A simple tape-based data base.
Date to Day.prg
Tells the weekday of a date.
Delux File Case.prg
A data file management program.
Dir. Reader (t).prg
Reads tape directories (file names and starting addresses)
Directory Sort.prg
Sorts the disk directory. Written in BASIC.
Disk Defaulter.prg
Installs a wedge that defaults the LOAD and SAVE routines to device 8.
Disk Exerciser.prg
Moves the read/write head around.
Disk Header.prg
Edit the disk title and the ID. Written in BASIC. The texts are in Dutch.
Disk Merge.prg
Merges two files on a disk. (You could do the same with the C command.)
Disk Purge.prg
Purges a disk (deletes files permanently)
Disk Repair.prg
Undoes the "N0:DISKNAME" command by writing a link to sector 18,4 from sector 18,1.
Diskmonitor.sys6690.prg
A disk monitor from "Das große Floppy Buch". Commands: W (write sector), R (read sector), M (examine sector), @ (disk command), X (exit). Assumes device number 8.
Dual Copy.prg
Copies files from drive 8 to drive 9. The files are buffered in the VIC memory, so this program is very limited.
Edit Disk Name.prg
Edit disk title. Written in BASIC.
Edit Load Addr..prg
Edit the load address (the first two bytes) of a file on a disk. Written in BASIC.
Errorrouter.prg
Installs customized BASIC error messages. May not work with a 8kB memory expansion or bigger.
F-key.prg
Define macros for function keys.
Filelock.prg
Locks a file or removes the lock (bit 6 of filetype)
Functiondraw.prg
This BASIC program plots a 2-dimensional function on the screen.
Functionkeys.prg
Installs function key macros.
Functionkeys2.prg
Installs function key macros.
Handy Basic.b.prg
Handy Basic.f.prg
A BASIC expansion.
Home Inventory (part 1).prg
Home Inventory, Part 1: Purchases & Current Value. Creative Software 1981.
Home Inventory (part 2).prg
Home Inventory, Part 2: Inventory Analysis. Creative Software 1981.
Kalendar.prg
This BASIC program tells (in Dutch) which weekday a given date is.
Karnaugh.prg
Draws Karnaugh's diagrams of four-variable logic functions.
Label Maker.prg
Prints labels on a printer device #4.
Lightning Sort.prg
Generates a sorting routine in machine language.
Loan Calculator.prg
Loan Calculator2.prg
Calculates the real costs of a loan.
Maanfase.prg
Calculates the phase of moon. The output is in Dutch.
Memo Writer.prg
With this program you can write short notes that can be printed. The texts cannot be stored in a file.
Modem.upload.prg
Some sort of script for the above.
Mult 1.0.prg
A multiplicator program. Input two numbers, separated by RETURN, and the program will print out the product.
Name Pro.prg
This program stores data in sequential tape files.
Object Loader.prg
Some sort of a utility for "Tiny VIC-20 BASIC compiler".
One-touch.prg
This machine-language routine lets you enter BASIC keywords with the Commodore key combined with a letter. Might not work with 8kB or more expansion memory.
Paaszondag.prg
Calculates the date of Easter.
Phoneme Editor.t.prg
Phoneme editor.
Phoneme Speak.t.prg
A playback program for the above. Seems to require some hardware expansion at $9800.
Posteriser.prg
Prints a customizable banner message.
Print Buzz.prg
No idea what this one is supposed to do.
Print Sound.prg
A machine-language driver that plays any notes sent to device 2.
Prog Char 1.1-un.prg
A character set editor.
Program Printer.prg
Prints a BASIC program listing.
Programmable Char.prg
A character editor.
Puny Mon 1.0-b.prg
Puny Mon 1.0-f.prg
Another machine language monitor.
Quick-20($1600).prg
Some sort of a tape loader or tape copier.
Reactoid.prg
Measures your reaction time.
Resistor Decoder.prg
Helps you in decoding resistor color codes.
Rpn.prg
Converts "normal" arithmetic expression to Reverse Polish Notation.
Save Tape->disk.prg
This program can be used to save all non-turbo non-autostarting games from tape to disk.
Schaakklok.prg
Draws a chess clock on the screen.
Scrcode.str Make.prg
Character translation configuration program for Mighty Term.
Screendump-info.prg
Screendump.prg
Generates a screen dump on the printer. Documentation and the actual program.
Sector 20 Error.prg
Generates a sector error on the disk.
Sorteren.prg
Demonstrates different sorting algorithms. The texts are in Dutch.
Super Directory.prg
Displays the disk directory.
Superlog 20.prg
Displays disk statistics.
Tape Dir 2.prg
Tape Directory.prg
These programs maintain directories of your tapes.
Tape Toon.prg
Plays music from the datassette. Use SYS7424 and TAPE to start.
Telefoon+sort.prg
Sorts a telephone database.
Telefoon-disk.prg
A disk version of Telefoon.prg, a phone book database.
Telefoon.prg
Phone book database.
Telefoon.relais.prg
Another phone database.
Tinymon 1.0.prg
Tiny relocatable machine language monitor.
Track 21 Error.prg
Generates a track error on the disk.
Turbo Tape.prg
COMPUTE!'s tape drive accelerator. It makes it so you can load programs from tape at the speed of a 1541 disk drive (400 bytes/second). It gives instructions when it is run. You do not need Turbo Tape installed to load a turbo-saved program.
Un.prg
Character set editor.
Validate a Disk.prg
Validates a disk more thoroughly than the built-in validate command.
Variable Dump.prg
Prints all BASIC variables on the screen. Works in all memory configurations.
Vic Tiny Aid.prg
Defines some useful BASIC commands.
Virtual Dir.prg
Displays the disk directory.
Yearer.prg
Prints out the calendar for a given year. Requires a printer device #4.

Problems? Refer to /pub/cbm/README, /pub/cbm/README.FILETYPES and /README.FILETYPES!


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